Player Matchup

Bacchus
Bacchus
JuGGaLo_Virgil
Bacchus
Level 125
God Stats
2W - 1L
1,700 SR
Queue Stats
13W - 9L
1,509 Elo+
Party 2
King Arthur
King Arthur
Mast3R SharK
King Arthur
Level 129
God Stats
61W - 51L
1,547 SR
Queue Stats
352W - 339L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shan3aniigans
Tsukuyomi
Level 29
God Stats
1W - 1L
1,477 SR
Queue Stats
7W - 6L
1,584 Elo+
Party 2
Janus
Janus
TTV_EatChoArm
Janus
Level 123
God Stats
1W - 0L
1,659 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 2
Hachiman
Hachiman
cherished_memezz
Hachiman
Level 52
God Stats
26W - 16L
1,716 SR
Queue Stats
435W - 411L
1,515 Elo+
Solo
Team Averages
Level 92
1,620 SR
1,526 Elo+

VS

Team Averages
Level 57
1,615 SR
1,518 Elo+
Gilgamesh
Gilgamesh
FrodoWithFroyo
Gilgamesh
Level 86
God Stats
1W - 1L
1,476 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 1
Izanami
Izanami
Gavuh
Izanami
Level 20
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Cerberus
Cerberus
Nickoftime81
Cerberus
Level 109
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 6L
1,489 Elo+
Party 1
Tiamat
Tiamat
Orbitalx
Tiamat
Level 28
God Stats
7W - 9L
1,413 SR
Queue Stats
244W - 227L
1,544 Elo+
Solo
Merlin
Merlin
jpovedeus99
Merlin
Level 44
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 3L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
9,034
753
9,996
14,616
16,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Mast3R SharK
King Arthur
17
5 / 0 / 12
10,126
844
12,276
20,646
13,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Shan3aniigans
Tsukuyomi
14
3 / 5 / 10
8,969
747
8,764
12,952
4,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 9
9,605
800
12,216
10,666
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 8
11,577
965
16,976
11,188
4,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrodoWithFroyo
Gilgamesh
14
2 / 5 / 3
8,565
714
11,478
17,162
14,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Gavuh
Izanami
13
0 / 5 / 2
7,133
594
6,531
9,071
3,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Nickoftime81
Cerberus
15
2 / 5 / 5
9,839
820
8,709
19,576
17,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Orbitalx
Tiamat
15
4 / 3 / 3
8,993
749
13,971
10,007
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
2 / 6 / 5
8,501
708
15,556
11,924
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
24
Kills
10
10
Deaths
24
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FrodoWithFroyo
Gilgamesh
2
5
3
0.7
L
Izanami
Gavuh
Izanami
0
5
2
0.2
W
1
2
15
4.25
W
King Arthur
Mast3R SharK
King Arthur
5
0
12
11
L
Cerberus
Nickoftime81
Cerberus
2
5
5
0.9
L
Tiamat
Orbitalx
Tiamat
4
3
3
1.83
W
Tsukuyomi
Shan3aniigans
Tsukuyomi
3
5
10
1.6
W
5
3
9
3.17
W
10
0
8
14
L
Merlin
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,228
Damage
56,245
70,068
Taken
67,740
43,585
Mitigated
47,684
22,706
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FrodoWithFroyo
Gilgamesh
11,478
1,074
417
1,310
17,162
14,130
0
6,281
10,881
0
19,801
L
Izanami
Gavuh
Izanami
6,531
5,101
219
1,384
9,071
3,554
0
1,883
7,188
0
18,925
W
9,996
1,765
243
3,132
14,616
16,867
340
7,128
7,411
20,615
0
W
King Arthur
Mast3R SharK
King Arthur
12,276
2,436
0
7,858
20,646
13,854
155
10,849
9,520
0
33,165
L
Cerberus
Nickoftime81
Cerberus
8,709
341
0
2,925
19,576
17,421
0
4,558
15,018
25,182
0
L
Tiamat
Orbitalx
Tiamat
13,971
833
351
3,681
10,007
7,473
0
3,803
6,204
30,512
0
W
Tsukuyomi
Shan3aniigans
Tsukuyomi
8,764
2,526
1,167
1,600
12,952
4,716
78
7,896
4,742
0
22,528
W
12,216
850
0
2,150
10,666
3,918
0
4,734
5,774
33,538
0
W
16,976
10,958
0
6,556
11,188
4,230
1,351
6,890
4,160
0
48,559
L
Merlin
15,556
376
220
1,563
11,924
5,106
0
5,687
6,237
37,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
43,031
265
Minions Killed
219
10
Camps Cleared
3
1,175,466
Distance Traveled
1,089,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,565
714
17
1
1
241,595
0
L
Izanami
7,133
594
42
4
0
195,498
0
W
Bacchus
9,034
753
25
2
1
238,745
0
W
King Arthur
10,126
844
62
5
0
266,175
1
L
Cerberus
9,839
820
50
4
1
222,666
0
L
Tiamat
8,993
749
58
5
0
240,446
0
W
Tsukuyomi
8,969
747
33
3
4
216,223
0
W
Janus
9,605
800
58
5
1
227,206
0
W
Hachiman
11,577
965
87
7
4
227,117
1
L
Merlin
8,501
708
52
4
1
189,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role