Player Matchup

Bellona
Bellona
AlphaGang666
Bellona
Level 17
God Stats
25W - 25L
1,324 SR
Queue Stats
76W - 92L
1,260 Elo+
Party 2
Fenrir
Fenrir
Jxhly-
Fenrir
Level 28
God Stats
6W - 2L
1,494 SR
Queue Stats
226W - 251L
1,369 Elo+
Party 1
Neith
Neith
RunUp_Topher
Neith
Level 21
God Stats
16W - 15L
1,404 SR
Queue Stats
101W - 131L
1,326 Elo+
Party 1
Ymir
Ymir
XsWrld999
Ymir
Level 5
God Stats
1W - 2L
1,784 SR
Queue Stats
52W - 63L
1,357 Elo+
Party 2
Discordia
Discordia
landen--8
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,662 Elo+
Party 1
Team Averages
Level 15
1,501 SR
1,395 Elo+

VS

Team Averages
Level 12
1,474 SR
1,254 Elo+
Ymir
Ymir
DomesticAgate52
Ymir
Level 5
God Stats
1W - 4L
1,526 SR
Queue Stats
2W - 5L
1,315 Elo+
Solo
Arachne
Arachne
FoxFlowerX
Arachne
Level 4
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 3L
1,075 Elo+
Solo
Cerberus
Cerberus
J3T3R5
Cerberus
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
21W - 41L
1,215 Elo+
Solo
Neith
Neith
galletita kawai
Neith
Level 4
God Stats
5W - 4L
1,316 SR
Queue Stats
109W - 137L
1,267 Elo+
Solo
Mulan
Mulan
martingamer256
Mulan
Level 30
God Stats
33W - 18L
1,710 SR
Queue Stats
290W - 311L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaGang666
Bellona
18
3 / 6 / 6
11,529
501
6,595
14,258
10,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Jxhly-
Fenrir
19
9 / 0 / 6
13,147
572
12,201
17,661
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 1 / 5
13,228
575
21,678
15,084
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
18
2 / 6 / 4
11,332
493
5,348
21,284
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
landen--8
Discordia
20
16 / 1 / 3
14,452
628
15,696
13,411
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
10,628
462
9,366
16,738
12,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FoxFlowerX
Arachne
9
0 / 10 / 1
7,365
320
1,045
11,522
3,598
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
J3T3R5
Cerberus
14
1 / 9 / 0
10,348
450
5,244
21,218
14,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 1
8,633
375
7,965
14,135
5,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 7 / 3
11,922
518
15,427
19,158
19,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
39
Kills
14
14
Deaths
41
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlphaGang666
Bellona
3
6
6
1
L
4
6
5
1.08
L
Arachne
FoxFlowerX
Arachne
0
10
1
0.05
L
Cerberus
J3T3R5
Cerberus
1
9
0
0.11
W
Fenrir
Jxhly-
Fenrir
9
0
6
12
W
9
1
5
11.5
W
Ymir
2
6
4
0.67
L
0
9
1
0.06
W
Discordia
landen--8
Discordia
16
1
3
17.5
L
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,518
Damage
39,047
81,698
Taken
82,771
46,971
Mitigated
55,083
20,858
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlphaGang666
Bellona
6,595
1,332
0
1,890
14,258
10,884
4,856
1,925
12,333
0
71,779
L
9,366
2,286
0
1,470
16,738
12,139
162
3,517
13,221
48,653
0
L
Arachne
FoxFlowerX
Arachne
1,045
684
0
1,501
11,522
3,598
0
3,720
7,802
0
13,119
L
Cerberus
J3T3R5
Cerberus
5,244
523
0
1,649
21,218
14,888
187
1,726
19,492
32,194
0
W
Fenrir
Jxhly-
Fenrir
12,201
5,593
0
7,349
17,661
9,903
0
2,925
14,736
0
91,171
W
21,678
14,034
0
4,951
15,084
5,698
3,263
4,061
11,023
0
85,592
W
Ymir
5,348
1,301
0
1,034
21,284
14,774
1,565
5,067
16,217
37,324
0
L
7,965
2,873
0
2,694
14,135
5,160
681
5,054
9,081
0
45,554
W
Discordia
landen--8
Discordia
15,696
1,419
316
5,318
13,411
5,712
2,546
632
12,779
104,452
0
L
15,427
2,177
0
2,434
19,158
19,298
332
7,027
12,131
0
67,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,688
Gold Earned
48,896
671
Minions Killed
374
0
Camps Cleared
0
2,023,104
Distance Traveled
1,683,516
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,529
501
132
6
0
368,681
0
L
Ymir
10,628
462
88
4
0
371,064
0
L
Arachne
7,365
320
30
1
0
240,447
6
L
Cerberus
10,348
450
71
3
0
359,275
0
W
Fenrir
13,147
572
153
7
0
510,920
0
W
Neith
13,228
575
153
7
0
313,393
0
W
Ymir
11,332
493
54
2
0
397,215
0
L
Neith
8,633
375
62
3
0
359,962
2
W
Discordia
14,452
628
179
8
0
432,895
0
L
Mulan
11,922
518
123
5
0
352,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role