Player Matchup

Gilgamesh
Gilgamesh
RuninWitScizorz
Gilgamesh
Level 103
God Stats
3W - 1L
1,206 SR
Queue Stats
162W - 162L
1,572 Elo+
Party 1
Zeus
Zeus
Shulby
Zeus
Level 7
God Stats
6W - 2L
1,722 SR
Queue Stats
104W - 90L
1,657 Elo+
Party 1
Ullr
Ullr
darkit11
Ullr
Level 81
God Stats
129W - 124L
1,504 SR
Queue Stats
198W - 227L
1,433 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,554 Elo+

VS

Team Averages
Level 88
1,551 SR
1,644 Elo+
Thor
Thor
Ashundy
Thor
Level 155
God Stats
5W - 3L
1,466 SR
Queue Stats
107W - 98L
1,536 Elo+
Solo
Ra
Ra
KyleLikesVodka
Ra
Level 44
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 7L
1,823 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RIPTazHimself
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RuninWitScizorz
Gilgamesh
19
8 / 6 / 10
13,980
736
15,991
17,800
15,955
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
Shulby
Zeus
20
7 / 4 / 10
14,468
761
18,876
10,380
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
15
3 / 4 / 6
12,282
646
11,301
14,157
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ashundy
Thor
17
8 / 8 / 6
13,307
700
10,606
18,857
14,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 6 / 5
11,311
595
7,898
10,508
4,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
RIPTazHimself
Kumbhakarna
17
4 / 4 / 9
13,632
717
8,328
23,470
33,844
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
18
Kills
14
14
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Ashundy
Thor
8
8
6
1.38
L
2
6
5
0.75
L
Kumbhakarna
RIPTazHimself
Kumbhakarna
4
4
9
2.13
W
Gilgamesh
RuninWitScizorz
Gilgamesh
8
6
10
2.17
W
Zeus
Shulby
Zeus
7
4
10
3
W
Ullr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,168
Damage
26,832
42,337
Taken
52,835
25,273
Mitigated
52,391
7,964
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ashundy
Thor
10,606
2,331
0
750
18,857
14,007
0
4,416
14,224
0
48,087
L
7,898
839
1,576
1,456
10,508
4,540
0
3,163
7,185
44,723
0
L
Kumbhakarna
RIPTazHimself
Kumbhakarna
8,328
1,029
0
0
23,470
33,844
0
10,377
12,550
23,206
0
W
Gilgamesh
RuninWitScizorz
Gilgamesh
15,991
3,891
359
2,092
17,800
15,955
742
5,625
12,175
0
46,107
W
Zeus
Shulby
Zeus
18,876
4,430
0
2,790
10,380
3,979
1,430
5,565
4,815
68,803
0
W
Ullr
11,301
2,865
0
2,723
14,157
5,339
235
5,036
9,121
0
57,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
38,250
238
Minions Killed
190
0
Camps Cleared
0
989,369
Distance Traveled
987,468
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,307
700
78
4
0
335,300
3
L
Ra
11,311
595
84
4
0
314,082
2
L
Kumbhakarna
13,632
717
28
1
0
338,086
3
W
Gilgamesh
13,980
736
53
3
0
350,954
5
W
Zeus
14,468
761
111
6
0
291,803
2
W
Ullr
12,282
646
74
4
0
346,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role