Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Eilezara
Izanami
Level 128
God Stats
3W - 0L
1,547 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Terra
Terra
Kattion
Terra
Level 127
God Stats
1W - 0L
1,455 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Napaniello
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Eset
Eset
xxSvaroGxx
Eset
Level 146
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 111
1,542 SR
1,500 Elo+

VS

Team Averages
Level 39
1,603 SR
1,513 Elo+
Achilles
Achilles
Fafnier
Achilles
Level 65
God Stats
3W - 3L
1,586 SR
Queue Stats
65W - 43L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nilowurm
Morgan Le Fay
Level 45
God Stats
13W - 8L
1,683 SR
Queue Stats
44W - 29L
1,590 Elo+
Party 2
Scylla
Scylla
TannenBaum420
Scylla
Level 7
God Stats
2W - 2L
1,716 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
moxgold
Danzaburou
Level 29
God Stats
14W - 10L
1,688 SR
Queue Stats
30W - 27L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
晨曦下的意淫
Cthulhu
Level 48
God Stats
31W - 45L
1,342 SR
Queue Stats
541W - 585L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 3 / 8
9,205
460
4,591
12,572
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Eilezara
Izanami
15
8 / 3 / 3
10,224
511
15,283
15,711
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Kattion
Terra
14
2 / 4 / 9
9,406
470
9,063
16,558
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Napaniello
Arachne
17
9 / 2 / 6
10,984
549
7,896
15,554
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 4 / 13
11,695
585
18,470
13,512
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fafnier
Achilles
17
6 / 5 / 5
10,347
517
10,279
20,554
15,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Nilowurm
Morgan Le Fay
15
5 / 6 / 6
10,258
513
19,540
13,387
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 11 / 2
7,549
377
3,395
11,344
3,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
moxgold
Danzaburou
14
3 / 5 / 2
9,063
453
11,182
13,930
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 5
8,098
405
10,053
15,642
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
31
Kills
16
16
Deaths
31
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
8
1.67
W
Izanami
Eilezara
Izanami
8
3
3
3.17
L
Achilles
Fafnier
Achilles
6
5
5
1.7
W
Terra
Kattion
Terra
2
4
9
1.63
W
Arachne
Napaniello
Arachne
9
2
6
6
L
Morgan Le Fay
Nilowurm
Morgan Le Fay
5
6
6
1.33
L
1
11
2
0.18
L
Danzaburou
moxgold
Danzaburou
3
5
2
0.8
W
11
4
13
4.38
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,303
Damage
54,449
73,907
Taken
74,857
33,108
Mitigated
38,116
24,098
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,591
683
0
2,113
12,572
5,104
494
6,044
6,468
0
40,696
W
Izanami
Eilezara
Izanami
15,283
11,023
0
4,424
15,711
5,549
544
5,872
9,393
0
66,053
L
Achilles
Fafnier
Achilles
10,279
2,373
0
5,455
20,554
15,539
0
5,253
15,085
0
71,645
W
Terra
Kattion
Terra
9,063
954
3,242
4,314
16,558
11,285
0
8,238
7,992
30,356
0
W
Arachne
Napaniello
Arachne
7,896
5,033
0
3,888
15,554
6,263
144
5,355
10,199
0
67,472
L
Morgan Le Fay
Nilowurm
Morgan Le Fay
19,540
1,381
0
1,380
13,387
4,886
1,118
4,498
8,724
64,952
0
L
3,395
173
0
818
11,344
3,710
72
6,432
4,565
25,875
0
L
Danzaburou
moxgold
Danzaburou
11,182
3,987
0
4,649
13,930
4,364
398
4,125
9,711
0
55,635
W
18,470
1,839
1,413
4,704
13,512
4,907
182
6,525
6,867
71,949
0
L
10,053
204
173
4,450
15,642
9,617
172
6,326
9,239
35,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,514
Gold Earned
45,315
425
Minions Killed
452
0
Camps Cleared
0
2,005,241
Distance Traveled
1,759,183
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,205
460
74
4
0
415,660
2
W
Izanami
10,224
511
120
6
0
340,716
4
L
Achilles
10,347
517
130
7
0
399,745
0
W
Terra
9,406
470
39
2
0
415,053
4
W
Arachne
10,984
549
94
5
0
449,175
0
L
Morgan Le Fay
10,258
513
124
6
0
336,996
3
L
Scylla
7,549
377
45
2
0
302,881
1
L
Danzaburou
9,063
453
105
5
0
341,640
5
W
Eset
11,695
585
98
5
0
384,637
3
L
Cthulhu
8,098
405
48
2
0
377,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role