Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SonDv
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VecoBr
Ah Muzen Cab
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
200W - 180L
1,519 Elo+
Solo
Hades
Hades
iWinter
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,762 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,593 Elo+

VS

Team Averages
Level 94
1,416 SR
1,446 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CptPodolscki
Hachiman
Level 47
God Stats
1W - 2L
1,185 SR
Queue Stats
97W - 100L
1,419 Elo+
Solo
Vulcan
Vulcan
GoldDRogerr
Vulcan
Level 157
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 2
Fenrir
Fenrir
Jeremiax96
Fenrir
Level 26
God Stats
1W - 4L
1,300 SR
Queue Stats
33W - 59L
1,329 Elo+
Party 1
King Arthur
King Arthur
Maznell
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
7 / 6 / 13
12,753
797
14,311
24,329
32,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
 
Set
17
1 / 8 / 11
10,619
664
7,608
14,163
7,303
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SonDv
Jormungandr
7
1 / 2 / 0
8,132
508
286
4,019
1,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
VecoBr
Ah Muzen Cab
20
9 / 6 / 10
14,010
876
29,040
16,983
8,095
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hades
iWinter
Hades
20
4 / 5 / 11
11,841
740
12,236
20,022
14,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 3 / 10
11,734
733
7,590
16,118
10,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
CptPodolscki
Hachiman
19
4 / 4 / 13
11,729
733
11,696
14,616
6,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
11 / 5 / 14
13,630
852
34,156
16,859
8,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Jeremiax96
Fenrir
17
3 / 4 / 12
10,890
681
8,609
15,176
6,647
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Maznell
King Arthur
19
3 / 6 / 16
11,518
720
10,555
21,656
15,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
92
22
Kills
27
27
Deaths
22
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
13
2.25
L
Set
 
Set
1
8
11
0.81
W
Chang'e
 
Chang'e
6
3
10
3.67
W
Hachiman
CptPodolscki
Hachiman
4
4
13
2.63
W
Vulcan
11
5
14
3.6
W
Fenrir
Jeremiax96
Fenrir
3
4
12
2.25
W
King Arthur
Maznell
King Arthur
3
6
16
1.83
L
Jormungandr
SonDv
Jormungandr
1
2
0
0.5
L
Ah Muzen Cab
VecoBr
Ah Muzen Cab
9
6
10
2.33
L
Hades
iWinter
Hades
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,481
Damage
72,606
79,516
Taken
84,425
63,499
Mitigated
46,768
25,723
Healing
35,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,311
2,700
1,953
4,811
24,329
32,088
656
12,474
11,855
0
20,241
L
Set
 
Set
7,608
2,411
1,413
1,346
14,163
7,303
390
6,758
7,405
0
18,591
W
Chang'e
 
Chang'e
7,590
959
11,234
6,282
16,118
10,331
1,928
2,556
13,562
29,989
0
W
Hachiman
CptPodolscki
Hachiman
11,696
5,027
940
1,982
14,616
6,262
509
2,246
12,370
0
20,513
W
Vulcan
34,156
10,698
2,440
3,611
16,859
8,385
1,174
298
16,561
55,179
0
W
Fenrir
Jeremiax96
Fenrir
8,609
1,437
583
1,946
15,176
6,647
2,242
4,037
11,139
0
14,928
W
King Arthur
Maznell
King Arthur
10,555
821
2,011
4,708
21,656
15,143
518
3,385
18,271
0
20,423
L
Jormungandr
SonDv
Jormungandr
286
43
0
0
4,019
1,951
0
2,961
1,058
1,051
0
L
Ah Muzen Cab
VecoBr
Ah Muzen Cab
29,040
12,027
2,966
3,261
16,983
8,095
1,600
9,957
7,026
0
69,310
L
Hades
iWinter
Hades
12,236
920
3,213
6,760
20,022
14,062
907
9,596
10,426
33,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,355
Gold Earned
59,501
163
Minions Killed
170
0
Camps Cleared
0
1,033,462
Distance Traveled
1,495,694
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,753
797
15
1
0
270,676
0
L
Set
10,619
664
17
1
0
237,128
0
W
Chang'e
11,734
733
47
3
0
284,384
0
W
Hachiman
11,729
733
19
1
0
280,786
2
W
Vulcan
13,630
852
64
4
0
313,456
0
W
Fenrir
10,890
681
17
1
0
317,107
0
W
King Arthur
11,518
720
23
1
0
299,961
1
L
Jormungandr
8,132
508
0
0
0
15,518
0
L
Ah Muzen Cab
14,010
876
82
5
0
243,443
0
L
Hades
11,841
740
49
3
0
266,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role