Player Matchup

Gilgamesh
Gilgamesh
Arylious
Gilgamesh
Level 24
God Stats
16W - 12L
1,598 SR
Queue Stats
32W - 40L
1,523 Elo+
Party 3
Merlin
Merlin
GunnerMW
Merlin
Level 29
God Stats
10W - 7L
1,491 SR
Queue Stats
114W - 115L
1,289 Elo+
Solo
Da Ji
Da Ji
Peace657
Da Ji
Level 28
God Stats
25W - 18L
1,720 SR
Queue Stats
111W - 116L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
TELARIUS
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,567 Elo+
Solo
Hel
Hel
daniilzol13
Hel
Level 13
God Stats
0W - 1L
1,314 SR
Queue Stats
8W - 10L
1,463 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,474 Elo+

VS

Team Averages
Level 31
1,414 SR
1,493 Elo+
Chaac
Chaac
Kickerzzz
Chaac
Level 14
God Stats
7W - 8L
1,163 SR
Queue Stats
141W - 126L
1,428 Elo+
Solo
Kali
Kali
Poisonkiller1234
Kali
Level 116
God Stats
4W - 2L
1,217 SR
Queue Stats
280W - 234L
1,545 Elo+
Party 2
Olorun
Olorun
Seancept_
Olorun
Level 4
God Stats
3W - 0L
1,811 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 2
Ymir
Ymir
凡人Ⅰ登神长阶
Ymir
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 27L
1,458 Elo+
Party 1
Sol
Sol
愚蠢的凡人
Sol
Level 16
God Stats
8W - 2L
1,377 SR
Queue Stats
49W - 36L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arylious
Gilgamesh
14
4 / 8 / 5
9,340
492
11,867
13,676
7,350
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
GunnerMW
Merlin
11
1 / 11 / 3
7,420
391
7,567
13,517
5,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Peace657
Da Ji
15
7 / 6 / 6
9,804
516
13,733
15,305
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TELARIUS
Danzaburou
13
4 / 6 / 2
8,427
444
8,355
13,621
4,608
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 14 / 1
7,016
369
2,402
14,635
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kickerzzz
Chaac
16
8 / 6 / 6
10,393
547
8,886
19,654
23,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
11 / 2 / 8
11,995
631
11,280
15,511
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Seancept_
Olorun
16
2 / 6 / 8
9,889
520
7,030
14,102
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 9
9,025
475
2,782
11,084
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
20 / 0 / 8
12,622
664
22,858
15,133
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
17
Kills
44
45
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arylious
Gilgamesh
4
8
5
0.81
L
Merlin
GunnerMW
Merlin
1
11
3
0.23
W
Chaac
Kickerzzz
Chaac
8
6
6
1.83
L
Da Ji
Peace657
Da Ji
7
6
6
1.67
W
11
2
8
7.5
W
Olorun
Seancept_
Olorun
2
6
8
1
L
Danzaburou
TELARIUS
Danzaburou
4
6
2
0.83
L
1
14
1
0.11
W
3
3
9
2.5
W
20
0
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
52,836
70,754
Taken
75,484
26,704
Mitigated
50,631
10,067
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arylious
Gilgamesh
11,867
4,141
0
422
13,676
7,350
150
1,135
12,061
0
41,093
L
Merlin
GunnerMW
Merlin
7,567
683
0
2,009
13,517
5,030
277
11,393
2,124
35,175
0
W
Chaac
Kickerzzz
Chaac
8,886
2,230
0
7,971
19,654
23,086
1,208
833
18,821
0
39,202
L
Da Ji
Peace657
Da Ji
13,733
4,156
0
1,893
15,305
5,139
702
5,371
9,784
0
45,554
W
11,280
5,574
0
8,667
15,511
8,362
2,620
1,832
13,679
0
68,584
W
Olorun
Seancept_
Olorun
7,030
3,295
134
5,548
14,102
5,425
1,843
1,482
12,620
56,939
0
L
Danzaburou
TELARIUS
Danzaburou
8,355
4,071
0
2,564
13,621
4,608
548
8,342
5,279
0
44,421
L
2,402
85
395
2,784
14,635
4,577
183
6,342
8,263
25,821
0
W
2,782
784
326
1,333
11,084
7,929
330
1,744
9,340
20,415
1,065
W
22,858
7,313
0
11,198
15,133
5,829
4,929
4,408
10,725
98,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
53,924
302
Minions Killed
497
0
Camps Cleared
0
1,542,045
Distance Traveled
1,669,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,340
492
66
3
0
346,282
0
L
Merlin
7,420
391
65
3
0
305,782
0
W
Chaac
10,393
547
69
4
0
314,529
0
L
Da Ji
9,804
516
67
4
0
322,310
0
W
Kali
11,995
631
124
7
0
378,359
1
W
Olorun
9,889
520
103
5
0
289,236
1
L
Danzaburou
8,427
444
71
4
0
275,258
3
L
Hel
7,016
369
33
2
0
292,413
0
W
Ymir
9,025
475
39
2
0
315,993
0
W
Sol
12,622
664
162
9
0
371,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role