Player Matchup

Hercules
Hercules
Blackcat1427
Hercules
Level 115
God Stats
6W - 2L
1,762 SR
Queue Stats
203W - 181L
1,654 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CURR3NTS
Morgan Le Fay
Level 159
God Stats
17W - 7L
1,567 SR
Queue Stats
239W - 226L
1,644 Elo+
Party 1
Ares
Ares
IIALiASII
Ares
Level 143
God Stats
6W - 5L
1,638 SR
Queue Stats
52W - 43L
1,619 Elo+
Party 1
Rama
Rama
Ravenoid10
Rama
Level 25
God Stats
3W - 1L
1,426 SR
Queue Stats
56W - 23L
1,693 Elo+
Party 1
Jormungandr
Jormungandr
ThyWolfKiNG
Jormungandr
Level 156
God Stats
1W - 1L
1,540 SR
Queue Stats
98W - 83L
1,557 Elo+
Party 1
Team Averages
Level 120
1,586 SR
1,633 Elo+

VS

Team Averages
Level 60
1,496 SR
1,421 Elo+
Hachiman
Hachiman
Jonezie
Hachiman
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 293L
1,455 Elo+
Solo
Zeus
Zeus
MattyIceCuh
Zeus
Level 28
God Stats
4W - 5L
1,563 SR
Queue Stats
59W - 67L
1,426 Elo+
Party 3
Hera
Hera
TaxForeclosure33
Hera
Level 58
God Stats
0W - 2L
1,651 SR
Queue Stats
96W - 107L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
VizionSphinx
Hou Yi
Level 67
God Stats
39W - 36L
1,441 SR
Queue Stats
170W - 176L
1,452 Elo+
Party 3
Arachne
Arachne
russ23hammy
Arachne
Level 44
God Stats
3W - 3L
1,328 SR
Queue Stats
60W - 70L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blackcat1427
Hercules
8
1 / 4 / 7
5,682
568
3,425
7,325
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
CURR3NTS
Morgan Le Fay
12
5 / 0 / 5
6,706
671
5,242
3,775
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
2 / 1 / 4
5,615
562
2,891
6,076
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 2 / 0
5,939
594
3,610
5,317
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
ThyWolfKiNG
Jormungandr
12
4 / 0 / 0
6,730
673
2,044
3,648
1,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jonezie
Hachiman
9
3 / 2 / 3
5,453
545
4,584
5,322
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 3
4,491
449
3,001
6,121
1,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,518
452
2,428
4,386
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
9
2 / 3 / 2
5,688
569
3,293
6,377
1,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
russ23hammy
Arachne
8
2 / 2 / 1
5,018
502
945
5,426
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
7
7
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Blackcat1427
Hercules
1
4
7
1.13
W
Morgan Le Fay
CURR3NTS
Morgan Le Fay
5
0
5
7.5
W
Ares
2
1
4
4
L
Hachiman
Jonezie
Hachiman
3
2
3
2.25
L
0
6
3
0.25
W
5
2
0
2.5
L
0
4
0
0
W
Jormungandr
ThyWolfKiNG
Jormungandr
4
0
0
4
L
Hou Yi
2
3
2
1
L
Arachne
russ23hammy
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
14,251
26,141
Taken
27,632
9,561
Mitigated
9,083
6,024
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Blackcat1427
Hercules
3,425
1,305
0
809
7,325
2,606
0
994
6,291
0
14,568
W
Morgan Le Fay
CURR3NTS
Morgan Le Fay
5,242
537
0
1,375
3,775
1,253
0
741
3,034
37,882
0
W
Ares
2,891
220
0
575
6,076
2,754
0
1,266
4,770
27,704
0
L
Hachiman
Jonezie
Hachiman
4,584
1,426
0
2,039
5,322
1,323
246
934
4,342
0
21,950
L
3,001
535
0
785
6,121
1,754
0
3,826
1,969
14,761
0
W
3,610
3,261
0
1,628
5,317
1,297
0
427
4,890
0
22,178
L
2,428
368
0
500
4,386
2,369
0
2,050
2,322
15,417
0
W
Jormungandr
ThyWolfKiNG
Jormungandr
2,044
260
0
1,637
3,648
1,651
306
1,703
1,727
37,076
0
L
Hou Yi
3,293
1,925
0
2,478
6,377
1,662
1,231
1,500
4,855
0
28,659
L
Arachne
russ23hammy
Arachne
945
522
0
1,860
5,426
1,975
0
1,363
3,967
0
22,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
25,168
282
Minions Killed
210
0
Camps Cleared
0
920,964
Distance Traveled
820,348
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,682
568
19
2
0
199,455
2
W
Morgan Le Fay
6,706
671
80
8
0
192,248
3
W
Ares
5,615
562
51
5
0
181,079
1
L
Hachiman
5,453
545
44
4
0
179,524
2
L
Zeus
4,491
449
32
3
0
150,869
2
W
Rama
5,939
594
37
4
0
176,016
0
L
Hera
4,518
452
36
4
0
131,705
1
W
Jormungandr
6,730
673
95
10
0
172,166
2
L
Hou Yi
5,688
569
55
6
0
165,592
3
L
Arachne
5,018
502
43
4
0
192,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role