Player Matchup

Bakasura
Bakasura
AceBasilisk7411
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,057 Elo+
Solo
Xbalanque
Xbalanque
DaringUnicorn-11
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
MaltLiquor__
Gilgamesh
Level 18
God Stats
15W - 6L
1,546 SR
Queue Stats
65W - 55L
1,473 Elo+
Solo
Tiamat
Tiamat
Zards_11
Tiamat
Level 8
God Stats
2W - 4L
1,199 SR
Queue Stats
43W - 56L
1,342 Elo+
Solo
Eset
Eset
abrahamsantiiago
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,571 Elo+
Solo
Team Averages
Level 8
1,449 SR
1,417 Elo+

VS

Team Averages
Level 16
1,536 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ChaseDaChamp
Set
Level 27
God Stats
10W - 8L
1,491 SR
Queue Stats
58W - 59L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Nephysto
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Solo
Nemesis
Nemesis
RulasM11
Nemesis
Level 5
God Stats
2W - 1L
1,537 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Anubis
Anubis
ViBe_Tre01
Anubis
Level 15
God Stats
5W - 4L
1,650 SR
Queue Stats
23W - 30L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 20 / 0
6,810
296
1,117
20,152
4,719
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Xbalanque
11
2 / 15 / 1
8,130
353
7,440
18,016
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MaltLiquor__
Gilgamesh
17
2 / 2 / 0
12,146
528
15,374
19,197
19,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Zards_11
Tiamat
14
1 / 6 / 1
8,633
375
7,629
14,048
6,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 12 / 1
8,506
370
5,339
13,050
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
9 / 0 / 13
12,230
532
12,599
16,782
18,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 0 / 5
13,759
598
3,458
13,626
6,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Nephysto
Xbalanque
18
6 / 1 / 15
12,433
541
12,510
13,065
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
RulasM11
Nemesis
15
7 / 3 / 14
10,487
456
8,965
14,861
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
ViBe_Tre01
Anubis
19
27 / 2 / 7
13,495
587
31,370
16,789
10,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
108
6
Kills
54
55
Deaths
6
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
13
15.5
L
Bakasura
0
20
0
0
W
5
0
5
7.5
L
Xbalanque
2
15
1
0.17
L
Gilgamesh
MaltLiquor__
Gilgamesh
2
2
0
1
W
Xbalanque
Nephysto
Xbalanque
6
1
15
13.5
W
Nemesis
RulasM11
Nemesis
7
3
14
4.67
W
Anubis
ViBe_Tre01
Anubis
27
2
7
15.25
L
Tiamat
Zards_11
Tiamat
1
6
1
0.25
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
68,902
84,463
Taken
75,123
40,274
Mitigated
49,411
8,597
Healing
26,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,599
3,114
0
5,574
16,782
18,205
3,248
1,558
15,185
0
79,188
L
Bakasura
1,117
1,006
0
1,067
20,152
4,719
161
7,392
12,760
0
7,625
W
3,458
2,212
0
4,930
13,626
6,398
1,677
802
12,824
0
136,361
L
Xbalanque
7,440
4,441
0
666
18,016
6,311
107
5,243
12,773
0
26,438
L
Gilgamesh
MaltLiquor__
Gilgamesh
15,374
2,489
501
1,534
19,197
19,318
153
3,872
15,325
186
65,693
W
Xbalanque
Nephysto
Xbalanque
12,510
7,857
0
3,094
13,065
6,755
6,349
3,078
9,987
0
66,968
W
Nemesis
RulasM11
Nemesis
8,965
4,859
0
1,482
14,861
7,476
1,219
2,784
12,077
0
37,736
W
Anubis
ViBe_Tre01
Anubis
31,370
1,391
0
11,750
16,789
10,577
1,721
4,932
11,857
82,013
0
L
Tiamat
Zards_11
Tiamat
7,629
1,083
44
3,626
14,048
6,837
39
5,298
8,750
44,128
0
L
5,339
539
379
780
13,050
3,089
37
9,565
3,485
37,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
62,404
301
Minions Killed
649
0
Camps Cleared
0
1,845,830
Distance Traveled
2,206,409
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,230
532
129
6
0
428,864
0
L
Bakasura
6,810
296
30
1
0
294,295
11
W
Set
13,759
598
216
9
0
472,863
0
L
Xbalanque
8,130
353
42
2
0
325,273
2
L
Gilgamesh
12,146
528
83
4
0
470,258
0
W
Xbalanque
12,433
541
134
6
0
402,571
0
W
Nemesis
10,487
456
49
2
0
488,958
0
W
Anubis
13,495
587
121
5
0
413,153
0
L
Tiamat
8,633
375
64
3
0
364,258
0
L
Eset
8,506
370
82
4
0
391,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role