Player Matchup

Kali
Kali
Crafanczgrowl
Kali
Level 17
God Stats
7W - 1L
1,890 SR
Queue Stats
38W - 34L
1,496 Elo+
Solo
Ymir
Ymir
RudeBoyPlays
Ymir
Level 29
God Stats
3W - 3L
1,477 SR
Queue Stats
55W - 77L
1,395 Elo+
Party 1
Tiamat
Tiamat
UlamogRulz
Tiamat
Level 26
God Stats
44W - 48L
1,444 SR
Queue Stats
76W - 81L
1,364 Elo+
Solo
Izanami
Izanami
chinocul
Izanami
Level 13
God Stats
5W - 4L
1,260 SR
Queue Stats
21W - 24L
1,275 Elo+
Solo
Nox
Nox
thorh4
Nox
Level 31
God Stats
25W - 27L
1,341 SR
Queue Stats
698W - 719L
1,382 Elo+
Party 1
Team Averages
Level 23
1,482 SR
1,382 Elo+

VS

Team Averages
Level 12
1,620 SR
1,488 Elo+
Scylla
Scylla
JuanMiDios1994
Scylla
Level 28
God Stats
20W - 14L
1,749 SR
Queue Stats
269W - 303L
1,388 Elo+
Solo
Athena
Athena
JumboNuggets
Athena
Level 27
God Stats
7W - 2L
1,851 SR
Queue Stats
70W - 52L
1,553 Elo+
Solo
Nemesis
Nemesis
Xxstraiker270xX
Nemesis
Level 2
God Stats
8W - 9L
1,500 SR
Queue Stats
59W - 70L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kabra666
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
silverwolf7149
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
10,947
644
9,796
10,980
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 11
9,521
560
5,521
13,943
10,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
UlamogRulz
Tiamat
15
2 / 2 / 4
9,645
567
6,538
7,110
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
chinocul
Izanami
16
8 / 5 / 5
10,521
619
11,837
11,915
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
thorh4
Nox
15
10 / 2 / 6
9,846
579
8,459
6,891
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,942
526
12,400
10,045
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
10
3 / 7 / 5
7,169
422
4,749
16,958
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 9 / 0
6,580
387
2,064
10,382
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
kabra666
Guan Yu
10
1 / 11 / 2
6,618
389
2,305
11,857
7,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
silverwolf7149
Xbalanque
11
2 / 5 / 4
6,974
410
6,416
8,592
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
32
Kills
12
13
Deaths
34
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
5
2
3
3.25
L
Athena
3
7
5
0.79
W
4
4
11
2.38
W
Tiamat
UlamogRulz
Tiamat
2
2
4
2
L
1
9
0
0.11
W
Izanami
chinocul
Izanami
8
5
5
2.1
L
Guan Yu
kabra666
Guan Yu
1
11
2
0.18
L
Xbalanque
silverwolf7149
Xbalanque
2
5
4
0.8
W
Nox
thorh4
Nox
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
27,934
50,839
Taken
57,834
26,465
Mitigated
29,901
12,884
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,796
5,663
0
4,429
10,980
5,539
1,546
3,459
7,383
0
73,949
L
12,400
1,564
0
2,802
10,045
2,820
24
1,519
8,492
48,895
0
L
Athena
4,749
1,635
0
904
16,958
13,165
0
7,219
9,505
16,465
0
W
5,521
2,307
0
500
13,943
10,300
843
5,005
8,662
19,648
0
W
Tiamat
UlamogRulz
Tiamat
6,538
703
0
2,657
7,110
3,937
3,990
1,815
5,190
52,522
0
L
2,064
1,318
0
1,022
10,382
3,624
0
4,715
5,575
0
14,413
W
Izanami
chinocul
Izanami
11,837
9,038
0
3,659
11,915
4,094
2,297
2,980
8,843
0
90,927
L
Guan Yu
kabra666
Guan Yu
2,305
589
100
1,185
11,857
7,094
0
4,165
7,534
0
15,797
L
Xbalanque
silverwolf7149
Xbalanque
6,416
3,470
0
1,838
8,592
3,198
13
2,374
6,210
0
35,781
W
Nox
thorh4
Nox
8,459
1,456
0
1,639
6,891
2,595
1,784
3,088
3,612
42,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
36,283
475
Minions Killed
232
0
Camps Cleared
0
1,570,953
Distance Traveled
1,460,432
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,947
644
116
7
0
384,369
3
L
Scylla
8,942
526
87
5
0
305,570
0
L
Athena
7,169
422
17
1
0
258,800
3
W
Ymir
9,521
560
25
1
0
325,478
5
W
Tiamat
9,645
567
109
6
0
268,210
0
L
Nemesis
6,580
387
42
2
0
335,456
6
W
Izanami
10,521
619
141
8
0
310,711
1
L
Guan Yu
6,618
389
36
2
0
248,942
2
L
Xbalanque
6,974
410
50
3
0
311,664
0
W
Nox
9,846
579
84
5
0
282,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role