Player Matchup

Cthulhu
Cthulhu
BonesMcgee
Cthulhu
Level 8
God Stats
6W - 7L
1,502 SR
Queue Stats
6W - 8L
1,107 Elo+
Party 3
Chang'e
Chang'e
FN_Trapper02
Chang'e
Level 28
God Stats
2W - 2L
1,409 SR
Queue Stats
53W - 60L
1,411 Elo+
Solo
Agni
Agni
Temeriel
Agni
Level 6
God Stats
1W - 2L
1,206 SR
Queue Stats
10W - 12L
1,129 Elo+
Solo
Khepri
Khepri
WinterMage42
Khepri
Level 34
God Stats
3W - 1L
1,515 SR
Queue Stats
15W - 12L
1,425 Elo+
Party 3
Arachne
Arachne
silverwolf7149
Arachne
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,417 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,298 Elo+

VS

Team Averages
Level 11
1,406 SR
1,229 Elo+
Gilgamesh
Gilgamesh
IMrHours
Gilgamesh
Level 41
God Stats
1W - 4L
1,256 SR
Queue Stats
30W - 43L
1,313 Elo+
Party 2
Ymir
Ymir
T0kenbud
Ymir
Level 4
God Stats
3W - 6L
1,264 SR
Queue Stats
3W - 6L
1,147 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xxstraiker270xX
Tsukuyomi
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 70L
1,192 Elo+
Solo
Sun Wukong
Sun Wukong
cloudpunch
Sun Wukong
Level 4
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
iSAC11
Cthulhu
Level 4
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonesMcgee
Cthulhu
11
3 / 2 / 3
6,850
571
4,733
8,274
3,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
FN_Trapper02
Chang'e
10
6 / 2 / 3
6,430
536
5,090
5,869
1,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
11
8 / 3 / 4
7,147
596
5,589
4,969
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
2 / 1 / 8
6,608
551
3,185
7,981
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 1
6,950
579
1,403
4,835
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IMrHours
Gilgamesh
10
5 / 3 / 1
6,581
548
6,276
7,826
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
6
0 / 2 / 0
4,881
407
1,268
5,505
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Xxstraiker270xX
Tsukuyomi
8
0 / 8 / 1
4,971
414
933
7,128
2,072
Sun Wukong
cloudpunch
Sun Wukong
8
1 / 8 / 0
5,222
435
2,255
6,816
2,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
iSAC11
Cthulhu
10
0 / 4 / 2
5,650
471
3,466
6,799
2,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
6
8
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BonesMcgee
Cthulhu
3
2
3
2.25
W
Chang'e
FN_Trapper02
Chang'e
6
2
3
3.75
L
Gilgamesh
IMrHours
Gilgamesh
5
3
1
1.83
L
Ymir
0
2
0
0
W
Agni
8
3
4
3.33
W
Khepri
2
1
8
6
L
Tsukuyomi
Xxstraiker270xX
Tsukuyomi
0
8
1
0.06
L
Sun Wukong
cloudpunch
Sun Wukong
1
8
0
0.13
L
Cthulhu
iSAC11
Cthulhu
0
4
2
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
14,198
31,928
Taken
34,074
12,866
Mitigated
13,993
13,254
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BonesMcgee
Cthulhu
4,733
665
0
3,802
8,274
3,997
801
2,861
5,413
24,165
0
W
Chang'e
FN_Trapper02
Chang'e
5,090
744
834
2,713
5,869
1,748
546
81
5,788
23,484
0
L
Gilgamesh
IMrHours
Gilgamesh
6,276
2,315
0
1,756
7,826
3,378
0
3,144
4,682
0
27,016
L
Ymir
1,268
659
0
966
5,505
2,724
351
3,456
2,049
10,218
0
W
Agni
5,589
532
0
686
4,969
1,508
1,015
678
4,291
23,632
0
W
Khepri
3,185
789
0
2,398
7,981
3,627
1,221
1,062
6,919
15,004
0
L
Tsukuyomi
Xxstraiker270xX
Tsukuyomi
933
296
0
92
7,128
2,072
0
2,276
4,852
0
15,606
L
Sun Wukong
cloudpunch
Sun Wukong
2,255
1,094
0
0
6,816
2,822
369
4,263
2,553
0
15,598
L
Cthulhu
iSAC11
Cthulhu
3,466
687
0
840
6,799
2,997
124
5,458
1,341
20,118
0
W
1,403
1,086
0
2,821
4,835
1,986
0
52
4,783
0
38,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
27,305
246
Minions Killed
172
0
Camps Cleared
0
1,182,915
Distance Traveled
1,075,602
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,850
571
48
4
0
254,751
3
W
Chang'e
6,430
536
42
4
0
212,314
0
L
Gilgamesh
6,581
548
55
5
0
217,411
3
L
Ymir
4,881
407
25
2
0
153,957
1
W
Agni
7,147
596
50
4
0
214,102
0
W
Khepri
6,608
551
24
2
0
233,309
1
L
Tsukuyomi
4,971
414
28
2
0
209,117
3
L
Sun Wukong
5,222
435
25
2
0
247,514
0
L
Cthulhu
5,650
471
39
3
0
247,603
0
W
Arachne
6,950
579
82
7
0
268,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role