Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MoneySyn
Thor
Level 5
God Stats
5W - 3L
1,873 SR
Queue Stats
95W - 63L
1,677 Elo+
Party 1
Tyr
Tyr
Namdu
Tyr
Level 88
God Stats
17W - 7L
1,545 SR
Queue Stats
383W - 351L
1,491 Elo+
Party 1
Izanami
Izanami
Stackfuls
Izanami
Level 27
God Stats
50W - 33L
1,539 SR
Queue Stats
108W - 102L
1,431 Elo+
Party 1
Chronos
Chronos
VenomLocksUp
Chronos
Level 46
God Stats
2W - 0L
1,722 SR
Queue Stats
47W - 21L
1,623 Elo+
Party 1
Team Averages
Level 58
1,636 SR
1,544 Elo+

VS

Team Averages
Level 37
1,373 SR
1,312 Elo+
Ares
Ares
DreadBowlZ
Ares
Level 14
God Stats
6W - 5L
1,450 SR
Queue Stats
16W - 28L
1,276 Elo+
Party 2
Neith
Neith
Fluxflut
Neith
Level 38
God Stats
0W - 2L
1,277 SR
Queue Stats
67W - 210L
1,131 Elo+
Solo
Bakasura
Bakasura
Knytecore
Bakasura
Level 41
God Stats
0W - 1L
1,302 SR
Queue Stats
118W - 133L
1,397 Elo+
Party 2
Chang'e
Chang'e
jedytheboss
Chang'e
Level 57
God Stats
3W - 2L
1,582 SR
Queue Stats
170W - 202L
1,389 Elo+
Party 2
King Arthur
King Arthur
redonred
King Arthur
Level 36
God Stats
0W - 2L
1,254 SR
Queue Stats
96W - 122L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 9
6,786
617
4,192
7,567
4,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
11
6 / 1 / 6
6,861
624
7,358
8,029
2,574
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Namdu
Tyr
12
3 / 1 / 2
6,885
626
3,279
8,458
4,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Stackfuls
Izanami
12
4 / 1 / 4
7,011
637
3,780
4,081
1,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
VenomLocksUp
Chronos
11
6 / 0 / 8
7,050
641
6,050
2,967
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,075
461
1,224
8,304
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Fluxflut
Neith
6
1 / 4 / 0
4,305
391
773
4,583
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
Knytecore
Bakasura
8
1 / 4 / 2
5,284
480
2,779
8,246
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
jedytheboss
Chang'e
7
0 / 6 / 2
4,409
401
2,741
7,125
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
redonred
King Arthur
8
0 / 2 / 0
4,893
445
3,832
6,036
2,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
3
4
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
9
6.5
L
1
5
0
0.2
L
Neith
Fluxflut
Neith
1
4
0
0.25
L
Bakasura
Knytecore
Bakasura
1
4
2
0.5
W
Thor
6
1
6
9
W
Tyr
Namdu
Tyr
3
1
2
4
W
Izanami
Stackfuls
Izanami
4
1
4
6
W
Chronos
VenomLocksUp
Chronos
6
0
8
10
L
Chang'e
jedytheboss
Chang'e
0
6
2
0.17
L
King Arthur
redonred
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
11,349
31,102
Taken
34,294
13,143
Mitigated
11,915
8,659
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,192
646
0
2,200
7,567
4,047
156
1,509
5,878
18,672
0
L
1,224
0
0
705
8,304
3,385
0
3,516
4,788
5,427
0
L
Neith
Fluxflut
Neith
773
271
0
873
4,583
1,206
0
1,743
2,840
0
9,658
L
Bakasura
Knytecore
Bakasura
2,779
2,325
0
2,533
8,246
2,317
0
856
7,390
0
15,228
W
Thor
7,358
1,660
0
2,019
8,029
2,574
0
562
7,305
0
38,215
W
Tyr
Namdu
Tyr
3,279
632
0
2,424
8,458
4,145
72
401
7,862
1,032
35,897
W
Izanami
Stackfuls
Izanami
3,780
2,015
0
250
4,081
1,465
2,287
636
3,401
0
45,977
W
Chronos
VenomLocksUp
Chronos
6,050
1,283
0
1,766
2,967
912
1,888
483
2,326
37,082
0
L
Chang'e
jedytheboss
Chang'e
2,741
147
345
1,604
7,125
2,328
0
4,127
2,998
14,148
0
L
King Arthur
redonred
King Arthur
3,832
824
0
0
6,036
2,679
0
232
5,804
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
23,966
366
Minions Killed
129
0
Camps Cleared
0
1,054,884
Distance Traveled
969,278
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,786
617
31
3
0
213,960
3
L
Ares
5,075
461
10
1
0
220,304
4
L
Neith
4,305
391
10
1
0
159,052
1
L
Bakasura
5,284
480
52
5
0
207,916
0
W
Thor
6,861
624
75
7
0
226,820
1
W
Tyr
6,885
626
83
8
0
208,555
1
W
Izanami
7,011
637
108
10
0
189,596
1
W
Chronos
7,050
641
69
6
0
215,953
2
L
Chang'e
4,409
401
24
2
0
169,558
2
L
King Arthur
4,893
445
33
3
0
212,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role