Player Matchup

Morgan Le Fay
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
Level 31
God Stats
6W - 4L
1,423 SR
Queue Stats
343W - 383L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
LordTeddington
Gilgamesh
Level 45
God Stats
1W - 2L
1,586 SR
Queue Stats
78W - 90L
1,375 Elo+
Party 1
Ares
Ares
SIR EL1TE72SAFC
Ares
Level 18
God Stats
11W - 7L
1,493 SR
Queue Stats
197W - 217L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
StarCriminal226
Guan Yu
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,409 Elo+
Party 1
Susano
Susano
Subcon Dream
Susano
Level 84
God Stats
5W - 5L
1,513 SR
Queue Stats
78W - 108L
1,314 Elo+
Party 1
Team Averages
Level 48
1,503 SR
1,386 Elo+

VS

Team Averages
Level 58
1,519 SR
1,516 Elo+
Apollo
Apollo
Duckl1ng_
Apollo
Level 26
God Stats
18W - 20L
1,440 SR
Queue Stats
63W - 50L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GutsyBoy
Morgan Le Fay
Level 64
God Stats
16W - 5L
1,721 SR
Queue Stats
197W - 143L
1,567 Elo+
Party 2
Awilix
Awilix
LooneyCorgi825
Awilix
Level 60
God Stats
33W - 30L
1,543 SR
Queue Stats
214W - 185L
1,491 Elo+
Party 2
Tyr
Tyr
Perseus_22
Tyr
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Mulan
Mulan
Vosyli
Mulan
Level 100
God Stats
20W - 10L
1,390 SR
Queue Stats
1,009W - 835L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
11
1 / 7 / 0
6,653
475
5,901
10,340
3,279
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LordTeddington
Gilgamesh
11
6 / 3 / 1
7,853
561
5,313
13,670
8,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 6
6,011
429
5,419
9,886
10,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 4 / 0
6,118
437
3,764
14,503
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
10
1 / 8 / 0
6,111
437
2,950
11,940
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Duckl1ng_
Apollo
12
2 / 2 / 3
7,173
512
7,369
5,079
1,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
GutsyBoy
Morgan Le Fay
17
9 / 1 / 1
10,155
725
10,796
10,729
4,875
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 1
8,820
630
8,465
6,803
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 1
5,969
426
2,113
7,245
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Vosyli
Mulan
17
4 / 0 / 0
9,501
679
11,433
7,682
4,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
24
25
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
1
7
0
0.14
W
Apollo
Duckl1ng_
Apollo
2
2
3
1.75
W
Morgan Le Fay
GutsyBoy
Morgan Le Fay
9
1
1
9.5
W
9
0
1
9.5
L
Gilgamesh
LordTeddington
Gilgamesh
6
3
1
2.17
W
0
5
1
0.1
L
0
3
6
1
L
0
4
0
0
L
Susano
1
8
0
0.13
W
Mulan
Vosyli
Mulan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
40,176
60,339
Taken
37,538
33,160
Mitigated
16,732
11,546
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
5,901
604
0
1,811
10,340
3,279
0
6,822
3,518
36,102
0
W
Apollo
Duckl1ng_
Apollo
7,369
4,656
0
1,174
5,079
1,680
754
1,943
3,136
0
37,522
W
Morgan Le Fay
GutsyBoy
Morgan Le Fay
10,796
1,783
0
5,056
10,729
4,875
0
5,223
5,194
81,738
0
W
8,465
4,534
0
500
6,803
2,442
0
1,447
5,286
0
58,536
L
Gilgamesh
LordTeddington
Gilgamesh
5,313
1,138
0
1,174
13,670
8,345
0
0
13,670
0
32,411
W
2,113
1,332
0
1,624
7,245
3,221
0
2,355
4,890
0
8,814
L
5,419
718
369
1,598
9,886
10,137
299
0
9,886
18,618
0
L
3,764
1,086
143
3,876
14,503
7,529
328
0
14,503
0
30,356
L
Susano
2,950
859
0
2,575
11,940
3,870
0
3,974
7,966
0
30,169
W
Mulan
Vosyli
Mulan
11,433
2,095
0
4,509
7,682
4,514
0
0
7,202
0
70,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
41,618
275
Minions Killed
510
0
Camps Cleared
0
1,255,059
Distance Traveled
1,309,038
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,653
475
76
5
0
226,658
3
W
Apollo
7,173
512
74
5
0
223,337
4
W
Morgan Le Fay
10,155
725
155
11
0
287,798
2
W
Awilix
8,820
630
100
7
0
309,504
0
L
Gilgamesh
7,853
561
56
4
0
268,428
5
W
Tyr
5,969
426
21
2
0
220,556
0
L
Ares
6,011
429
21
2
0
224,407
3
L
Guan Yu
6,118
437
60
4
0
289,184
0
L
Susano
6,111
437
62
4
0
246,382
0
W
Mulan
9,501
679
160
11
0
267,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role