Player Matchup

Cabrakan
Cabrakan
AlbetMumakil
Cabrakan
Level 23
God Stats
3W - 5L
1,517 SR
Queue Stats
38W - 50L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
DiosJota
Danzaburou
Level 29
God Stats
15W - 6L
1,670 SR
Queue Stats
308W - 367L
1,483 Elo+
Party 3
Ullr
Ullr
IncrMyBallsHurt
Ullr
Level 3
God Stats
1W - 3L
1,732 SR
Queue Stats
5W - 7L
1,645 Elo+
Party 1
Ymir
Ymir
Survikrowa
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,645 Elo+
Party 1
Tyr
Tyr
User99955
Tyr
Level 28
God Stats
30W - 24L
1,695 SR
Queue Stats
54W - 45L
1,605 Elo+
Solo
Team Averages
Level 17
1,623 SR
1,568 Elo+

VS

Team Averages
Level 21
1,495 SR
1,525 Elo+
Izanami
Izanami
Deley2
Izanami
Level 27
God Stats
22W - 18L
1,517 SR
Queue Stats
25W - 27L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
HugoAlam99
Cthulhu
Level 27
God Stats
2W - 7L
1,161 SR
Queue Stats
23W - 21L
1,471 Elo+
Party 2
Arachne
Arachne
Papa427
Arachne
Level 8
God Stats
4W - 0L
1,798 SR
Queue Stats
12W - 7L
1,698 Elo+
Party 4
Guan Yu
Guan Yu
RemiJhonsonBaby
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,447 Elo+
Party 2
The Morrigan
The Morrigan
mistomago1337
The Morrigan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 34L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlbetMumakil
Cabrakan
13
1 / 10 / 2
8,897
387
3,134
21,606
12,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DiosJota
Danzaburou
19
6 / 5 / 3
12,565
546
10,881
23,332
9,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
4 / 7 / 2
9,698
422
12,487
18,791
6,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 5
10,168
442
9,848
21,311
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 2 / 5
12,566
546
14,991
24,046
25,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deley2
Izanami
16
3 / 4 / 7
10,917
475
11,292
11,667
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
HugoAlam99
Cthulhu
18
6 / 2 / 9
11,579
503
12,448
12,842
12,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Papa427
Arachne
18
9 / 6 / 10
11,854
515
19,022
25,202
12,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 3 / 8
10,632
462
6,345
17,643
25,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
mistomago1337
The Morrigan
20
12 / 2 / 10
13,097
569
29,378
12,245
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
17
Kills
31
31
Deaths
17
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AlbetMumakil
Cabrakan
1
10
2
0.2
W
Izanami
Deley2
Izanami
3
4
7
1.63
L
Danzaburou
DiosJota
Danzaburou
6
5
3
1.5
W
Cthulhu
HugoAlam99
Cthulhu
6
2
9
5.25
L
4
7
2
0.71
W
Arachne
Papa427
Arachne
9
6
10
2.33
W
1
3
8
1.67
L
1
7
5
0.5
L
5
2
5
3.75
W
The Morrigan
mistomago1337
The Morrigan
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
78,485
109,086
Taken
79,599
70,590
Mitigated
61,235
29,034
Healing
27,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AlbetMumakil
Cabrakan
3,134
354
0
6,996
21,606
12,152
0
6,741
14,809
42,344
0
W
Izanami
Deley2
Izanami
11,292
6,578
0
2,606
11,667
4,231
1,657
1,941
9,726
0
59,778
L
Danzaburou
DiosJota
Danzaburou
10,881
5,752
0
7,034
23,332
9,365
3,007
9,865
13,437
0
105,162
W
Cthulhu
HugoAlam99
Cthulhu
12,448
797
0
3,545
12,842
12,495
208
3,137
9,705
63,836
0
L
12,487
6,683
0
3,873
18,791
6,328
0
8,083
10,390
0
53,070
W
Arachne
Papa427
Arachne
19,022
11,358
0
10,688
25,202
12,950
326
4,414
20,788
0
87,029
W
6,345
1,497
860
5,485
17,643
25,181
612
1,331
16,312
0
53,232
L
9,848
1,076
0
1,573
21,311
16,909
0
9,127
11,783
35,969
0
L
14,991
887
0
9,558
24,046
25,836
0
4,731
19,260
0
78,316
W
The Morrigan
mistomago1337
The Morrigan
29,378
5,162
464
3,787
12,245
6,378
168
2,367
9,878
108,565
3,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
58,079
541
Minions Killed
565
0
Camps Cleared
0
2,040,615
Distance Traveled
2,238,437
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,897
387
76
3
0
369,650
3
W
Izanami
10,917
475
103
4
0
450,214
0
L
Danzaburou
12,565
546
153
7
0
404,781
2
W
Cthulhu
11,579
503
96
4
0
470,307
4
L
Ullr
9,698
422
99
4
0
397,925
3
W
Arachne
11,854
515
115
5
0
466,563
5
W
Guan Yu
10,632
462
91
4
0
413,614
0
L
Ymir
10,168
442
58
3
0
394,167
0
L
Tyr
12,566
546
155
7
0
474,092
6
W
The Morrigan
13,097
569
160
7
0
437,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role