Player Matchup

Cerberus
Cerberus
Frobocop11
Cerberus
Level 89
God Stats
6W - 5L
1,717 SR
Queue Stats
97W - 67L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
JoshC1009
Cthulhu
Level 89
God Stats
19W - 14L
1,609 SR
Queue Stats
144W - 122L
1,492 Elo+
Party 1
Ganesha
Ganesha
KetDemonz
Ganesha
Level 127
God Stats
1W - 2L
1,769 SR
Queue Stats
83W - 58L
1,568 Elo+
Party 1
Team Averages
Level 102
1,698 SR
1,529 Elo+

VS

Team Averages
Level 123
1,702 SR
1,458 Elo+
Chaac
Chaac
JayBOB2o
Chaac
Level 101
God Stats
1W - 1L
1,463 SR
Queue Stats
8W - 22L
1,300 Elo+
Solo
Scylla
Scylla
Reaper7007
Scylla
Level 139
God Stats
7W - 8L
1,624 SR
Queue Stats
305W - 219L
1,516 Elo+
Party 2
Izanami
Izanami
SunnyDNRumYUMYUM
Izanami
Level 129
God Stats
25W - 11L
2,019 SR
Queue Stats
448W - 376L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frobocop11
Cerberus
14
9 / 5 / 2
12,529
783
8,006
19,740
18,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JoshC1009
Cthulhu
14
2 / 3 / 7
10,580
661
10,585
19,133
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
KetDemonz
Ganesha
15
0 / 3 / 9
9,820
614
9,636
19,423
16,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JayBOB2o
Chaac
15
2 / 5 / 8
12,028
752
16,656
20,206
13,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Reaper7007
Scylla
17
5 / 5 / 6
12,035
752
14,184
9,963
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 7
13,217
826
18,621
11,295
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
11
11
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Frobocop11
Cerberus
9
5
2
2
W
Chaac
JayBOB2o
Chaac
2
5
8
1.2
L
Cthulhu
JoshC1009
Cthulhu
2
3
7
1.83
L
Ganesha
KetDemonz
Ganesha
0
3
9
1.5
W
Scylla
Reaper7007
Scylla
5
5
6
1.6
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
49,461
58,296
Taken
41,464
56,678
Mitigated
20,136
8,686
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Frobocop11
Cerberus
8,006
531
0
2,449
19,740
18,711
514
4,801
14,939
19,423
0
W
Chaac
JayBOB2o
Chaac
16,656
3,497
0
4,315
20,206
13,288
88
12,115
7,508
0
45,867
L
Cthulhu
JoshC1009
Cthulhu
10,585
292
1,392
1,208
19,133
21,771
516
4,831
14,302
41,673
0
L
Ganesha
KetDemonz
Ganesha
9,636
1,123
0
3,637
19,423
16,196
225
5,830
13,456
40,759
0
W
Scylla
Reaper7007
Scylla
14,184
1,051
858
1,340
9,963
2,890
590
8,308
1,655
38,610
0
W
18,621
12,577
0
378
11,295
3,958
1,871
7,221
4,074
1,864
75,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
37,280
157
Minions Killed
211
0
Camps Cleared
0
832,510
Distance Traveled
878,799
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,529
783
63
4
0
234,771
0
W
Chaac
12,028
752
41
3
0
293,558
0
L
Cthulhu
10,580
661
89
6
0
285,416
0
L
Ganesha
9,820
614
5
0
0
312,323
3
W
Scylla
12,035
752
50
3
0
297,234
2
W
Izanami
13,217
826
120
8
0
288,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role