Player Matchup

Anubis
Anubis
KRI3GER
Anubis
Level 21
God Stats
3W - 1L
1,506 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
KidKidaoBoladao
Da Ji
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
308W - 297L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Yggolas
Aphrodite
Level 29
God Stats
2W - 3L
1,377 SR
Queue Stats
7W - 9L
1,305 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iLoogiczzx
Cu Chulainn
Level 29
God Stats
4W - 6L
1,310 SR
Queue Stats
41W - 31L
1,507 Elo+
Solo
Bakasura
Bakasura
maasuu
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,462 Elo+

VS

Team Averages
Level 9
1,481 SR
1,481 Elo+
Pele
Pele
ByllyTheKidZ
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 139L
1,392 Elo+
Solo
Heimdallr
Heimdallr
FlavioKiller0
Heimdallr
Level 19
God Stats
63W - 71L
1,406 SR
Queue Stats
92W - 101L
1,255 Elo+
Solo
Jormungandr
Jormungandr
PamonhaDeIguana
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
Pequerito
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,630 Elo+
Party 2
Nemesis
Nemesis
woolly_stage7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KRI3GER
Anubis
18
10 / 6 / 5
12,781
581
15,056
18,393
7,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 3 / 9
13,278
604
12,089
21,580
9,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Yggolas
Aphrodite
17
5 / 2 / 20
12,368
562
10,083
15,870
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
iLoogiczzx
Cu Chulainn
19
10 / 3 / 11
13,323
606
17,629
30,575
34,559
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
maasuu
Bakasura
14
4 / 9 / 11
10,439
475
5,238
16,766
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 6
11,742
534
16,671
16,927
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
FlavioKiller0
Heimdallr
15
2 / 9 / 6
9,295
423
9,465
16,062
5,780
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
PamonhaDeIguana
Jormungandr
15
6 / 9 / 10
10,526
478
21,457
19,127
15,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Pequerito
Gilgamesh
15
5 / 10 / 8
10,874
494
18,656
22,540
13,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
3
0 / 1 / 0
5,858
266
0
699
83
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
34
Kills
22
23
Deaths
34
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
5
6
2.4
L
Heimdallr
FlavioKiller0
Heimdallr
2
9
6
0.56
W
Anubis
KRI3GER
Anubis
10
6
5
2.08
W
5
3
9
3.17
L
Jormungandr
PamonhaDeIguana
Jormungandr
6
9
10
1.22
L
Gilgamesh
Pequerito
Gilgamesh
5
10
8
0.9
W
Aphrodite
Yggolas
Aphrodite
5
2
20
7.5
W
Cu Chulainn
iLoogiczzx
Cu Chulainn
10
3
11
5.17
W
Bakasura
maasuu
Bakasura
4
9
11
1.06
L
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,095
Damage
66,249
103,184
Taken
75,355
70,881
Mitigated
41,801
50,552
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,671
2,818
0
4,762
16,927
7,257
564
5,773
11,154
0
89,230
L
Heimdallr
FlavioKiller0
Heimdallr
9,465
5,643
35
903
16,062
5,780
1,343
5,705
10,147
0
45,114
W
Anubis
KRI3GER
Anubis
15,056
601
2,744
8,136
18,393
7,994
1,456
2,705
15,688
58,757
0
W
12,089
2,055
0
6,856
21,580
9,803
1,116
2,484
19,096
0
125,306
L
Jormungandr
PamonhaDeIguana
Jormungandr
21,457
7,886
0
1,954
19,127
15,665
321
8,616
10,359
63,570
0
L
Gilgamesh
Pequerito
Gilgamesh
18,656
5,367
0
3,381
22,540
13,016
631
7,201
14,710
0
45,061
W
Aphrodite
Yggolas
Aphrodite
10,083
2,262
8,579
9,838
15,870
12,300
1,319
9,019
6,851
36,495
0
W
Cu Chulainn
iLoogiczzx
Cu Chulainn
17,629
5,011
880
12,141
30,575
34,559
1,925
4,735
25,840
4,041
75,879
W
Bakasura
maasuu
Bakasura
5,238
3,438
0
1,378
16,766
6,225
782
2,514
14,252
0
20,541
L
Nemesis
0
0
0
0
699
83
0
106
593
0
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,189
Gold Earned
48,295
478
Minions Killed
366
0
Camps Cleared
0
2,157,136
Distance Traveled
1,432,715
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,742
534
146
7
0
374,456
0
L
Heimdallr
9,295
423
76
3
0
288,844
0
W
Anubis
12,781
581
83
4
0
377,030
2
W
Da Ji
13,278
604
169
8
0
429,698
7
L
Jormungandr
10,526
478
85
4
0
338,272
1
L
Gilgamesh
10,874
494
56
3
0
390,292
0
W
Aphrodite
12,368
562
62
3
0
394,944
4
W
Cu Chulainn
13,323
606
119
5
0
540,881
1
W
Bakasura
10,439
475
45
2
0
414,583
3
L
Nemesis
5,858
266
3
0
0
40,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role