Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bagna
Cernunnos
Level 60
God Stats
1W - 1L
1,582 SR
Queue Stats
132W - 180L
1,422 Elo+
Party 2
Arachne
Arachne
JeanGrylls
Arachne
Level 26
God Stats
20W - 11L
1,593 SR
Queue Stats
112W - 142L
1,386 Elo+
Party 2
Sylvanus
Sylvanus
sturmfighter
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,382 Elo+
Party 1
Bacchus
Bacchus
sturmfighter445
Bacchus
Level 99
God Stats
1W - 2L
1,486 SR
Queue Stats
124W - 129L
1,345 Elo+
Party 1
Team Averages
Level 47
1,532 SR
1,407 Elo+

VS

Team Averages
Level 42
1,534 SR
1,359 Elo+
Hachiman
Hachiman
HanSoloBolo
Hachiman
Level 41
God Stats
1W - 0L
1,307 SR
Queue Stats
27W - 25L
1,151 Elo+
Party 4
Ullr
Ullr
OptimuSlimeYT
Ullr
Level 79
God Stats
1W - 0L
1,744 SR
Queue Stats
32W - 22L
1,569 Elo+
Party 3
Anubis
Anubis
SuperTezcat125
Anubis
Level 29
God Stats
9W - 4L
1,620 SR
Queue Stats
27W - 22L
1,544 Elo+
Party 3
Ares
Ares
UnBreakableNoob
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,151 Elo+
Party 4
Scylla
Scylla
josejdla
Scylla
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 5 / 0
7,636
477
3,933
11,704
3,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Bagna
Cernunnos
12
2 / 6 / 1
7,628
477
3,766
11,577
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
JeanGrylls
Arachne
14
1 / 2 / 3
7,890
493
7,323
9,225
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
sturmfighter
Sylvanus
11
4 / 4 / 0
6,793
425
10,563
12,565
6,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 4 / 4
7,212
451
6,318
13,646
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HanSoloBolo
Hachiman
14
2 / 2 / 6
8,173
511
9,393
10,695
4,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 0 / 3
9,680
605
7,424
9,012
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 3 / 2
11,359
710
10,047
11,996
5,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 5
8,551
534
8,116
11,999
8,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
josejdla
Scylla
15
2 / 2 / 0
8,908
557
4,239
5,565
1,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
21
21
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
0
0.4
L
Cernunnos
Bagna
Cernunnos
2
6
1
0.42
W
Hachiman
HanSoloBolo
Hachiman
2
2
6
2.5
L
Arachne
JeanGrylls
Arachne
1
2
3
1.25
W
8
0
3
9.5
W
7
3
2
2.67
W
2
2
5
2.25
W
Scylla
josejdla
Scylla
2
2
0
1
L
Sylvanus
sturmfighter
Sylvanus
4
4
0
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
39,219
58,717
Taken
49,267
29,529
Mitigated
24,337
19,243
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,933
460
0
1,928
11,704
3,460
0
7,031
4,673
28,499
0
L
Cernunnos
Bagna
Cernunnos
3,766
1,147
0
3,210
11,577
3,043
0
4,768
6,809
0
44,293
W
Hachiman
HanSoloBolo
Hachiman
9,393
7,699
0
5,734
10,695
4,724
477
7,832
2,863
0
46,324
L
Arachne
JeanGrylls
Arachne
7,323
4,583
0
3,355
9,225
3,325
0
2,487
6,738
0
52,769
W
7,424
3,312
0
5,725
9,012
3,283
2,169
1,232
7,780
0
58,015
W
10,047
701
0
5,337
11,996
5,982
4,167
0
11,996
87,352
0
W
8,116
785
0
2,364
11,999
8,547
0
8,413
3,586
22,448
0
W
Scylla
josejdla
Scylla
4,239
352
0
1,209
5,565
1,801
1,234
3,337
2,228
46,047
0
L
Sylvanus
sturmfighter
Sylvanus
10,563
2,869
4,112
5,073
12,565
6,830
607
3,668
8,897
37,567
0
L
6,318
928
0
1,565
13,646
12,871
357
4,448
9,198
21,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
46,671
315
Minions Killed
511
0
Camps Cleared
0
1,332,511
Distance Traveled
1,439,688
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,636
477
57
4
0
203,336
0
L
Cernunnos
7,628
477
84
5
0
262,388
0
W
Hachiman
8,173
511
106
7
0
275,516
2
L
Arachne
7,890
493
88
6
0
321,688
2
W
Ullr
9,680
605
110
7
0
310,538
1
W
Anubis
11,359
710
182
11
0
247,750
1
W
Ares
8,551
534
22
1
0
318,173
7
W
Scylla
8,908
557
91
6
0
287,711
2
L
Sylvanus
6,793
425
55
3
0
244,562
0
L
Bacchus
7,212
451
31
2
0
300,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role