Player Matchup

Vamana
Vamana
Boweryend887092
Vamana
Level 104
God Stats
3W - 1L
1,479 SR
Queue Stats
158W - 132L
1,655 Elo+
Party 2
Kuzenbo
Kuzenbo
KingGeorgeIII
Kuzenbo
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 24L
1,743 Elo+
Party 2
Awilix
Awilix
O1swampdonkey
Awilix
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 117L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
barghest21
Kukulkan
Level 16
God Stats
11W - 20L
1,881 SR
Queue Stats
109W - 156L
1,630 Elo+
Solo
Neith
Neith
mizak55
Neith
Level 3
God Stats
10W - 10L
1,688 SR
Queue Stats
14W - 15L
1,533 Elo+
Party 1
Team Averages
Level 29
1,610 SR
1,627 Elo+

VS

Team Averages
Level 13
1,670 SR
1,562 Elo+
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Gaminwithyaboi
Thoth
Level 3
God Stats
2W - 1L
1,709 SR
Queue Stats
5W - 3L
1,659 Elo+
Solo
Cthulhu
Cthulhu
ProEnteprise
Cthulhu
Level 22
God Stats
8W - 5L
1,667 SR
Queue Stats
43W - 34L
1,508 Elo+
Party 3
Sun Wukong
Sun Wukong
Superbbilal
Sun Wukong
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 4L
1,626 Elo+
Solo
Ra
Ra
Wamanize
Ra
Level 17
God Stats
3W - 4L
1,735 SR
Queue Stats
23W - 18L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
9,814
577
11,722
11,733
6,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kuzenbo
13
7 / 0 / 11
8,999
529
9,695
13,737
12,185
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 1 / 2
11,091
652
13,275
13,601
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
barghest21
Kukulkan
17
8 / 1 / 5
10,637
626
9,179
6,519
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
mizak55
Neith
14
2 / 3 / 4
9,207
542
4,756
8,694
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 0 / 0
4,881
287
0
259
44
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 11 / 1
7,230
425
6,068
11,391
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ProEnteprise
Cthulhu
12
1 / 8 / 1
7,588
446
6,155
16,666
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Superbbilal
Sun Wukong
8
1 / 14 / 2
6,804
400
3,589
16,443
7,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 6 / 0
8,040
473
5,559
11,828
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
37
Kills
7
7
Deaths
39
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
8
2
4
5
L
2
11
1
0.23
W
Kuzenbo
7
0
11
12.5
W
12
1
2
13
L
Cthulhu
ProEnteprise
Cthulhu
1
8
1
0.19
L
Sun Wukong
Superbbilal
Sun Wukong
1
14
2
0.14
L
3
6
0
0.5
W
Kukulkan
barghest21
Kukulkan
8
1
5
10.5
W
Neith
mizak55
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,627
Damage
21,371
54,284
Taken
56,587
29,920
Mitigated
31,422
10,705
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
259
44
0
0
259
0
1,055
W
11,722
5,385
0
2,386
11,733
6,698
1,355
4,276
7,139
0
54,886
L
6,068
214
0
500
11,391
3,414
0
5,960
5,219
15,567
0
W
Kuzenbo
9,695
4,253
0
1,356
13,737
12,185
116
4,754
8,533
32,660
0
W
13,275
5,644
0
5,027
13,601
5,387
884
2,430
10,983
0
85,996
L
Cthulhu
ProEnteprise
Cthulhu
6,155
492
0
716
16,666
16,261
0
3,710
12,874
31,893
0
L
Sun Wukong
Superbbilal
Sun Wukong
3,589
1,579
0
159
16,443
7,186
33
5,923
10,290
0
11,279
L
5,559
181
300
1,916
11,828
4,517
444
2,703
9,071
49,258
0
W
Kukulkan
barghest21
Kukulkan
9,179
1,831
0
882
6,519
2,391
2,623
2,548
3,535
60,110
0
W
Neith
mizak55
Neith
4,756
2,108
0
1,054
8,694
3,259
3,641
2,352
6,312
0
44,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
34,543
482
Minions Killed
189
0
Camps Cleared
0
1,553,995
Distance Traveled
1,246,614
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,881
287
3
0
0
203,053
7
W
Vamana
9,814
577
105
6
0
289,649
0
L
Thoth
7,230
425
19
1
0
212,075
2
W
Kuzenbo
8,999
529
33
2
0
321,767
0
W
Awilix
11,091
652
137
8
0
379,803
0
L
Cthulhu
7,588
446
55
3
0
302,386
0
L
Sun Wukong
6,804
400
17
1
0
249,912
2
L
Ra
8,040
473
95
6
0
279,188
1
W
Kukulkan
10,637
626
125
7
0
324,507
3
W
Neith
9,207
542
82
5
0
238,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role