Player Matchup

Nu Wa
Nu Wa
Drib0
Nu Wa
Level 6
God Stats
2W - 3L
1,501 SR
Queue Stats
10W - 9L
1,391 Elo+
Solo
Loki
Loki
SAFireDragon21
Loki
Level 26
God Stats
62W - 61L
1,382 SR
Queue Stats
97W - 110L
1,282 Elo+
Solo
Ymir
Ymir
TenebrisHUN
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
W0lfmare
Gilgamesh
Level 26
God Stats
19W - 17L
1,429 SR
Queue Stats
427W - 449L
1,406 Elo+
Solo
Neith
Neith
csonter50
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,416 Elo+

VS

Team Averages
Level 24
1,527 SR
1,423 Elo+
Skadi
Skadi
Amadoos
Skadi
Level 17
God Stats
5W - 2L
1,709 SR
Queue Stats
226W - 316L
1,305 Elo+
Solo
Nu Wa
Nu Wa
DDtroy
Nu Wa
Level 16
God Stats
4W - 3L
1,452 SR
Queue Stats
23W - 25L
1,350 Elo+
Solo
Cabrakan
Cabrakan
Daveche78
Cabrakan
Level 29
God Stats
30W - 23L
1,404 SR
Queue Stats
169W - 184L
1,295 Elo+
Solo
Hercules
Hercules
Trimmix
Hercules
Level 28
God Stats
1W - 1L
1,320 SR
Queue Stats
91W - 71L
1,585 Elo+
Party 2
Mercury
Mercury
WORLDSBESTOTTER
Mercury
Level 28
God Stats
4W - 2L
1,750 SR
Queue Stats
91W - 72L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drib0
Nu Wa
15
2 / 1 / 3
8,870
554
7,063
4,836
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 4
7,876
492
5,153
9,027
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
6,336
396
2,218
9,846
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
W0lfmare
Gilgamesh
14
6 / 6 / 0
9,095
568
8,639
18,633
11,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
csonter50
Neith
9
0 / 7 / 1
5,778
361
5,569
8,563
2,723
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amadoos
Skadi
14
4 / 7 / 2
8,939
559
12,482
11,705
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
DDtroy
Nu Wa
14
3 / 3 / 1
8,752
547
6,264
6,515
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
Daveche78
Cabrakan
14
8 / 1 / 3
8,896
556
9,810
11,537
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Trimmix
Hercules
13
1 / 1 / 4
8,253
516
3,383
8,715
5,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 0 / 3
10,234
640
4,650
11,268
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
20
20
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Amadoos
Skadi
4
7
2
0.71
W
Nu Wa
DDtroy
Nu Wa
3
3
1
1.17
W
Cabrakan
Daveche78
Cabrakan
8
1
3
9.5
L
Nu Wa
Drib0
Nu Wa
2
1
3
3.5
L
4
1
4
6
L
0
5
1
0.1
W
Hercules
Trimmix
Hercules
1
1
4
3
L
Gilgamesh
W0lfmare
Gilgamesh
6
6
0
1
W
4
0
3
5.5
L
Neith
csonter50
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,642
Damage
36,589
50,905
Taken
49,740
23,837
Mitigated
23,510
7,472
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Amadoos
Skadi
12,482
7,391
0
2,605
11,705
3,615
4,207
495
11,126
0
49,840
W
Nu Wa
DDtroy
Nu Wa
6,264
1,000
0
500
6,515
1,975
1,019
2,439
3,907
47,812
0
W
Cabrakan
Daveche78
Cabrakan
9,810
1,525
0
3,007
11,537
8,507
0
2,687
8,757
41,044
0
L
Nu Wa
Drib0
Nu Wa
7,063
1,273
0
1,361
4,836
1,469
0
2,283
2,305
60,330
0
L
5,153
980
0
1,507
9,027
2,854
0
1,460
7,425
0
46,092
L
2,218
800
0
538
9,846
5,677
0
6,187
3,553
12,339
0
W
Hercules
Trimmix
Hercules
3,383
713
0
3,482
8,715
5,238
1,563
1,396
7,181
0
35,504
L
Gilgamesh
W0lfmare
Gilgamesh
8,639
2,373
0
3,644
18,633
11,114
0
221
18,360
0
40,586
W
4,650
927
0
6,302
11,268
4,175
281
1,618
9,488
0
77,859
L
Neith
csonter50
Neith
5,569
2,904
0
422
8,563
2,723
0
5,273
3,188
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
45,074
324
Minions Killed
470
0
Camps Cleared
0
1,441,575
Distance Traveled
1,479,310
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,939
559
77
5
0
243,324
1
W
Nu Wa
8,752
547
92
6
0
239,169
0
W
Cabrakan
8,896
556
59
4
0
281,369
4
L
Nu Wa
8,870
554
120
8
0
305,604
7
L
Loki
7,876
492
85
5
0
297,044
2
L
Ymir
6,336
396
25
2
0
281,882
3
W
Hercules
8,253
516
80
5
0
326,026
4
L
Gilgamesh
9,095
568
58
4
0
288,660
2
W
Mercury
10,234
640
162
10
0
389,422
3
L
Neith
5,778
361
36
2
0
268,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role