Player Matchup

Chronos
Chronos
DanielMdArc
Chronos
Level 159
God Stats
18W - 17L
1,579 SR
Queue Stats
619W - 474L
1,701 Elo+
Party 2
Sun Wukong
Sun Wukong
OZKAR9
Sun Wukong
Level 142
God Stats
2W - 2L
1,821 SR
Queue Stats
88W - 103L
1,622 Elo+
Solo
Danzaburou
Danzaburou
iByShadow
Danzaburou
Level 139
God Stats
36W - 24L
1,649 SR
Queue Stats
312W - 278L
1,671 Elo+
Party 2
Team Averages
Level 147
1,683 SR
1,665 Elo+

VS

Team Averages
Level 108
1,591 SR
1,546 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Legionnaire345
Sol
Level 157
God Stats
8W - 5L
1,774 SR
Queue Stats
59W - 57L
1,639 Elo+
Party 1
Skadi
Skadi
MikeHawkeTV
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DanielMdArc
Chronos
10
4 / 6 / 0
7,564
756
6,136
8,659
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
OZKAR9
Sun Wukong
11
1 / 4 / 3
7,334
733
8,765
12,497
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iByShadow
Danzaburou
11
1 / 5 / 5
7,721
772
5,406
8,659
3,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 3 / 9
9,200
920
8,362
11,701
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 2 / 7
8,807
881
9,167
7,766
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 10
8,021
802
7,707
8,257
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
9
3.17
L
Chronos
DanielMdArc
Chronos
4
6
0
0.67
W
7
2
7
5.25
W
3
2
10
4
L
Sun Wukong
OZKAR9
Sun Wukong
1
4
3
0.63
L
Danzaburou
iByShadow
Danzaburou
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
25,236
29,815
Taken
27,724
15,832
Mitigated
15,240
4,105
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,362
547
518
2,432
11,701
9,798
156
1,838
9,575
30,635
0
L
Chronos
DanielMdArc
Chronos
6,136
3,082
0
1,006
8,659
3,341
738
5,650
3,009
21,826
1,367
W
9,167
3,618
0
3,415
7,766
2,650
1,560
1,976
5,430
24,940
0
W
7,707
4,252
0
1,802
8,257
2,792
1,438
1,932
6,265
0
27,284
L
Sun Wukong
OZKAR9
Sun Wukong
8,765
1,860
0
2,451
12,497
9,449
0
6,719
5,778
0
28,624
L
Danzaburou
iByShadow
Danzaburou
5,406
3,054
0
648
8,659
3,042
350
5,160
3,499
0
20,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
26,028
115
Minions Killed
123
0
Camps Cleared
0
549,805
Distance Traveled
590,709
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,200
920
44
4
0
206,615
4
L
Chronos
7,564
756
29
3
0
156,570
0
W
Sol
8,807
881
34
3
0
193,500
0
W
Skadi
8,021
802
45
5
0
190,594
2
L
Sun Wukong
7,334
733
41
4
0
208,156
5
L
Danzaburou
7,721
772
45
5
0
185,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role