Player Matchup

Bacchus
Bacchus
JennyTalya
Bacchus
Level 58
God Stats
1W - 0L
1,712 SR
Queue Stats
14W - 3L
1,931 Elo+
Party 2
Izanami
Izanami
jikkes
Izanami
Level 25
God Stats
4W - 0L
1,918 SR
Queue Stats
4W - 1L
1,895 Elo+
Party 2
Thanatos
Thanatos
redfortes
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,710 SR
1,775 Elo+

VS

Team Averages
Level 37
1,500 SR
1,372 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
alexeire
Danzaburou
Level 69
God Stats
1W - 3L
1,519 SR
Queue Stats
43W - 48L
1,441 Elo+
Party 1
Scylla
Scylla
nexine
Scylla
Level 13
God Stats
1W - 4L
1,483 SR
Queue Stats
11W - 22L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JennyTalya
Bacchus
11
1 / 1 / 9
8,233
748
5,854
8,880
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
jikkes
Izanami
12
5 / 2 / 6
8,529
775
7,869
6,513
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
redfortes
Thanatos
14
9 / 1 / 5
9,544
868
9,218
5,912
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 6 / 1
6,513
592
3,830
8,791
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
alexeire
Danzaburou
12
3 / 3 / 0
8,460
769
6,189
9,527
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
nexine
Scylla
9
1 / 6 / 1
6,919
629
2,024
7,280
1,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
1
0.08
W
Bacchus
JennyTalya
Bacchus
1
1
9
5.5
L
Danzaburou
alexeire
Danzaburou
3
3
0
1
W
Izanami
jikkes
Izanami
5
2
6
4
L
Scylla
nexine
Scylla
1
6
1
0.25
W
Thanatos
redfortes
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
12,043
21,305
Taken
25,598
14,275
Mitigated
8,322
8,898
Healing
1,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,830
1,113
0
544
8,791
3,853
0
2,112
6,679
0
11,441
W
Bacchus
JennyTalya
Bacchus
5,854
452
0
1,763
8,880
9,390
289
1,206
7,365
14,648
0
L
Danzaburou
alexeire
Danzaburou
6,189
3,056
0
887
9,527
2,904
0
926
8,601
0
29,263
W
Izanami
jikkes
Izanami
7,869
5,810
0
0
6,513
2,434
2,002
738
5,775
0
32,093
L
Scylla
nexine
Scylla
2,024
233
0
0
7,280
1,565
0
2,816
4,464
9,631
0
W
Thanatos
redfortes
Thanatos
9,218
2,567
0
7,135
5,912
2,451
140
80
5,832
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
21,892
145
Minions Killed
90
0
Camps Cleared
0
607,557
Distance Traveled
494,474
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,513
592
17
2
0
163,533
0
W
Bacchus
8,233
748
9
1
0
199,222
2
L
Danzaburou
8,460
769
67
6
0
187,784
4
W
Izanami
8,529
775
88
8
0
171,766
0
L
Scylla
6,919
629
6
1
0
143,157
3
W
Thanatos
9,544
868
48
4
0
236,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role