Player Matchup

Olorun
Olorun
SHARHANS
Olorun
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
253W - 266L
1,407 Elo+
Party 2
Artemis
Artemis
TheWizardas
Artemis
Level 51
God Stats
3W - 4L
1,321 SR
Queue Stats
158W - 160L
1,416 Elo+
Party 2
Loki
Loki
Thorgar14
Loki
Level 48
God Stats
2W - 0L
1,819 SR
Queue Stats
55W - 42L
1,524 Elo+
Party 3
Chaac
Chaac
melanias
Chaac
Level 66
God Stats
26W - 20L
1,582 SR
Queue Stats
223W - 262L
1,398 Elo+
Solo
Athena
Athena
stedo2000
Athena
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 40L
1,508 Elo+
Party 3
Team Averages
Level 69
1,545 SR
1,451 Elo+

VS

Team Averages
Level 70
1,478 SR
1,472 Elo+
Heimdallr
Heimdallr
CeanXXVI
Heimdallr
Level 28
God Stats
1W - 2L
1,591 SR
Queue Stats
39W - 40L
1,479 Elo+
Party 4
Sun Wukong
Sun Wukong
Farroso
Sun Wukong
Level 60
God Stats
2W - 1L
1,717 SR
Queue Stats
57W - 63L
1,455 Elo+
Party 4
Fenrir
Fenrir
GiocoDiMano
Fenrir
Level 47
God Stats
9W - 10L
1,434 SR
Queue Stats
92W - 111L
1,456 Elo+
Party 1
Merlin
Merlin
SonRelu
Merlin
Level 126
God Stats
4W - 6L
1,173 SR
Queue Stats
297W - 322L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Wynstables
Cthulhu
Level 89
God Stats
216W - 218L
1,476 SR
Queue Stats
343W - 368L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SHARHANS
Olorun
17
1 / 1 / 1
10,654
561
2,653
8,478
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TheWizardas
Artemis
18
11 / 3 / 5
11,800
621
13,982
11,332
4,161
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
2 / 2 / 3
9,258
487
3,411
12,676
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
melanias
Chaac
17
4 / 0 / 2
10,993
579
9,110
6,693
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
stedo2000
Athena
14
4 / 1 / 13
10,282
541
10,264
15,411
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CeanXXVI
Heimdallr
13
2 / 7 / 0
8,219
433
7,402
12,581
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Farroso
Sun Wukong
12
0 / 3 / 0
7,122
375
2,089
8,982
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
14
4 / 6 / 0
9,144
481
7,764
17,321
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SonRelu
Merlin
15
1 / 4 / 2
9,592
505
7,072
10,443
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Wynstables
Cthulhu
8
0 / 2 / 2
7,570
398
1,993
5,173
1,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
7
7
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CeanXXVI
Heimdallr
2
7
0
0.29
L
Sun Wukong
Farroso
Sun Wukong
0
3
0
0
L
Fenrir
4
6
0
0.67
W
Olorun
SHARHANS
Olorun
1
1
1
1.5
L
Merlin
SonRelu
Merlin
1
4
2
0.5
W
Artemis
TheWizardas
Artemis
11
3
5
4.5
W
Loki
2
2
3
1.75
L
Cthulhu
Wynstables
Cthulhu
0
2
2
0.5
W
Chaac
melanias
Chaac
4
0
2
5
W
Athena
stedo2000
Athena
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
26,320
54,590
Taken
54,500
31,846
Mitigated
20,480
19,261
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CeanXXVI
Heimdallr
7,402
2,961
0
1,835
12,581
3,796
555
4,000
8,398
0
35,137
L
Sun Wukong
Farroso
Sun Wukong
2,089
327
0
1,919
8,982
4,194
0
1,209
7,443
0
26,759
L
Fenrir
7,764
1,350
0
6,044
17,321
7,193
0
1,962
15,149
0
59,432
W
Olorun
SHARHANS
Olorun
2,653
796
91
5,155
8,478
3,364
1,969
3,196
4,826
77,591
0
L
Merlin
SonRelu
Merlin
7,072
496
0
250
10,443
3,841
542
3,948
6,465
55,898
0
W
Artemis
TheWizardas
Artemis
13,982
9,124
0
3,694
11,332
4,161
2,207
2,180
9,084
0
72,985
W
Loki
3,411
1,276
0
3,775
12,676
4,080
1,110
962
11,623
0
54,716
L
Cthulhu
Wynstables
Cthulhu
1,993
41
0
0
5,173
1,456
120
1,675
3,498
12,597
0
W
Chaac
melanias
Chaac
9,110
949
0
2,511
6,693
8,540
305
94
6,559
0
70,123
W
Athena
stedo2000
Athena
10,264
2,471
0
4,035
15,411
11,701
236
1,894
13,433
28,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
41,647
540
Minions Killed
373
0
Camps Cleared
0
1,854,229
Distance Traveled
1,534,353
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,219
433
60
3
0
337,596
6
L
Sun Wukong
7,122
375
43
2
0
366,246
5
L
Fenrir
9,144
481
107
6
0
345,410
1
W
Olorun
10,654
561
166
9
0
328,012
0
L
Merlin
9,592
505
131
7
0
317,905
6
W
Artemis
11,800
621
117
6
0
332,390
0
W
Loki
9,258
487
82
4
0
387,322
0
L
Cthulhu
7,570
398
32
2
0
167,196
1
W
Chaac
10,993
579
140
7
0
308,832
6
W
Athena
10,282
541
35
2
0
497,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role