Player Matchup

Yemoja
Yemoja
IMOctavian
Yemoja
Level 22
God Stats
14W - 16L
1,408 SR
Queue Stats
235W - 252L
1,346 Elo+
Party 1
Loki
Loki
NAMOR20
Loki
Level 28
God Stats
7W - 6L
1,512 SR
Queue Stats
12W - 16L
1,407 Elo+
Solo
Nox
Nox
ThatPhatA55hley
Nox
Level 29
God Stats
164W - 179L
1,410 SR
Queue Stats
256W - 313L
1,340 Elo+
Solo
Medusa
Medusa
XxGr33N IcExX
Medusa
Level 9
God Stats
42W - 44L
1,239 SR
Queue Stats
243W - 275L
1,359 Elo+
Party 1
Eset
Eset
macbear2332
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,434 Elo+
Solo
Team Averages
Level 21
1,414 SR
1,377 Elo+

VS

Team Averages
Level 13
1,595 SR
1,274 Elo+
Cerberus
Cerberus
Berjali_Uptempo
Cerberus
Level 6
God Stats
15W - 6L
1,660 SR
Queue Stats
17W - 15L
1,188 Elo+
Solo
Susano
Susano
Gamesshades
Susano
Level 18
God Stats
3W - 2L
1,810 SR
Queue Stats
57W - 69L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RdnKracken
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,199 Elo+
Solo
Izanami
Izanami
Voafi
Izanami
Level 14
God Stats
10W - 8L
1,270 SR
Queue Stats
27W - 20L
1,336 Elo+
Solo
Cthulhu
Cthulhu
ncplul
Cthulhu
Level 17
God Stats
5W - 3L
1,735 SR
Queue Stats
5W - 6L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IMOctavian
Yemoja
19
0 / 0 / 10
12,457
890
9,833
13,638
13,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
NAMOR20
Loki
20
10 / 6 / 3
14,652
1,047
23,113
23,343
9,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 0
10,806
772
37
918
288
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 8 / 6
12,897
921
21,639
22,334
9,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 10 / 7
13,273
948
14,765
22,541
10,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

80

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 2 / 14
14,607
1,043
16,732
14,186
12,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
19
5 / 4 / 7
12,889
921
16,203
16,328
7,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
RdnKracken
Morgan Le Fay
18
0 / 9 / 6
11,967
855
6,631
16,061
6,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Voafi
Izanami
20
7 / 1 / 13
14,943
1,067
19,107
13,086
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ncplul
Cthulhu
20
6 / 4 / 13
14,226
1,016
17,615
17,618
17,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
20
Kills
24
24
Deaths
20
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
2
14
6.5
W
Susano
5
4
7
2.13
L
Yemoja
IMOctavian
Yemoja
0
0
10
5
L
Loki
NAMOR20
Loki
10
6
3
1.92
W
Morgan Le Fay
RdnKracken
Morgan Le Fay
0
9
6
0.33
L
1
0
0
1
W
Izanami
Voafi
Izanami
7
1
13
13.5
L
4
8
6
0.88
L
5
10
7
0.85
W
Cthulhu
ncplul
Cthulhu
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,387
Damage
76,288
82,774
Taken
77,279
42,743
Mitigated
52,532
15,283
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
16,732
1,038
0
3,600
14,186
12,047
0
3,887
10,299
33,159
0
W
Susano
16,203
5,385
510
645
16,328
7,006
0
6,547
9,781
0
20,042
L
Yemoja
IMOctavian
Yemoja
9,833
2,655
7,111
4,387
13,638
13,027
0
7,368
6,270
33,572
0
L
Loki
NAMOR20
Loki
23,113
7,044
0
2,431
23,343
9,801
0
12,013
11,330
0
56,947
W
Morgan Le Fay
RdnKracken
Morgan Le Fay
6,631
1,576
0
754
16,061
6,483
0
4,013
12,048
27,004
0
L
37
0
0
0
918
288
0
91
827
937
0
W
Izanami
Voafi
Izanami
19,107
13,941
1,956
3,867
13,086
9,212
0
3,463
9,623
0
59,240
L
21,639
11,633
0
1,354
22,334
9,092
0
10,928
11,406
0
43,846
L
14,765
948
0
0
22,541
10,535
0
10,578
11,963
26,403
0
W
Cthulhu
ncplul
Cthulhu
17,615
1,356
1,023
4,399
17,618
17,784
0
6,725
10,893
33,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,085
Gold Earned
68,632
192
Minions Killed
250
8
Camps Cleared
6
1,077,001
Distance Traveled
1,304,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,607
1,043
53
4
2
278,949
0
W
Susano
12,889
921
4
0
1
286,577
1
L
Yemoja
12,457
890
39
3
0
262,468
0
L
Loki
14,652
1,047
76
5
3
289,909
0
W
Morgan Le Fay
11,967
855
54
4
0
215,411
0
L
Nox
10,806
772
2
0
2
18,703
0
W
Izanami
14,943
1,067
95
7
2
234,104
1
L
Medusa
12,897
921
44
3
1
243,726
1
L
Eset
13,273
948
31
2
2
262,195
0
W
Cthulhu
14,226
1,016
44
3
1
289,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role