Player Matchup

Anhur
Anhur
Silver II
Liwalsh97
Anhur
Silver II
Level 119
God Stats
2W - 1L
1,426 SR
Queue Stats
35W - 35L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,426 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,538 SR
1,400 MMR
Neith
Neith
Bronze III
Alboz_kk
Neith
Bronze III
Level 58
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 7L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Liwalsh97
Anhur
17
3 / 4 / 1
10,902
991
5,005
11,031
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabLokiBakasuraVamanaSkadi

VS

Bans
AmaterasuIzanamiSetTiamatDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alboz_kk
Neith
15
4 / 4 / 0
9,066
824
6,147
7,698
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
4
4
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Alboz_kk
Neith
4
4
0
1
W
Anhur
Liwalsh97
Anhur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,005
Damage
6,147
11,031
Taken
7,698
5,726
Mitigated
2,896
1,157
Healing
952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alboz_kk
Neith
6,147
2,605
0
952
7,698
2,896
460
60
7,638
0
42,539
W
Anhur
Liwalsh97
Anhur
5,005
2,813
0
1,157
11,031
5,726
2,080
0
11,031
195
62,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,902
Gold Earned
9,066
113
Minions Killed
84
0
Camps Cleared
0
176,898
Distance Traveled
193,993
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,066
824
84
8
0
193,993
2
W
Anhur
10,902
991
113
10
0
176,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role