Player Matchup

Sun Wukong
Sun Wukong
Abdiel1995
Sun Wukong
Level 18
God Stats
65W - 50L
1,592 SR
Queue Stats
234W - 232L
1,529 Elo+
Solo
Janus
Janus
Banapes777
Janus
Level 28
God Stats
6W - 8L
1,296 SR
Queue Stats
362W - 340L
1,542 Elo+
Solo
Xbalanque
Xbalanque
JackGaod
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
Sorcery15
Jormungandr
Level 15
God Stats
0W - 1L
1,672 SR
Queue Stats
4W - 1L
1,852 Elo+
Party 1
Sylvanus
Sylvanus
SylvanusJungle
Sylvanus
Level 5
God Stats
27W - 15L
1,532 SR
Queue Stats
251W - 123L
1,749 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,679 Elo+

VS

Team Averages
Level 14
1,522 SR
1,657 Elo+
Yemoja
Yemoja
AlexAmyyz
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Solo
Ullr
Ullr
JaxsonsMom
Ullr
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 10L
1,746 Elo+
Solo
Apollo
Apollo
LETHALFTW117
Apollo
Level 23
God Stats
18W - 13L
1,551 SR
Queue Stats
71W - 55L
1,608 Elo+
Solo
Thor
Thor
NotHooplaV
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo
Chronos
Chronos
Paølø
Chronos
Level 26
God Stats
3W - 3L
1,557 SR
Queue Stats
126W - 125L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abdiel1995
Sun Wukong
15
3 / 1 / 4
8,789
586
9,578
14,979
8,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
12
7 / 8 / 0
7,757
517
7,828
10,820
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
JackGaod
Xbalanque
9
1 / 12 / 1
5,905
394
3,516
11,121
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Sorcery15
Jormungandr
10
1 / 7 / 2
5,946
396
3,580
10,585
5,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
12
3 / 3 / 4
7,451
497
6,101
10,480
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlexAmyyz
Yemoja
11
1 / 3 / 13
7,780
519
2,636
6,157
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
20 / 1 / 2
11,205
747
17,732
9,866
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
11
2 / 7 / 4
7,088
473
6,060
10,541
3,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
8,088
539
4,523
11,157
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Paølø
Chronos
15
5 / 1 / 11
9,249
617
13,151
9,422
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
15
Kills
31
31
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abdiel1995
Sun Wukong
3
1
4
5
W
Yemoja
AlexAmyyz
Yemoja
1
3
13
2.5
L
Janus
7
8
0
0.88
L
Xbalanque
JackGaod
Xbalanque
1
12
1
0.13
W
20
1
2
21
W
Apollo
2
7
4
0.57
W
3
3
1
1.17
W
Chronos
Paølø
Chronos
5
1
11
10.5
L
Jormungandr
Sorcery15
Jormungandr
1
7
2
0.29
L
Sylvanus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
44,102
57,985
Taken
47,143
26,668
Mitigated
17,920
12,877
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abdiel1995
Sun Wukong
9,578
1,525
0
7,503
14,979
8,984
33
1,913
13,008
0
53,021
W
Yemoja
AlexAmyyz
Yemoja
2,636
794
1,059
911
6,157
2,598
573
4,409
1,650
14,853
0
L
Janus
7,828
437
0
791
10,820
3,331
58
4,988
5,692
37,968
0
L
Xbalanque
JackGaod
Xbalanque
3,516
1,977
0
250
11,121
3,729
0
2,904
8,167
0
25,069
W
17,732
7,927
0
1,985
9,866
3,823
1,528
4,733
5,105
0
77,471
W
Apollo
6,060
3,910
0
2,425
10,541
3,533
1,326
2,103
8,406
0
34,566
W
4,523
1,565
0
3,845
11,157
4,355
554
2,357
8,770
0
40,085
W
Chronos
Paølø
Chronos
13,151
5,904
0
3,388
9,422
3,611
2,454
3,436
5,858
69,823
0
L
Jormungandr
Sorcery15
Jormungandr
3,580
586
156
402
10,585
5,203
0
2,695
7,850
20,866
0
L
Sylvanus
6,101
1,098
789
2,986
10,480
5,421
0
2,905
7,481
31,426
9,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
43,410
320
Minions Killed
480
0
Camps Cleared
0
1,224,824
Distance Traveled
1,317,277
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,789
586
87
6
0
245,071
0
W
Yemoja
7,780
519
29
2
0
256,797
1
L
Janus
7,757
517
86
6
0
225,233
0
L
Xbalanque
5,905
394
41
3
0
245,804
0
W
Ullr
11,205
747
146
10
0
268,362
5
W
Apollo
7,088
473
76
5
0
239,307
2
W
Thor
8,088
539
94
6
0
267,309
0
W
Chronos
9,249
617
135
9
0
285,502
1
L
Jormungandr
5,946
396
28
2
0
252,813
1
L
Sylvanus
7,451
497
78
5
0
255,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role