Player Matchup

Nu Wa
Nu Wa
Larcade96
Nu Wa
Level 88
God Stats
20W - 20L
1,785 SR
Queue Stats
312W - 331L
1,436 Elo+
Solo
Neith
Neith
MeTooo
Neith
Level 66
God Stats
18W - 31L
1,527 SR
Queue Stats
45W - 59L
1,302 Elo+
Solo
Tiamat
Tiamat
TreeNo
Tiamat
Level 107
God Stats
34W - 25L
1,605 SR
Queue Stats
105W - 101L
1,589 Elo+
Party 1
Chernobog
Chernobog
Xx Ambient xX
Chernobog
Level 63
God Stats
1W - 1L
1,279 SR
Queue Stats
86W - 82L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
υγυhαsηοωα
Morgan Le Fay
Level 106
God Stats
4W - 8L
1,491 SR
Queue Stats
390W - 414L
1,582 Elo+
Party 1
Team Averages
Level 86
1,537 SR
1,479 Elo+

VS

Team Averages
Level 79
1,464 SR
1,440 Elo+
Hel
Hel
Deathwithafro
Hel
Level 66
God Stats
8W - 11L
1,401 SR
Queue Stats
158W - 140L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
Deus1028
Gilgamesh
Level 107
God Stats
10W - 10L
1,534 SR
Queue Stats
224W - 248L
1,345 Elo+
Solo
Xbalanque
Xbalanque
SUCCESSISPAIN
Xbalanque
Level 37
God Stats
1W - 1L
1,718 SR
Queue Stats
43W - 10L
1,573 Elo+
Solo
Tiamat
Tiamat
xMinion5150
Tiamat
Level 148
God Stats
0W - 1L
1,166 SR
Queue Stats
9W - 15L
1,388 Elo+
Solo
Ymir
Ymir
xRNGNx CLUTCH
Ymir
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Larcade96
Nu Wa
20
5 / 6 / 12
15,694
923
22,873
19,779
7,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
MeTooo
Neith
17
1 / 1 / 0
12,656
744
314
1,306
411
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
TreeNo
Tiamat
20
12 / 1 / 14
18,430
1,084
48,806
17,082
14,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chernobog
Xx Ambient xX
Chernobog
20
1 / 5 / 13
15,351
903
10,607
29,504
21,459
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
20
8 / 0 / 15
17,103
1,006
55,067
20,852
14,326
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 7
14,286
840
6,405
24,417
10,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Deus1028
Gilgamesh
20
2 / 7 / 8
16,107
947
20,204
46,126
31,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
SUCCESSISPAIN
Xbalanque
20
2 / 4 / 7
14,975
881
26,356
28,183
8,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
2 / 2 / 9
15,128
890
17,388
20,859
11,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 7
15,388
905
14,199
24,509
8,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
27
Kills
13
13
Deaths
27
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
Gilgamesh
Deus1028
Gilgamesh
2
7
8
0.86
W
Nu Wa
Larcade96
Nu Wa
5
6
12
1.83
W
Neith
MeTooo
Neith
1
1
0
1
L
Xbalanque
SUCCESSISPAIN
Xbalanque
2
4
7
1.38
W
Tiamat
TreeNo
Tiamat
12
1
14
19
W
Chernobog
Xx Ambient xX
Chernobog
1
5
13
1.5
L
Tiamat
2
2
9
3.25
L
5
5
7
1.7
W
Morgan Le Fay
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,667
Damage
84,552
88,523
Taken
144,094
57,858
Mitigated
70,178
19,180
Healing
40,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,405
633
14,285
8,419
24,417
10,682
0
23,130
1,287
23,797
0
L
Gilgamesh
Deus1028
Gilgamesh
20,204
3,285
2,575
6,571
46,126
31,568
0
38,895
7,177
1,595
59,048
W
Nu Wa
Larcade96
Nu Wa
22,873
6,442
1,254
3,810
19,779
7,617
0
8,870
10,909
56,730
0
W
Neith
MeTooo
Neith
314
118
198
135
1,306
411
0
365
941
0
2,246
L
Xbalanque
SUCCESSISPAIN
Xbalanque
26,356
8,369
0
4,513
28,183
8,397
0
24,855
3,305
0
114,307
W
Tiamat
TreeNo
Tiamat
48,806
1,874
496
7,593
17,082
14,045
0
6,872
10,210
80,293
0
W
Chernobog
Xx Ambient xX
Chernobog
10,607
5,634
746
1,493
29,504
21,459
0
12,799
16,705
0
65,211
L
Tiamat
17,388
2,432
0
3,066
20,859
11,393
0
18,816
2,042
52,206
0
L
14,199
2,660
0
1,546
24,509
8,138
0
20,966
3,537
38,328
0
W
Morgan Le Fay
55,067
2,943
0
3,455
20,852
14,326
0
10,246
10,606
79,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,234
Gold Earned
75,884
360
Minions Killed
464
3
Camps Cleared
11
1,265,893
Distance Traveled
1,650,230
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,286
840
57
3
2
327,862
2
L
Gilgamesh
16,107
947
79
5
2
347,331
1
W
Nu Wa
15,694
923
90
5
0
234,013
0
W
Neith
12,656
744
5
0
1
31,867
0
L
Xbalanque
14,975
881
195
11
2
322,498
0
W
Tiamat
18,430
1,084
96
6
1
351,151
0
W
Chernobog
15,351
903
111
7
1
294,902
0
L
Tiamat
15,128
890
90
5
0
326,438
0
L
Ymir
15,388
905
43
3
5
326,101
0
W
Morgan Le Fay
17,103
1,006
58
3
0
353,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role