Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Evollep3
Janus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 121L
1,503 Elo+
Solo
Hachiman
Hachiman
Stormagden
Hachiman
Level 128
God Stats
1W - 0L
1,123 SR
Queue Stats
126W - 123L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TypicalJoestar
Cu Chulainn
Level 114
God Stats
4W - 6L
1,430 SR
Queue Stats
185W - 166L
1,482 Elo+
Solo
Arachne
Arachne
iRewiindi
Arachne
Level 62
God Stats
5W - 4L
1,952 SR
Queue Stats
17W - 18L
1,507 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,501 Elo+

VS

Team Averages
Level 108
1,513 SR
1,517 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AzulSpirit
Tyr
Level 121
God Stats
22W - 12L
1,718 SR
Queue Stats
621W - 577L
1,520 Elo+
Solo
Chiron
Chiron
GHOSTMAN09877
Chiron
Level 108
God Stats
1W - 3L
1,506 SR
Queue Stats
42W - 41L
1,525 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ontrakur
Kumbhakarna
Level 113
God Stats
0W - 1L
1,342 SR
Queue Stats
45W - 39L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 13
9,883
520
6,360
22,183
23,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Evollep3
Janus
16
7 / 1 / 9
10,719
564
17,640
9,765
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Stormagden
Hachiman
16
4 / 1 / 6
10,128
533
6,579
11,322
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TypicalJoestar
Cu Chulainn
15
1 / 4 / 7
9,669
509
12,137
16,603
11,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
iRewiindi
Arachne
14
7 / 6 / 5
10,042
529
8,243
12,735
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 4 / 3
10,042
529
15,287
22,683
14,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
 
Merlin
2
0 / 3 / 1
5,415
285
0
1,691
429
14
5 / 6 / 4
9,197
484
12,234
29,486
19,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 2
6,927
365
5,783
8,006
2,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Ontrakur
Kumbhakarna
10
1 / 4 / 2
6,768
356
4,517
8,681
4,585
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
20
Kills
13
15
Deaths
20
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
13
2.5
L
Bellona
 
Bellona
6
4
3
1.88
L
Merlin
 
Merlin
0
3
1
0.17
L
5
6
4
1.17
W
Janus
Evollep3
Janus
7
1
9
11.5
L
1
3
2
0.67
L
Kumbhakarna
Ontrakur
Kumbhakarna
1
4
2
0.5
W
Hachiman
Stormagden
Hachiman
4
1
6
7
W
Cu Chulainn
TypicalJoestar
Cu Chulainn
1
4
7
1.13
W
Arachne
iRewiindi
Arachne
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,959
Damage
37,821
72,608
Taken
70,547
48,018
Mitigated
41,565
21,314
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,360
280
0
5,093
22,183
23,225
0
2,169
20,014
28,770
0
L
Bellona
 
Bellona
15,287
5,521
0
8,816
22,683
14,580
0
6,660
16,023
0
72,744
L
Merlin
 
Merlin
0
0
0
0
1,691
429
0
1,103
588
0
0
L
12,234
1,529
0
13,727
29,486
19,406
494
8,886
20,600
0
54,629
W
Janus
Evollep3
Janus
17,640
1,016
374
2,913
9,765
3,460
1,251
386
9,379
69,295
0
L
5,783
2,783
831
1,907
8,006
2,565
609
3,960
4,009
0
29,049
L
Kumbhakarna
Ontrakur
Kumbhakarna
4,517
66
275
877
8,681
4,585
331
5,385
3,296
19,712
0
W
Hachiman
Stormagden
Hachiman
6,579
3,284
0
5,886
11,322
4,452
2,772
1,566
9,756
0
64,835
W
Cu Chulainn
TypicalJoestar
Cu Chulainn
12,137
2,279
0
3,908
16,603
11,935
962
0
16,603
9,715
50,592
W
Arachne
iRewiindi
Arachne
8,243
5,289
0
3,140
12,735
4,946
2,070
396
10,921
0
41,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
38,349
380
Minions Killed
309
0
Camps Cleared
0
1,748,624
Distance Traveled
1,151,301
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,883
520
41
2
0
312,108
3
L
Bellona
10,042
529
131
7
0
340,706
5
L
Merlin
5,415
285
0
0
0
0
0
L
Tyr
9,197
484
96
5
0
361,706
5
W
Janus
10,719
564
100
5
0
372,838
1
L
Chiron
6,927
365
48
3
0
199,144
1
L
Kumbhakarna
6,768
356
34
2
0
249,745
1
W
Hachiman
10,128
533
100
5
0
321,645
5
W
Cu Chulainn
9,669
509
90
5
0
379,692
3
W
Arachne
10,042
529
49
3
0
362,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role