Player Matchup

Merlin
Merlin
AlertedCoyoteX
Merlin
Level 35
God Stats
0W - 1L
1,259 SR
Queue Stats
48W - 61L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Arma1994
Cthulhu
Level 13
God Stats
1W - 2L
1,690 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 4
Skadi
Skadi
DaysiaWolfix
Skadi
Level 123
God Stats
32W - 32L
1,562 SR
Queue Stats
249W - 290L
1,405 Elo+
Party 2
Izanami
Izanami
UNDERGROUND6
Izanami
Level 67
God Stats
37W - 41L
1,145 SR
Queue Stats
234W - 221L
1,411 Elo+
Party 4
Bakasura
Bakasura
rivalnutria
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 290L
1,464 Elo+
Party 2
Team Averages
Level 53
1,431 SR
1,376 Elo+

VS

Team Averages
Level 45
1,526 SR
1,317 Elo+
Hel
Hel
 
Hel
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Full__Counter
Neith
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 13L
1,116 Elo+
Party 3
Fenrir
Fenrir
Negna
Fenrir
Level 13
God Stats
8W - 6L
1,859 SR
Queue Stats
62W - 67L
1,381 Elo+
Party 1
Chaac
Chaac
RevengeCounter
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,175 Elo+
Party 3
Aphrodite
Aphrodite
nooboskotwstra
Aphrodite
Level 82
God Stats
8W - 6L
1,271 SR
Queue Stats
97W - 101L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
7,138
297
423
4,964
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Arma1994
Cthulhu
14
0 / 9 / 5
8,463
353
9,670
20,015
13,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 6 / 2
14,134
589
28,836
18,411
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
UNDERGROUND6
Izanami
16
3 / 11 / 3
10,254
427
16,055
19,492
5,860
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
rivalnutria
Bakasura
16
2 / 8 / 4
10,582
441
9,144
19,161
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
11 / 2 / 3
16,415
684
18,914
19,019
9,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 4 / 11
11,731
489
17,954
24,985
12,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Negna
Fenrir
19
8 / 3 / 4
12,761
532
11,227
20,304
14,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 5 / 0
12,561
523
6,910
18,225
18,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
nooboskotwstra
Aphrodite
17
6 / 4 / 11
12,146
506
8,636
18,881
20,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
18
Kills
36
37
Deaths
18
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
2
3
6.25
L
0
3
0
0
L
Cthulhu
Arma1994
Cthulhu
0
9
5
0.28
L
13
6
2
2.33
W
9
4
11
3.63
W
Fenrir
Negna
Fenrir
8
3
4
3.33
W
2
5
0
0.4
L
Izanami
UNDERGROUND6
Izanami
3
11
3
0.41
W
Aphrodite
nooboskotwstra
Aphrodite
6
4
11
2.88
L
Bakasura
rivalnutria
Bakasura
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,128
Damage
63,641
82,043
Taken
101,414
35,416
Mitigated
75,627
13,763
Healing
50,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
18,914
1,112
3,222
11,071
19,019
9,663
3,347
736
18,191
160,680
0
L
423
35
0
2,247
4,964
1,270
0
2,972
1,992
13,549
0
L
Cthulhu
Arma1994
Cthulhu
9,670
467
65
0
20,015
13,899
228
5,881
14,134
23,709
0
L
28,836
17,746
0
3,040
18,411
6,502
993
8,311
10,100
0
83,112
W
17,954
9,350
159
8,997
24,985
12,151
3,712
5,025
19,844
0
54,908
W
Fenrir
Negna
Fenrir
11,227
4,103
0
3,235
20,304
14,446
1,698
259
19,657
0
101,427
W
6,910
1,195
0
7,125
18,225
18,961
2,313
0
17,619
0
69,333
L
Izanami
UNDERGROUND6
Izanami
16,055
11,069
195
3,521
19,492
5,860
373
7,213
12,279
0
73,582
W
Aphrodite
nooboskotwstra
Aphrodite
8,636
1,077
8,259
8,612
18,881
20,406
900
3,981
14,620
41,971
0
L
Bakasura
rivalnutria
Bakasura
9,144
5,771
0
4,695
19,161
7,885
0
4,416
14,745
0
49,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
65,614
408
Minions Killed
660
0
Camps Cleared
0
1,700,515
Distance Traveled
2,103,581
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,415
684
261
11
0
457,080
10
L
Merlin
7,138
297
26
1
0
130,220
0
L
Cthulhu
8,463
353
22
1
0
375,748
1
L
Skadi
14,134
589
133
6
0
384,583
1
W
Neith
11,731
489
56
2
0
434,692
4
W
Fenrir
12,761
532
139
6
0
481,605
5
W
Chaac
12,561
523
132
6
0
338,527
2
L
Izanami
10,254
427
110
5
0
354,596
3
W
Aphrodite
12,146
506
72
3
0
391,677
3
L
Bakasura
10,582
441
117
5
0
455,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role