Player Matchup

Thor
Thor
 
Thor
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kunoh
Gilgamesh
Level 8
God Stats
4W - 4L
1,617 SR
Queue Stats
7W - 10L
1,609 Elo+
Party 1
Zeus
Zeus
LUC1OU5
Zeus
Level 36
God Stats
6W - 8L
1,556 SR
Queue Stats
10W - 13L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RileyKozz
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,723 SR
Queue Stats
8W - 13L
1,533 Elo+
Party 1
Izanami
Izanami
SonicToEcho
Izanami
Level 17
God Stats
5W - 6L
1,615 SR
Queue Stats
8W - 8L
1,568 Elo+
Party 1
Team Averages
Level 17
1,602 SR
1,555 Elo+

VS

Team Averages
Level 25
1,545 SR
1,587 Elo+
Morgan Le Fay
Morgan Le Fay
Aloha1996
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,836 SR
Queue Stats
35W - 18L
1,741 Elo+
Solo
Ratatoskr
Ratatoskr
Heaven270
Ratatoskr
Level 26
God Stats
49W - 34L
1,675 SR
Queue Stats
390W - 374L
1,639 Elo+
Solo
Xbalanque
Xbalanque
Psycholytic
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,423 Elo+
Solo
Chaac
Chaac
sheitanibra
Chaac
Level 27
God Stats
1W - 3L
1,157 SR
Queue Stats
56W - 55L
1,477 Elo+
Solo
Horus
Horus
thundercheek69
Horus
Level 29
God Stats
9W - 13L
1,559 SR
Queue Stats
177W - 149L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 11 / 3
7,583
421
6,158
17,618
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Kunoh
Gilgamesh
13
3 / 8 / 5
9,311
517
6,677
19,865
15,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
LUC1OU5
Zeus
13
1 / 9 / 1
7,927
440
10,401
14,069
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RileyKozz
Morgan Le Fay
11
0 / 8 / 4
7,073
393
4,698
13,285
3,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
SonicToEcho
Izanami
13
2 / 5 / 1
8,488
472
6,998
11,949
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aloha1996
Morgan Le Fay
19
13 / 0 / 11
12,141
675
17,859
12,400
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Heaven270
Ratatoskr
18
12 / 2 / 14
11,548
642
16,409
14,036
5,741
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Psycholytic
Xbalanque
15
4 / 3 / 20
9,757
542
10,887
9,900
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 8
10,619
590
11,777
11,718
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 15
10,394
577
4,951
14,146
14,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
8
Kills
41
41
Deaths
9
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
11
3
0.32
W
Morgan Le Fay
Aloha1996
Morgan Le Fay
13
0
11
18.5
W
Ratatoskr
Heaven270
Ratatoskr
12
2
14
9.5
L
Gilgamesh
Kunoh
Gilgamesh
3
8
5
0.69
L
Zeus
LUC1OU5
Zeus
1
9
1
0.17
W
Xbalanque
Psycholytic
Xbalanque
4
3
20
4.67
L
Morgan Le Fay
RileyKozz
Morgan Le Fay
0
8
4
0.25
L
Izanami
SonicToEcho
Izanami
2
5
1
0.5
W
7
0
8
11
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
61,883
76,786
Taken
62,200
33,312
Mitigated
42,671
9,818
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,158
1,750
576
2,832
17,618
5,870
0
6,451
11,047
0
33,533
W
Morgan Le Fay
Aloha1996
Morgan Le Fay
17,859
2,225
526
6,111
12,400
5,340
1,918
2,176
10,224
94,370
0
W
Ratatoskr
Heaven270
Ratatoskr
16,409
3,316
0
250
14,036
5,741
2,178
2,469
11,567
0
87,206
L
Gilgamesh
Kunoh
Gilgamesh
6,677
1,768
87
785
19,865
15,051
0
4,488
15,287
0
25,511
L
Zeus
LUC1OU5
Zeus
10,401
1,375
0
2,098
14,069
4,569
0
5,127
8,852
42,893
0
W
Xbalanque
Psycholytic
Xbalanque
10,887
6,877
0
1,736
9,900
3,833
718
4,300
5,600
0
44,936
L
Morgan Le Fay
RileyKozz
Morgan Le Fay
4,698
1,054
699
1,751
13,285
3,962
0
1,708
11,478
33,223
0
L
Izanami
SonicToEcho
Izanami
6,998
5,345
0
990
11,949
3,860
1,054
297
11,202
0
47,888
W
11,777
1,256
0
5,738
11,718
13,675
493
3,163
8,555
0
55,634
W
4,951
2,486
2,570
3,880
14,146
14,082
165
3,161
10,985
0
19,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
54,459
315
Minions Killed
490
0
Camps Cleared
0
1,616,469
Distance Traveled
1,860,979
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,583
421
71
4
0
309,849
0
W
Morgan Le Fay
12,141
675
144
8
0
355,730
9
W
Ratatoskr
11,548
642
137
8
0
428,462
2
L
Gilgamesh
9,311
517
18
1
0
338,385
0
L
Zeus
7,927
440
78
4
0
319,069
1
W
Xbalanque
9,757
542
77
4
0
329,325
6
L
Morgan Le Fay
7,073
393
51
3
0
322,914
1
L
Izanami
8,488
472
97
5
0
326,252
6
W
Chaac
10,619
590
111
6
0
395,105
2
W
Horus
10,394
577
21
1
0
352,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role