Player Matchup

Gilgamesh
Gilgamesh
Drizztruno
Gilgamesh
Level 15
God Stats
2W - 3L
1,351 SR
Queue Stats
3W - 3L
1,408 Elo+
Solo
Ra
Ra
MTMB41
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sikici3310
Cthulhu
Level 15
God Stats
5W - 9L
1,406 SR
Queue Stats
35W - 58L
1,320 Elo+
Solo
Pele
Pele
Stampede27
Pele
Level 28
God Stats
3W - 0L
1,577 SR
Queue Stats
37W - 35L
1,522 Elo+
Solo
Hera
Hera
ViktorDel
Hera
Level 19
God Stats
1W - 0L
1,804 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,450 Elo+

VS

Team Averages
Level 16
1,514 SR
1,410 Elo+
Pele
Pele
Fhareo
Pele
Level 8
God Stats
3W - 3L
1,563 SR
Queue Stats
61W - 113L
1,267 Elo+
Solo
Janus
Janus
KeyFrameOnTwos
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,686 Elo+
Solo
Izanami
Izanami
Kureishi
Izanami
Level 18
God Stats
0W - 5L
1,366 SR
Queue Stats
11W - 16L
1,431 Elo+
Solo
Ymir
Ymir
hectorpajas
Ymir
Level 27
God Stats
9W - 5L
1,714 SR
Queue Stats
53W - 51L
1,358 Elo+
Solo
Artemis
Artemis
raul_pc_992
Artemis
Level 21
God Stats
9W - 14L
1,427 SR
Queue Stats
62W - 100L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drizztruno
Gilgamesh
11
5 / 0 / 1
6,560
596
5,328
5,436
2,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
8
1 / 2 / 3
5,246
477
1,719
4,615
1,700
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Sikici3310
Cthulhu
8
0 / 2 / 3
5,038
458
1,649
6,840
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
5 / 0 / 1
6,742
613
3,823
6,280
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
8
0 / 5 / 1
5,068
461
2,443
4,653
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fhareo
Pele
8
1 / 3 / 0
5,234
476
1,896
5,213
1,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 0
6,634
603
4,115
4,440
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kureishi
Izanami
8
1 / 1 / 3
5,178
471
3,729
4,896
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 4 / 1
4,858
442
2,525
7,094
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
raul_pc_992
Artemis
7
0 / 3 / 1
4,487
408
2,458
3,802
918
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
8
9
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Drizztruno
Gilgamesh
5
0
1
5.5
L
Pele
Fhareo
Pele
1
3
0
0.33
L
5
1
0
5
L
Izanami
Kureishi
Izanami
1
1
3
2.5
W
Ra
1
2
3
1.25
W
Cthulhu
Sikici3310
Cthulhu
0
2
3
0.75
W
5
0
1
5.5
W
Hera
0
5
1
0.1
L
1
4
1
0.38
L
Artemis
raul_pc_992
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
14,723
27,824
Taken
25,445
10,862
Mitigated
8,214
8,383
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Drizztruno
Gilgamesh
5,328
1,516
0
2,182
5,436
2,187
261
1,818
3,554
0
28,724
L
Pele
Fhareo
Pele
1,896
827
0
1,039
5,213
1,412
0
821
4,362
0
21,569
L
4,115
229
0
926
4,440
1,229
564
588
3,770
34,516
0
L
Izanami
Kureishi
Izanami
3,729
2,416
0
2,180
4,896
1,398
541
2,566
2,107
0
22,586
W
Ra
1,719
479
195
535
4,615
1,700
602
871
3,625
18,277
0
W
Cthulhu
Sikici3310
Cthulhu
1,649
180
0
1,465
6,840
3,887
108
1,305
5,491
17,272
0
W
3,823
1,323
0
3,304
6,280
1,873
0
357
5,891
0
33,792
W
Hera
2,443
885
68
634
4,653
1,215
490
1,894
2,623
17,155
0
L
2,525
1,257
0
463
7,094
3,257
189
1,264
5,707
11,338
0
L
Artemis
raul_pc_992
Artemis
2,458
955
0
468
3,802
918
180
84
3,688
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
26,391
248
Minions Killed
191
0
Camps Cleared
0
984,945
Distance Traveled
982,887
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,560
596
65
6
0
204,557
3
L
Pele
5,234
476
49
4
0
171,339
0
L
Janus
6,634
603
72
7
0
228,484
2
L
Izanami
5,178
471
28
3
0
194,764
1
W
Ra
5,246
477
45
4
0
174,777
0
W
Cthulhu
5,038
458
28
3
0
185,588
1
W
Pele
6,742
613
79
7
0
238,914
0
W
Hera
5,068
461
31
3
0
181,109
1
L
Ymir
4,858
442
19
2
0
177,234
4
L
Artemis
4,487
408
23
2
0
211,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role