Player Matchup

Izanami
Izanami
Chazowaz
Izanami
Level 27
God Stats
0W - 5L
1,305 SR
Queue Stats
8W - 10L
1,593 Elo+
Solo
Hades
Hades
DYLTHESKILL
Hades
Level 29
God Stats
4W - 1L
1,876 SR
Queue Stats
279W - 301L
1,537 Elo+
Solo
Cthulhu
Cthulhu
bracho57
Cthulhu
Level 21
God Stats
8W - 13L
1,796 SR
Queue Stats
9W - 13L
1,777 Elo+
Solo
Odin
Odin
fliciano2002
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 93L
1,572 Elo+
Solo
Fenrir
Fenrir
headshot36682
Fenrir
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
16W - 14L
1,603 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,616 Elo+

VS

Team Averages
Level 50
1,516 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
OrangeLizard509
Cupid
Level 5
God Stats
16W - 18L
1,507 SR
Queue Stats
22W - 26L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
Sxlano_
Amaterasu
Level 27
God Stats
24W - 20L
1,574 SR
Queue Stats
183W - 184L
1,614 Elo+
Solo
Tiamat
Tiamat
TELARIUS
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,267 Elo+
Solo
Chang'e
Chang'e
XXShana-LaneXX
Chang'e
Level 28
God Stats
24W - 24L
1,497 SR
Queue Stats
68W - 78L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chazowaz
Izanami
13
1 / 1 / 5
8,309
462
3,664
10,645
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 9 / 3
9,453
525
13,912
16,996
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bracho57
Cthulhu
11
0 / 6 / 3
7,240
402
4,271
13,510
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

15
0 / 3 / 0
8,484
471
6,987
18,412
9,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 7 / 3
8,319
462
9,945
15,479
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 7 / 6
9,537
530
12,716
11,476
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 2
9,437
524
5,953
6,799
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Sxlano_
Amaterasu
19
10 / 1 / 2
12,073
671
17,255
23,127
16,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
TELARIUS
Tiamat
14
3 / 4 / 7
9,218
512
10,052
12,524
7,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 5
9,857
548
10,291
11,826
8,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
26
26
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
7
6
1.29
L
Izanami
Chazowaz
Izanami
1
1
5
3.5
L
6
9
3
0.83
W
3
1
2
4
W
Amaterasu
Sxlano_
Amaterasu
10
1
2
11
W
Tiamat
TELARIUS
Tiamat
3
4
7
1.63
W
4
0
5
6.5
L
Cthulhu
bracho57
Cthulhu
0
6
3
0.25
L
0
3
0
0
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,779
Damage
56,267
75,042
Taken
65,752
35,221
Mitigated
37,902
16,627
Healing
31,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,716
3,950
347
2,085
11,476
3,739
719
1,857
9,469
48,227
0
L
Izanami
Chazowaz
Izanami
3,664
1,840
0
2,855
10,645
3,399
1,040
3,882
6,623
0
46,557
L
13,912
892
246
5,400
16,996
8,365
106
9,470
7,382
53,839
0
W
5,953
3,308
273
3,398
6,799
2,156
2,242
1,133
5,576
0
40,737
W
Amaterasu
Sxlano_
Amaterasu
17,255
11,051
0
13,566
23,127
16,403
3,247
5,697
17,348
0
79,375
W
Tiamat
TELARIUS
Tiamat
10,052
1,691
0
2,190
12,524
7,578
949
5,942
6,403
40,250
0
W
10,291
1,742
2,363
7,659
11,826
8,026
58
3,500
8,266
62,086
0
L
Cthulhu
bracho57
Cthulhu
4,271
815
0
2,099
13,510
8,279
290
8,841
4,669
25,875
0
L
6,987
2,285
0
3,637
18,412
9,421
650
5,310
13,102
527
56,844
L
9,945
2,995
0
2,390
15,479
5,757
0
5,556
9,923
0
41,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
50,122
402
Minions Killed
490
0
Camps Cleared
0
1,582,905
Distance Traveled
1,664,841
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,537
530
61
3
0
319,633
3
L
Izanami
8,309
462
102
6
0
306,257
8
L
Hades
9,453
525
80
4
0
282,696
2
W
Cupid
9,437
524
95
5
0
336,586
0
W
Amaterasu
12,073
671
159
9
0
350,645
0
W
Tiamat
9,218
512
62
3
0
292,040
5
W
Chang'e
9,857
548
113
6
0
365,937
4
L
Cthulhu
7,240
402
39
2
0
270,724
1
L
Odin
8,484
471
114
6
0
345,834
4
L
Fenrir
8,319
462
67
4
0
377,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role