Player Matchup

Chang'e
Chang'e
GayBottomMafia
Chang'e
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 17L
1,939 Elo+
Party 1
Kukulkan
Kukulkan
IKillU2800
Kukulkan
Level 29
God Stats
36W - 24L
1,609 SR
Queue Stats
47W - 40L
1,527 Elo+
Solo
Fenrir
Fenrir
IfWeWinAddMe
Fenrir
Level 12
God Stats
13W - 1L
1,972 SR
Queue Stats
141W - 31L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
JRyukenishida
Cthulhu
Level 144
God Stats
135W - 59L
1,693 SR
Queue Stats
872W - 413L
1,666 Elo+
Party 1
Achilles
Achilles
X UK LEECHES X
Achilles
Level 28
God Stats
58W - 47L
1,532 SR
Queue Stats
456W - 462L
1,452 Elo+
Solo
Team Averages
Level 43
1,661 SR
1,685 Elo+

VS

Team Averages
Level 17
1,475 SR
1,456 Elo+
Ares
Ares
Boi Bando
Ares
Level 18
God Stats
8W - 10L
1,262 SR
Queue Stats
33W - 41L
1,252 Elo+
Solo
Ullr
Ullr
Doritoviet
Ullr
Level 29
God Stats
1W - 2L
1,250 SR
Queue Stats
177W - 175L
1,503 Elo+
Solo
Sol
Sol
HB Zahn420
Sol
Level 18
God Stats
14W - 11L
1,640 SR
Queue Stats
16W - 15L
1,548 Elo+
Solo
Mulan
Mulan
Mayday1236
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,519 Elo+
Solo
Cabrakan
Cabrakan
TastyTeaRex
Cabrakan
Level 14
God Stats
9W - 6L
1,722 SR
Queue Stats
204W - 223L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 0 / 16
10,710
1,339
17,330
6,002
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kukulkan
IKillU2800
Kukulkan
16
5 / 0 / 22
9,513
1,189
10,653
3,925
1,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
7 / 1 / 21
9,495
1,187
11,282
7,777
4,141
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
15
4 / 1 / 19
9,033
1,129
6,324
4,907
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Achilles
14
2 / 2 / 22
9,129
1,141
6,106
9,340
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

360

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 2
7,551
944
4,103
10,660
10,286
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 1
6,818
852
1,307
3,158
1,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 11 / 1
7,659
957
10,053
15,476
6,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
13
1 / 14 / 2
7,463
933
6,991
19,231
13,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
TastyTeaRex
Cabrakan
12
0 / 6 / 2
6,914
864
3,646
9,717
6,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
12
34
Kills
4
4
Deaths
34
100
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
2
0.67
L
0
0
1
0.5
W
16
0
16
24
L
2
11
1
0.23
W
Kukulkan
IKillU2800
Kukulkan
5
0
22
16
W
Fenrir
7
1
21
17.5
W
Cthulhu
4
1
19
13.5
L
Mulan
1
14
2
0.14
L
Cabrakan
TastyTeaRex
Cabrakan
0
6
2
0.17
W
Achilles
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
26,100
31,951
Taken
58,242
18,410
Mitigated
38,178
13,470
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,103
524
0
0
10,660
10,286
0
6,751
3,909
11,462
0
L
1,307
114
0
76
3,158
1,298
0
2,287
871
0
4,642
W
17,330
1,321
5,884
3,639
6,002
2,314
0
3,806
2,196
33,431
0
L
10,053
4,168
0
2,067
15,476
6,731
0
7,117
8,359
28,047
0
W
Kukulkan
IKillU2800
Kukulkan
10,653
740
0
313
3,925
1,702
0
1,333
2,592
41,111
0
W
Fenrir
11,282
1,828
0
524
7,777
4,141
0
5,036
2,741
0
18,498
W
Cthulhu
6,324
270
924
1,290
4,907
2,634
0
2,559
2,348
11,412
0
L
Mulan
6,991
706
0
442
19,231
13,537
0
12,497
6,734
0
22,915
L
Cabrakan
TastyTeaRex
Cabrakan
3,646
234
0
182
9,717
6,326
0
5,655
4,062
11,277
0
W
Achilles
6,106
2,500
0
896
9,340
7,619
0
5,068
4,272
0
14,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
36,405
155
Minions Killed
105
8
Camps Cleared
3
744,428
Distance Traveled
588,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,551
944
14
2
0
108,357
0
L
Ullr
6,818
852
10
1
2
153,659
0
W
Chang'e
10,710
1,339
37
5
2
167,089
2
L
Sol
7,659
957
34
4
0
107,551
0
W
Kukulkan
9,513
1,189
73
9
4
153,101
0
W
Fenrir
9,495
1,187
21
3
2
154,860
0
W
Cthulhu
9,033
1,129
12
2
0
134,140
0
L
Mulan
7,463
933
29
4
1
126,219
0
L
Cabrakan
6,914
864
18
2
0
92,842
0
W
Achilles
9,129
1,141
12
2
0
135,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role