Player Matchup

Ymir
Ymir
BigPuccyDemocrat
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 41L
1,567 Elo+
Solo
Amaterasu
Amaterasu
CarneAsaDuh
Amaterasu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,292 Elo+
Solo
Sylvanus
Sylvanus
Dustytrailz94
Sylvanus
Level 26
God Stats
51W - 38L
1,588 SR
Queue Stats
78W - 71L
1,489 Elo+
Party 2
Chiron
Chiron
Jrmfuture1998
Chiron
Level 26
God Stats
1W - 1L
1,823 SR
Queue Stats
10W - 16L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
ToxicEros
Kukulkan
Level 10
God Stats
4W - 5L
1,771 SR
Queue Stats
46W - 51L
1,359 Elo+
Solo
Team Averages
Level 13
1,636 SR
1,433 Elo+

VS

Team Averages
Level 13
1,455 SR
1,424 Elo+
Bacchus
Bacchus
GoingToHell9
Bacchus
Level 25
God Stats
14W - 9L
1,479 SR
Queue Stats
206W - 204L
1,472 Elo+
Solo
Chernobog
Chernobog
Justinwww
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Kamazde
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
RealMcNugs
Tsukuyomi
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 42L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
kuruki20
Danzaburou
Level 13
God Stats
21W - 32L
1,298 SR
Queue Stats
239W - 297L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,315
610
10,445
6,821
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
CarneAsaDuh
Amaterasu
10
1 / 1 / 3
5,655
471
1,430
4,540
1,588
Sylvanus
Dustytrailz94
Sylvanus
10
3 / 1 / 2
6,359
530
2,680
3,680
1,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
6,144
512
5,604
4,415
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
ToxicEros
Kukulkan
10
1 / 2 / 2
6,141
512
4,321
4,428
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoingToHell9
Bacchus
8
1 / 1 / 1
5,580
465
3,058
7,079
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
Justinwww
Chernobog
9
1 / 4 / 1
5,925
494
2,121
5,252
1,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kamazde
Cthulhu
10
1 / 3 / 1
5,842
487
3,478
8,523
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
RealMcNugs
Tsukuyomi
10
2 / 5 / 1
6,010
501
3,890
9,129
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
kuruki20
Danzaburou
9
0 / 4 / 0
4,949
412
819
6,112
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Amaterasu
CarneAsaDuh
Amaterasu
1
1
3
2.5
W
Sylvanus
Dustytrailz94
Sylvanus
3
1
2
4
L
Bacchus
GoingToHell9
Bacchus
1
1
1
1.5
W
3
1
3
4.5
L
Chernobog
Justinwww
Chernobog
1
4
1
0.38
L
Cthulhu
Kamazde
Cthulhu
1
3
1
0.5
L
Tsukuyomi
RealMcNugs
Tsukuyomi
2
5
1
0.5
W
Kukulkan
ToxicEros
Kukulkan
1
2
2
1
L
Danzaburou
kuruki20
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,480
Damage
13,366
23,884
Taken
36,095
9,012
Mitigated
15,177
5,596
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,445
4,279
0
1,204
6,821
3,081
0
1,110
5,651
42,575
0
W
Amaterasu
CarneAsaDuh
Amaterasu
1,430
350
0
476
4,540
1,588
0
309
4,201
0
16,201
W
Sylvanus
Dustytrailz94
Sylvanus
2,680
482
411
1,207
3,680
1,710
288
1,036
2,644
16,540
0
L
Bacchus
GoingToHell9
Bacchus
3,058
479
0
1,876
7,079
3,677
0
2,838
4,203
14,863
0
W
5,604
2,226
477
1,356
4,415
1,222
461
1,225
3,190
0
38,681
L
Chernobog
Justinwww
Chernobog
2,121
1,432
0
590
5,252
1,488
664
3,638
1,600
0
20,757
L
Cthulhu
Kamazde
Cthulhu
3,478
247
0
903
8,523
5,563
0
4,096
4,098
26,370
0
L
Tsukuyomi
RealMcNugs
Tsukuyomi
3,890
1,126
0
1,715
9,129
3,013
186
4,238
4,863
0
28,005
W
Kukulkan
ToxicEros
Kukulkan
4,321
307
0
465
4,428
1,411
403
2,436
1,662
29,275
0
L
Danzaburou
kuruki20
Danzaburou
819
0
0
997
6,112
1,436
190
2,185
3,885
0
20,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
28,306
284
Minions Killed
242
0
Camps Cleared
0
1,051,942
Distance Traveled
1,039,991
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,315
610
72
6
0
225,302
3
W
Amaterasu
5,655
471
44
4
0
210,125
2
W
Sylvanus
6,359
530
26
2
0
199,221
5
L
Bacchus
5,580
465
25
2
0
221,796
2
W
Chiron
6,144
512
70
6
0
213,961
6
L
Chernobog
5,925
494
61
5
0
170,643
2
L
Cthulhu
5,842
487
57
5
0
248,768
1
L
Tsukuyomi
6,010
501
58
5
0
218,006
2
W
Kukulkan
6,141
512
72
6
0
203,333
0
L
Danzaburou
4,949
412
41
3
0
180,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role