Player Matchup

Bacchus
Bacchus
Harskare
Bacchus
Level 64
God Stats
9W - 9L
1,382 SR
Queue Stats
86W - 120L
1,348 Elo+
Party 1
Sol
Sol
Lordblade03
Sol
Level 26
God Stats
10W - 11L
1,500 SR
Queue Stats
19W - 26L
1,380 Elo+
Party 1
Odin
Odin
Ussloke2011
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,087 Elo+
Party 1
Team Averages
Level 34
1,461 SR
1,272 Elo+

VS

Team Averages
Level 18
1,505 SR
1,201 Elo+
Xbalanque
Xbalanque
Kander
Xbalanque
Level 14
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 7L
1,514 Elo+
Solo
Bacchus
Bacchus
ShadowFire5087
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
972 Elo+
Solo
Cthulhu
Cthulhu
UlTRA TH0MAS705
Cthulhu
Level 26
God Stats
2W - 6L
1,275 SR
Queue Stats
60W - 79L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harskare
Bacchus
15
6 / 2 / 14
11,400
671
16,917
18,948
27,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
17 / 1 / 5
13,242
779
30,140
14,142
6,702
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 16
10,386
611
4,942
14,571
11,961
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kander
Xbalanque
15
7 / 5 / 1
11,625
684
20,163
14,041
5,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 11 / 1
8,599
506
2,290
15,567
7,586
13
1 / 8 / 6
9,952
585
11,269
33,289
14,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
24
Kills
8
8
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Harskare
Bacchus
6
2
14
6.5
L
Xbalanque
Kander
Xbalanque
7
5
1
1.5
W
17
1
5
19.5
L
0
11
1
0.05
L
1
8
6
0.5
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
33,722
47,661
Taken
62,897
45,887
Mitigated
27,411
2,565
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Harskare
Bacchus
16,917
2,870
0
0
18,948
27,224
477
3,623
15,325
36,208
0
L
Xbalanque
Kander
Xbalanque
20,163
11,690
0
0
14,041
5,268
22
11,017
3,024
0
46,279
W
30,140
12,528
0
2,565
14,142
6,702
2,731
4,564
9,578
75,588
0
L
2,290
280
0
0
15,567
7,586
48
11,348
4,219
14,860
0
L
11,269
1,704
673
7,199
33,289
14,557
40
24,692
8,597
24,119
0
W
4,942
2,154
0
0
14,571
11,961
492
5,372
9,199
0
14,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
30,176
131
Minions Killed
119
0
Camps Cleared
0
782,485
Distance Traveled
724,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,400
671
30
2
0
267,194
0
L
Xbalanque
11,625
684
63
4
0
280,830
4
W
Sol
13,242
779
87
5
0
269,529
0
L
Bacchus
8,599
506
26
2
0
182,295
0
L
Cthulhu
9,952
585
30
2
0
261,710
0
W
Odin
10,386
611
14
1
0
245,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role