Player Matchup

Neith
Neith
HaramSMH
Neith
Level 43
God Stats
17W - 11L
1,776 SR
Queue Stats
186W - 188L
1,557 Elo+
Party 1
Vamana
Vamana
Jweehen
Vamana
Level 11
God Stats
4W - 0L
1,732 SR
Queue Stats
29W - 25L
1,613 Elo+
Party 1
Pele
Pele
OHMYBOXYT
Pele
Level 29
God Stats
33W - 26L
1,605 SR
Queue Stats
154W - 160L
1,494 Elo+
Solo
Sylvanus
Sylvanus
WeGotABurger
Sylvanus
Level 34
God Stats
21W - 17L
1,648 SR
Queue Stats
120W - 121L
1,491 Elo+
Party 1
Janus
Janus
cruyer
Janus
Level 27
God Stats
14W - 8L
1,732 SR
Queue Stats
52W - 45L
1,550 Elo+
Party 1
Team Averages
Level 29
1,698 SR
1,541 Elo+

VS

Team Averages
Level 16
1,420 SR
1,464 Elo+
Ymir
Ymir
Foulquand
Ymir
Level 13
God Stats
2W - 2L
1,612 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xenzeri
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,305 SR
Queue Stats
14W - 23L
1,449 Elo+
Solo
Bellona
Bellona
cheifstain
Bellona
Level 6
God Stats
5W - 11L
1,500 SR
Queue Stats
44W - 54L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mutacuri
Ah Muzen Cab
Level 27
God Stats
0W - 3L
1,200 SR
Queue Stats
31W - 31L
1,485 Elo+
Party 2
Nemesis
Nemesis
一舞剑器动四方
Nemesis
Level 18
God Stats
11W - 11L
1,485 SR
Queue Stats
47W - 43L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HaramSMH
Neith
15
5 / 0 / 7
8,826
630
10,589
7,139
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Jweehen
Vamana
14
4 / 0 / 4
8,528
609
4,348
8,525
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
16
17 / 2 / 3
9,945
710
15,625
11,681
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
WeGotABurger
Sylvanus
12
2 / 0 / 9
7,972
569
3,937
5,811
2,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
cruyer
Janus
12
0 / 3 / 4
7,427
531
5,063
5,944
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 0
6,078
434
2,564
11,725
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Xenzeri
Morgan Le Fay
11
2 / 4 / 1
6,674
477
5,547
6,624
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cheifstain
Bellona
10
1 / 7 / 0
6,284
449
4,900
11,371
6,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
mutacuri
Ah Muzen Cab
9
0 / 7 / 0
5,467
391
6,189
10,782
2,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 5 / 1
7,129
509
3,877
12,596
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
28
Kills
5
5
Deaths
29
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
Neith
HaramSMH
Neith
5
0
7
8.5
W
Vamana
Jweehen
Vamana
4
0
4
6
W
Pele
17
2
3
9.25
W
Sylvanus
WeGotABurger
Sylvanus
2
0
9
6.5
L
Morgan Le Fay
Xenzeri
Morgan Le Fay
2
4
1
0.63
L
Bellona
cheifstain
Bellona
1
7
0
0.14
W
Janus
cruyer
Janus
0
3
4
0.67
L
Ah Muzen Cab
mutacuri
Ah Muzen Cab
0
7
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,562
Damage
23,077
39,100
Taken
53,098
18,616
Mitigated
20,906
14,723
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,564
665
0
1,407
11,725
6,249
24
2,264
9,454
14,375
0
W
Neith
HaramSMH
Neith
10,589
4,828
0
4,788
7,139
2,553
1,766
684
6,455
0
52,659
W
Vamana
Jweehen
Vamana
4,348
2,340
0
4,672
8,525
6,033
2,732
322
8,157
0
37,869
W
Pele
15,625
5,961
0
1,672
11,681
5,104
0
1,360
10,239
0
60,428
W
Sylvanus
WeGotABurger
Sylvanus
3,937
894
465
2,358
5,811
2,997
271
1,780
3,933
20,165
0
L
Morgan Le Fay
Xenzeri
Morgan Le Fay
5,547
855
0
962
6,624
2,193
0
2,666
3,752
28,267
0
L
Bellona
cheifstain
Bellona
4,900
2,245
0
1,449
11,371
6,263
18
694
10,209
0
27,775
W
Janus
cruyer
Janus
5,063
73
0
768
5,944
1,929
297
3,439
2,205
37,764
0
L
Ah Muzen Cab
mutacuri
Ah Muzen Cab
6,189
2,029
516
3,347
10,782
2,545
0
1,581
9,201
0
34,295
L
3,877
1,570
0
4,635
12,596
3,656
0
1,445
11,013
0
35,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
31,632
401
Minions Killed
266
0
Camps Cleared
0
1,392,341
Distance Traveled
1,181,074
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,078
434
22
2
0
234,078
0
W
Neith
8,826
630
108
8
0
257,818
5
W
Vamana
8,528
609
78
6
0
282,945
3
W
Pele
9,945
710
84
6
0
316,441
0
W
Sylvanus
7,972
569
42
3
0
271,565
0
L
Morgan Le Fay
6,674
477
57
4
0
228,014
0
L
Bellona
6,284
449
47
3
0
253,144
1
W
Janus
7,427
531
89
6
0
263,572
3
L
Ah Muzen Cab
5,467
391
59
4
0
219,139
1
L
Nemesis
7,129
509
81
6
0
246,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role