Player Matchup

Bacchus
Bacchus
KirayaHeike
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,273 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Relativve
Morgan Le Fay
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
261W - 253L
1,535 Elo+
Solo
Da Ji
Da Ji
Totallywykd
Da Ji
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 104L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
darkplexus
Gilgamesh
Level 18
God Stats
5W - 7L
1,637 SR
Queue Stats
30W - 22L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
hûra
Xbalanque
Level 29
God Stats
7W - 4L
1,701 SR
Queue Stats
106W - 101L
1,413 Elo+
Party 1
Team Averages
Level 23
1,568 SR
1,444 Elo+

VS

Team Averages
Level 14
1,545 SR
1,557 Elo+
Scylla
Scylla
ADLER_VICTUS
Scylla
Level 13
God Stats
3W - 1L
1,774 SR
Queue Stats
27W - 15L
1,606 Elo+
Solo
Yemoja
Yemoja
PonyNet
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Shio-kun_
Loki
Level 29
God Stats
0W - 1L
1,262 SR
Queue Stats
16W - 14L
1,492 Elo+
Solo
Artemis
Artemis
ToxicNeko4514
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Xbalanque
Xbalanque
niceschwancbro
Xbalanque
Level 18
God Stats
0W - 1L
1,691 SR
Queue Stats
89W - 78L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KirayaHeike
Bacchus
10
0 / 7 / 3
7,384
492
314
8,814
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Relativve
Morgan Le Fay
16
4 / 0 / 1
10,137
676
5,664
5,666
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 2
9,061
604
3,676
8,679
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
darkplexus
Gilgamesh
14
2 / 1 / 2
9,368
625
3,164
7,257
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
hûra
Xbalanque
14
4 / 1 / 0
9,448
630
3,819
8,054
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 1 / 1
5,147
343
370
2,066
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
PonyNet
Yemoja
9
2 / 4 / 4
6,200
413
1,569
6,970
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
5 / 8 / 1
6,717
448
5,233
11,558
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
3
0 / 1 / 0
4,583
306
410
840
155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
niceschwancbro
Xbalanque
1
0 / 0 / 0
4,296
286
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
7
9
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
1
0.5
W
Bacchus
KirayaHeike
Bacchus
0
7
3
0.21
L
Yemoja
PonyNet
Yemoja
2
4
4
1
W
Morgan Le Fay
Relativve
Morgan Le Fay
4
0
1
4.5
L
Loki
5
8
1
0.69
W
4
0
2
5
L
Artemis
0
1
0
0
W
Gilgamesh
darkplexus
Gilgamesh
2
1
2
3
W
Xbalanque
hûra
Xbalanque
4
1
0
4
L
Xbalanque
niceschwancbro
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
7,582
38,470
Taken
21,434
21,033
Mitigated
10,785
13,046
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
370
0
0
763
2,066
553
0
926
1,140
12,853
0
W
Bacchus
KirayaHeike
Bacchus
314
33
0
656
8,814
6,571
991
338
8,476
4,969
0
L
Yemoja
PonyNet
Yemoja
1,569
528
214
435
6,970
5,758
0
1,323
5,647
10,961
0
W
Morgan Le Fay
Relativve
Morgan Le Fay
5,664
355
0
2,155
5,666
2,337
3,428
583
5,023
74,576
0
L
Loki
5,233
1,138
0
255
11,558
4,319
0
3,729
7,829
0
27,322
W
3,676
1,511
0
4,616
8,679
4,148
1,679
263
8,386
0
52,359
L
Artemis
410
266
0
0
840
155
0
0
840
0
2,733
W
Gilgamesh
darkplexus
Gilgamesh
3,164
923
0
1,305
7,257
5,065
1,639
249
7,008
0
51,241
W
Xbalanque
hûra
Xbalanque
3,819
2,354
0
4,314
8,054
2,912
6,678
416
7,638
0
49,115
L
Xbalanque
niceschwancbro
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
26,943
460
Minions Killed
89
0
Camps Cleared
0
1,350,116
Distance Traveled
672,323
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,147
343
21
1
0
95,234
3
W
Bacchus
7,384
492
7
0
0
262,579
0
L
Yemoja
6,200
413
9
1
0
234,626
0
W
Morgan Le Fay
10,137
676
145
10
0
285,435
1
L
Loki
6,717
448
54
4
0
290,671
0
W
Da Ji
9,061
604
98
7
0
319,019
5
L
Artemis
4,583
306
5
0
0
43,102
0
W
Gilgamesh
9,368
625
107
7
0
265,976
2
W
Xbalanque
9,448
630
103
7
0
217,107
0
L
Xbalanque
4,296
286
0
0
0
8,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role