Player Matchup

Ares
Ares
AlexisElFrau300
Ares
Level 65
God Stats
4W - 7L
1,502 SR
Queue Stats
86W - 93L
1,252 Elo+
Party 3
Olorun
Olorun
CA_Nicoide_
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Party 3
Nemesis
Nemesis
GUI_DRONI
Nemesis
Level 26
God Stats
26W - 19L
1,585 SR
Queue Stats
77W - 106L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
SantyUSA-_-
Sun Wukong
Level 80
God Stats
3W - 1L
1,726 SR
Queue Stats
54W - 64L
1,334 Elo+
Party 3
Hera
Hera
yoha_limonada05
Hera
Level 67
God Stats
1W - 3L
1,329 SR
Queue Stats
44W - 74L
1,286 Elo+
Party 2
Team Averages
Level 53
1,528 SR
1,244 Elo+

VS

Team Averages
Level 89
1,356 SR
1,290 Elo+
Nike
Nike
CaronteZombie
Nike
Level 112
God Stats
9W - 6L
1,596 SR
Queue Stats
91W - 126L
1,328 Elo+
Solo
Sobek
Sobek
DoubleOshogun
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,150 Elo+
Party 1
Achilles
Achilles
GhostLove290
Achilles
Level 104
God Stats
4W - 9L
1,074 SR
Queue Stats
58W - 55L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IcEBREAKER20166
Morgan Le Fay
Level 131
God Stats
5W - 12L
1,305 SR
Queue Stats
193W - 240L
1,357 Elo+
Solo
Artemis
Artemis
Lost_ErrorrTV
Artemis
Level 28
God Stats
46W - 51L
1,303 SR
Queue Stats
246W - 255L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,070
354
3,282
17,012
12,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
11
0 / 6 / 2
7,286
364
3,040
9,731
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
GUI_DRONI
Nemesis
15
2 / 6 / 5
8,910
446
9,455
15,746
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SantyUSA-_-
Sun Wukong
17
4 / 3 / 0
10,421
521
15,458
16,928
13,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 7 / 1
9,979
499
9,511
11,599
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,638
482
11,520
22,172
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 9
8,632
432
8,459
12,824
9,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
GhostLove290
Achilles
19
10 / 2 / 3
11,693
585
9,155
12,622
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
IcEBREAKER20166
Morgan Le Fay
17
6 / 5 / 8
11,002
550
13,331
12,209
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
6 / 2 / 3
9,223
461
10,286
6,414
2,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
13
Kills
26
26
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Olorun
0
6
2
0.17
W
2
2
8
3
W
2
2
9
3.25
L
Nemesis
GUI_DRONI
Nemesis
2
6
5
0.75
W
Achilles
GhostLove290
Achilles
10
2
3
5.75
W
Morgan Le Fay
IcEBREAKER20166
Morgan Le Fay
6
5
8
2
W
Artemis
6
2
3
3.75
L
Sun Wukong
SantyUSA-_-
Sun Wukong
4
3
0
1.33
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,746
Damage
52,751
71,016
Taken
66,241
39,720
Mitigated
40,334
14,722
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
183
465
3,774
17,012
12,590
201
4,521
12,406
21,865
0
L
Olorun
3,040
1,386
532
1,108
9,731
3,093
656
3,560
6,035
31,789
0
W
11,520
1,528
231
9,929
22,172
16,753
405
1,956
20,082
0
54,993
W
8,459
310
1,066
4,474
12,824
9,437
431
4,465
8,305
23,735
0
L
Nemesis
GUI_DRONI
Nemesis
9,455
3,004
0
1,768
15,746
6,555
0
5,313
10,024
62
64,500
W
Achilles
GhostLove290
Achilles
9,155
4,408
0
5,134
12,622
6,914
828
1,953
10,547
0
66,137
W
Morgan Le Fay
IcEBREAKER20166
Morgan Le Fay
13,331
1,646
0
5,001
12,209
4,931
2,195
4,589
7,180
69,187
0
W
Artemis
10,286
4,578
255
126
6,414
2,299
649
2,138
4,232
0
44,967
L
Sun Wukong
SantyUSA-_-
Sun Wukong
15,458
2,989
0
5,425
16,928
13,060
0
3,121
12,737
0
61,427
L
9,511
2,037
0
1,650
11,599
4,422
1,125
4,582
6,673
55,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
50,188
419
Minions Killed
438
0
Camps Cleared
0
1,837,576
Distance Traveled
1,812,244
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,070
354
33
2
0
343,244
8
L
Olorun
7,286
364
66
3
0
350,591
4
W
Nike
9,638
482
97
5
0
344,896
2
W
Sobek
8,632
432
28
1
0
405,078
5
L
Nemesis
8,910
446
92
5
0
424,864
0
W
Achilles
11,693
585
122
6
0
432,219
1
W
Morgan Le Fay
11,002
550
120
6
0
323,793
0
W
Artemis
9,223
461
71
4
0
306,258
2
L
Sun Wukong
10,421
521
120
6
0
397,568
0
L
Hera
9,979
499
108
5
0
321,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role