Player Matchup

Medusa
Medusa
Acefite
Medusa
Level 25
God Stats
3W - 3L
1,579 SR
Queue Stats
32W - 46L
1,259 Elo+
Party 2
Fenrir
Fenrir
Kibøss
Fenrir
Level 8
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2
Jormungandr
Jormungandr
MRL Naye06
Jormungandr
Level 27
God Stats
0W - 1L
1,416 SR
Queue Stats
2W - 8L
1,148 Elo+
Party 2
Sun Wukong
Sun Wukong
MRL Red1748
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 2
Tiamat
Tiamat
Matt 9E
Tiamat
Level 6
God Stats
3W - 5L
1,347 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 2
Team Averages
Level 16
1,462 SR
1,232 Elo+

VS

Team Averages
Level 28
1,579 SR
1,467 Elo+
Gilgamesh
Gilgamesh
MiguelXD_01
Gilgamesh
Level 18
God Stats
16W - 9L
1,495 SR
Queue Stats
117W - 109L
1,369 Elo+
Solo
Persephone
Persephone
Mus0lin1
Persephone
Level 63
God Stats
17W - 10L
1,633 SR
Queue Stats
296W - 274L
1,374 Elo+
Party 1
Cerberus
Cerberus
RhysNe
Cerberus
Level 27
God Stats
13W - 7L
1,625 SR
Queue Stats
64W - 67L
1,407 Elo+
Solo
Xbalanque
Xbalanque
The Foozer
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,668 Elo+
Party 1
Arachne
Arachne
VyTa_AxelProLive
Arachne
Level 25
God Stats
14W - 7L
1,640 SR
Queue Stats
20W - 9L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acefite
Medusa
16
7 / 4 / 3
10,135
441
10,245
11,983
2,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Fenrir
Kibøss
Fenrir
12
0 / 13 / 0
7,193
313
3,078
16,891
5,211
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MRL Naye06
Jormungandr
13
1 / 10 / 2
8,130
353
6,228
29,393
15,352
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
MRL Red1748
Sun Wukong
13
0 / 15 / 0
8,392
365
7,991
21,534
7,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Matt 9E
Tiamat
14
0 / 13 / 0
8,370
364
9,607
18,328
7,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MiguelXD_01
Gilgamesh
20
18 / 0 / 5
15,636
680
23,713
21,466
13,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Mus0lin1
Persephone
20
16 / 0 / 7
14,837
645
27,403
12,103
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
RhysNe
Cerberus
19
5 / 0 / 5
12,709
553
10,315
13,779
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
The Foozer
Xbalanque
11
0 / 10 / 5
9,007
392
1,663
12,980
4,406
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
16 / 0 / 5
13,279
577
18,848
13,112
7,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
8
Kills
55
55
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acefite
Medusa
7
4
3
2.13
L
Fenrir
Kibøss
Fenrir
0
13
0
0
L
Jormungandr
MRL Naye06
Jormungandr
1
10
2
0.2
L
Sun Wukong
MRL Red1748
Sun Wukong
0
15
0
0
L
Tiamat
Matt 9E
Tiamat
0
13
0
0
W
Gilgamesh
MiguelXD_01
Gilgamesh
18
0
5
20.5
W
Persephone
Mus0lin1
Persephone
16
0
7
19.5
W
Cerberus
RhysNe
Cerberus
5
0
5
7.5
W
Xbalanque
The Foozer
Xbalanque
0
10
5
0.25
W
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,149
Damage
81,942
98,129
Taken
73,440
39,140
Mitigated
43,406
5,104
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acefite
Medusa
10,245
3,467
0
0
11,983
2,995
169
8,383
3,554
0
57,486
L
Fenrir
Kibøss
Fenrir
3,078
1,003
0
236
16,891
5,211
334
6,663
9,871
0
15,644
L
Jormungandr
MRL Naye06
Jormungandr
6,228
1,590
369
749
29,393
15,352
294
14,117
15,020
35,939
0
L
Sun Wukong
MRL Red1748
Sun Wukong
7,991
2,582
378
1,265
21,534
7,989
1,039
2,366
19,140
0
39,370
L
Tiamat
Matt 9E
Tiamat
9,607
784
0
2,107
18,328
7,593
1,167
5,170
12,826
46,330
0
W
Gilgamesh
MiguelXD_01
Gilgamesh
23,713
8,801
0
6,330
21,466
13,847
5,048
5,525
15,673
0
136,302
W
Persephone
Mus0lin1
Persephone
27,403
1,318
0
4,416
12,103
5,030
3,848
3,622
8,255
119,546
0
W
Cerberus
RhysNe
Cerberus
10,315
410
0
3,898
13,779
13,119
1,358
1,405
12,374
74,459
0
W
Xbalanque
The Foozer
Xbalanque
1,663
1,476
0
1,192
12,980
4,406
39
514
12,466
0
31,596
W
18,848
12,977
0
4,904
13,112
7,004
2,103
4,239
8,837
0
77,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
65,468
313
Minions Killed
731
0
Camps Cleared
0
1,850,895
Distance Traveled
2,191,121
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,135
441
96
4
0
411,523
0
L
Fenrir
7,193
313
35
2
0
323,035
0
L
Jormungandr
8,130
353
44
2
0
363,669
2
L
Sun Wukong
8,392
365
58
3
0
392,170
1
L
Tiamat
8,370
364
80
3
0
360,498
0
W
Gilgamesh
15,636
680
211
9
0
498,834
2
W
Persephone
14,837
645
180
8
0
441,100
1
W
Cerberus
12,709
553
184
8
0
464,419
2
W
Xbalanque
9,007
392
48
2
0
322,314
1
W
Arachne
13,279
577
108
5
0
464,454
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role