Player Matchup

Fenrir
Fenrir
BackUpTerry
Fenrir
Level 97
God Stats
5W - 6L
1,304 SR
Queue Stats
254W - 241L
1,649 Elo+
Party 1
Mercury
Mercury
Brett26
Mercury
Level 143
God Stats
4W - 1L
1,764 SR
Queue Stats
247W - 217L
1,678 Elo+
Solo
Janus
Janus
Dwes
Janus
Level 113
God Stats
5W - 5L
1,605 SR
Queue Stats
294W - 284L
1,645 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LightRoast
Ah Muzen Cab
Level 155
God Stats
8W - 10L
1,466 SR
Queue Stats
295W - 309L
1,604 Elo+
Solo
Cerberus
Cerberus
llFayt
Cerberus
Level 86
God Stats
3W - 3L
1,457 SR
Queue Stats
218W - 215L
1,615 Elo+
Party 1
Team Averages
Level 119
1,519 SR
1,638 Elo+

VS

Team Averages
Level 134
1,678 SR
1,549 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
NergiganZay
Raijin
Level 127
God Stats
8W - 6L
1,688 SR
Queue Stats
293W - 276L
1,492 Elo+
Party 2
Loki
Loki
ShadowBlood2412
Loki
Level 127
God Stats
37W - 27L
1,640 SR
Queue Stats
396W - 407L
1,528 Elo+
Party 2
Chiron
Chiron
Tinnermna
Chiron
Level 134
God Stats
7W - 7L
1,669 SR
Queue Stats
179W - 180L
1,585 Elo+
Party 3
Ymir
Ymir
UrrixX
Ymir
Level 134
God Stats
7W - 2L
1,896 SR
Queue Stats
208W - 176L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 6
7,328
523
4,658
10,271
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Brett26
Mercury
14
7 / 2 / 6
8,410
601
6,918
7,129
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Dwes
Janus
14
2 / 3 / 9
7,860
561
5,492
5,967
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LightRoast
Ah Muzen Cab
15
3 / 1 / 4
8,569
612
7,174
9,422
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
llFayt
Cerberus
14
3 / 0 / 2
8,309
594
6,422
9,019
8,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 3 / 1
7,178
513
4,269
8,577
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
12
2 / 3 / 2
7,465
533
6,261
7,007
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,349
525
3,948
9,803
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Tinnermna
Chiron
12
2 / 4 / 2
7,410
529
6,939
8,296
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
UrrixX
Ymir
9
1 / 4 / 3
6,223
445
3,026
10,486
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
8
8
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
1
0.83
W
Fenrir
2
2
6
2.5
W
Mercury
Brett26
Mercury
7
2
6
5
W
Janus
Dwes
Janus
2
3
9
2.17
W
Ah Muzen Cab
LightRoast
Ah Muzen Cab
3
1
4
5
L
Raijin
2
3
2
1
L
1
3
1
0.5
L
Chiron
Tinnermna
Chiron
2
4
2
0.75
L
Ymir
UrrixX
Ymir
1
4
3
0.63
W
Cerberus
llFayt
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
24,443
41,808
Taken
44,169
20,596
Mitigated
19,112
16,950
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,269
1,150
0
2,966
8,577
2,651
0
2,735
5,842
0
41,720
W
Fenrir
4,658
1,471
0
4,458
10,271
3,920
0
3,574
6,697
0
18,687
W
Mercury
Brett26
Mercury
6,918
3,538
0
938
7,129
2,369
0
918
6,211
0
53,810
W
Janus
Dwes
Janus
5,492
1,185
0
598
5,967
1,995
0
2,365
3,602
59,573
0
W
Ah Muzen Cab
LightRoast
Ah Muzen Cab
7,174
3,244
0
6,267
9,422
3,736
387
1,415
8,007
0
63,598
L
Raijin
6,261
1,252
0
973
7,007
2,411
0
1,506
5,501
49,716
0
L
3,948
1,069
0
1,928
9,803
3,274
0
4,861
4,942
0
43,734
L
Chiron
Tinnermna
Chiron
6,939
3,176
328
2,121
8,296
2,523
0
988
7,308
0
52,960
L
Ymir
UrrixX
Ymir
3,026
510
0
2,047
10,486
8,253
0
1,824
8,662
24,639
0
W
Cerberus
llFayt
Cerberus
6,422
596
0
4,689
9,019
8,576
0
1,015
8,004
53,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
35,625
505
Minions Killed
460
0
Camps Cleared
0
1,427,684
Distance Traveled
1,290,257
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,178
513
92
7
0
316,665
4
W
Fenrir
7,328
523
36
3
0
275,450
5
W
Mercury
8,410
601
100
7
0
340,023
1
W
Janus
7,860
561
99
7
0
265,296
4
W
Ah Muzen Cab
8,569
612
129
9
0
280,152
4
L
Raijin
7,465
533
105
8
0
260,239
5
L
Loki
7,349
525
101
7
0
243,554
1
L
Chiron
7,410
529
112
8
0
228,315
1
L
Ymir
6,223
445
50
4
0
241,484
9
W
Cerberus
8,309
594
141
10
0
266,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role