Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BLOODSHOT_357
Jing Wei
Level 67
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
GaelGokussj4
Tyr
Level 83
God Stats
7W - 10L
1,548 SR
Queue Stats
227W - 230L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nightmare1Gengar
Kumbhakarna
Level 133
God Stats
2W - 3L
1,757 SR
Queue Stats
308W - 272L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SloreSlayer300
Morgan Le Fay
Level 148
God Stats
6W - 5L
1,426 SR
Queue Stats
579W - 507L
1,465 Elo+
Party 1
Team Averages
Level 117
1,589 SR
1,495 Elo+

VS

Team Averages
Level 89
1,655 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AntgodM
Arachne
Level 123
God Stats
15W - 5L
1,714 SR
Queue Stats
740W - 653L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Downstreamer
Morgan Le Fay
Level 88
God Stats
12W - 3L
1,915 SR
Queue Stats
737W - 696L
1,460 Elo+
Party 2
Loki
Loki
EhronThorn
Loki
Level 67
God Stats
13W - 16L
1,579 SR
Queue Stats
148W - 154L
1,447 Elo+
Solo
Sol
Sol
Hoopes123
Sol
Level 80
God Stats
6W - 9L
1,569 SR
Queue Stats
372W - 342L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 3
7,827
489
5,976
10,009
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
BLOODSHOT_357
Jing Wei
12
2 / 3 / 3
6,725
420
2,797
8,269
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 0
7,856
491
1,505
8,854
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
Nightmare1Gengar
Kumbhakarna
11
1 / 2 / 5
6,255
391
3,547
12,474
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
SloreSlayer300
Morgan Le Fay
12
4 / 6 / 2
7,352
460
8,231
12,679
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 2 / 4
8,086
505
3,885
5,921
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
AntgodM
Arachne
16
5 / 0 / 4
11,003
688
7,254
8,779
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Downstreamer
Morgan Le Fay
14
4 / 5 / 5
8,481
530
14,180
12,736
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 1
8,131
508
2,724
6,368
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 5
7,202
450
9,153
8,234
2,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
16
16
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
3
2.25
W
Baron Samedi
 
Baron Samedi
4
2
4
3
W
Arachne
AntgodM
Arachne
5
0
4
7
L
Jing Wei
BLOODSHOT_357
Jing Wei
2
3
3
1.17
W
Morgan Le Fay
Downstreamer
Morgan Le Fay
4
5
5
1.3
W
3
0
1
3.5
L
1
3
0
0.33
W
0
4
5
0.63
L
Kumbhakarna
Nightmare1Gengar
Kumbhakarna
1
2
5
1.75
L
Morgan Le Fay
SloreSlayer300
Morgan Le Fay
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
37,196
52,285
Taken
42,038
22,791
Mitigated
17,887
9,980
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,976
3,399
0
2,434
10,009
3,266
0
3,611
6,218
0
45,701
W
Baron Samedi
 
Baron Samedi
3,885
80
614
2,095
5,921
3,127
108
2,077
3,807
34,292
0
W
Arachne
AntgodM
Arachne
7,254
5,782
0
3,580
8,779
5,245
391
1,675
7,000
4,251
54,292
L
Jing Wei
BLOODSHOT_357
Jing Wei
2,797
1,853
99
970
8,269
2,841
387
4,228
4,041
0
30,579
W
Morgan Le Fay
Downstreamer
Morgan Le Fay
14,180
623
68
4,892
12,736
4,958
99
5,613
6,715
50,878
0
W
2,724
79
0
2,914
6,368
2,161
0
596
5,754
0
50,255
L
1,505
89
0
2,030
8,854
4,268
51
2,664
6,164
0
44,132
W
9,153
2,163
0
3,148
8,234
2,396
522
1,192
6,984
41,555
0
L
Kumbhakarna
Nightmare1Gengar
Kumbhakarna
3,547
274
0
2,120
12,474
8,544
59
7,722
4,646
21,518
0
L
Morgan Le Fay
SloreSlayer300
Morgan Le Fay
8,231
534
0
2,327
12,679
3,872
0
8,913
3,287
33,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
42,903
330
Minions Killed
431
0
Camps Cleared
0
1,537,919
Distance Traveled
1,521,372
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,827
489
85
5
0
330,524
8
W
Baron Samedi
8,086
505
58
4
0
320,379
1
W
Arachne
11,003
688
113
7
0
328,107
4
L
Jing Wei
6,725
420
59
4
0
282,468
0
W
Morgan Le Fay
8,481
530
84
5
0
283,077
5
W
Loki
8,131
508
99
6
0
320,176
0
L
Tyr
7,856
491
100
6
0
355,329
4
W
Sol
7,202
450
77
5
0
269,633
1
L
Kumbhakarna
6,255
391
32
2
0
306,162
1
L
Morgan Le Fay
7,352
460
54
3
0
263,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role