Player Matchup

Artemis
Artemis
 
Artemis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Amadoos
Nemesis
Level 17
God Stats
5W - 10L
1,206 SR
Queue Stats
226W - 316L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Joni0309
Danzaburou
Level 5
God Stats
1W - 13L
1,016 SR
Queue Stats
1W - 14L
937 Elo+
Solo
Bacchus
Bacchus
MrJohneven
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
xXLillyIstLostXx
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 1
Team Averages
Level 10
1,344 SR
1,307 Elo+

VS

Team Averages
Level 24
1,384 SR
1,345 Elo+
Mulan
Mulan
Edw4rdTeach
Mulan
Level 29
God Stats
16W - 31L
1,258 SR
Queue Stats
31W - 52L
1,215 Elo+
Solo
Athena
Athena
Z3N0X II R4W II
Athena
Level 48
God Stats
18W - 38L
1,157 SR
Queue Stats
124W - 148L
1,354 Elo+
Party 2
Loki
Loki
franky0841
Loki
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 55L
1,090 Elo+
Solo
Ratatoskr
Ratatoskr
kiddieonthebeat
Ratatoskr
Level 26
God Stats
3W - 1L
1,505 SR
Queue Stats
4W - 2L
1,567 Elo+
Solo
Scylla
Scylla
mxte0
Scylla
Level 3
God Stats
15W - 20L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 4 / 2
5,240
476
4,054
4,500
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Amadoos
Nemesis
11
4 / 4 / 0
6,530
594
5,182
7,883
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Joni0309
Danzaburou
9
1 / 6 / 2
5,705
519
3,904
6,605
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MrJohneven
Bacchus
7
2 / 3 / 1
5,357
487
1,915
4,517
2,923
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 9 / 1
5,586
508
3,191
7,315
1,833
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 6
6,361
578
4,073
3,822
2,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 8
6,939
631
4,436
6,158
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
4 / 5 / 8
5,787
526
3,932
6,236
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
kiddieonthebeat
Ratatoskr
11
7 / 0 / 4
6,741
613
6,198
7,740
2,367
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
mxte0
Scylla
9
3 / 4 / 10
5,852
532
3,069
4,584
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
10
Kills
25
26
Deaths
10
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
L
Nemesis
Amadoos
Nemesis
4
4
0
1
W
6
1
6
9
L
Danzaburou
Joni0309
Danzaburou
1
6
2
0.33
L
Bacchus
MrJohneven
Bacchus
2
3
1
0.83
W
5
0
8
9
W
4
5
8
1.6
W
Ratatoskr
kiddieonthebeat
Ratatoskr
7
0
4
9
W
Scylla
mxte0
Scylla
3
4
10
2
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
21,708
30,820
Taken
28,540
11,007
Mitigated
12,304
2,404
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,054
2,015
0
0
4,500
1,118
891
400
4,100
0
10,475
L
Nemesis
Amadoos
Nemesis
5,182
2,530
0
1,147
7,883
2,519
452
2,000
5,833
0
32,420
W
4,073
950
0
146
3,822
2,295
0
183
3,639
0
18,216
L
Danzaburou
Joni0309
Danzaburou
3,904
1,822
0
334
6,605
2,614
2,664
1,101
5,464
0
22,445
L
Bacchus
MrJohneven
Bacchus
1,915
333
107
343
4,517
2,923
0
1,326
3,151
6,773
0
W
4,436
909
364
1,575
6,158
3,667
0
1,109
5,049
22,994
0
W
3,932
1,280
0
686
6,236
2,565
0
727
5,509
0
15,350
W
Ratatoskr
kiddieonthebeat
Ratatoskr
6,198
1,931
87
3,901
7,740
2,367
0
996
6,744
0
34,338
W
Scylla
mxte0
Scylla
3,069
1,906
0
0
4,584
1,410
0
2,091
2,493
13,201
0
L
3,191
555
0
473
7,315
1,833
597
2,404
4,767
17,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
31,680
164
Minions Killed
216
0
Camps Cleared
0
912,762
Distance Traveled
1,070,693
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,240
476
17
2
0
175,678
1
L
Nemesis
6,530
594
62
6
0
217,557
0
W
Mulan
6,361
578
46
4
0
185,564
0
L
Danzaburou
5,705
519
44
4
0
193,729
0
L
Bacchus
5,357
487
12
1
0
141,052
0
W
Athena
6,939
631
50
5
0
241,727
0
W
Loki
5,787
526
27
2
0
199,505
2
W
Ratatoskr
6,741
613
62
6
0
267,048
2
W
Scylla
5,852
532
31
3
0
176,849
0
L
Eset
5,586
508
29
3
0
184,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role