Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigBoobieBandit2
Guan Yu
Level 17
God Stats
2W - 0L
1,917 SR
Queue Stats
48W - 11L
1,948 Elo+
Party 3
Set
Set
JaySpex
Set
Level 86
God Stats
7W - 16L
1,260 SR
Queue Stats
308W - 355L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
robotninjaattack
Sun Wukong
Level 158
God Stats
2W - 3L
1,484 SR
Queue Stats
93W - 71L
1,663 Elo+
Party 3
Team Averages
Level 102
1,532 SR
1,603 Elo+

VS

Team Averages
Level 56
1,558 SR
1,549 Elo+
Chang'e
Chang'e
JennaMarbles528
Chang'e
Level 16
God Stats
4W - 4L
1,858 SR
Queue Stats
53W - 23L
1,820 Elo+
Party 2
Loki
Loki
Kaye903
Loki
Level 65
God Stats
19W - 14L
1,612 SR
Queue Stats
140W - 162L
1,506 Elo+
Party 2
Thanatos
Thanatos
MoistEncounters
Thanatos
Level 80
God Stats
13W - 15L
1,516 SR
Queue Stats
556W - 596L
1,518 Elo+
Solo
Fafnir
Fafnir
The_Rice_King_
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 1
Ullr
Ullr
WooshCat
Ullr
Level 93
God Stats
0W - 1L
1,305 SR
Queue Stats
350W - 324L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
12 / 2 / 2
10,842
678
15,095
10,186
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
 
Janus
13
1 / 2 / 5
8,305
519
5,323
4,576
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 1
9,466
592
9,490
9,348
8,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
14
4 / 2 / 6
8,710
544
5,921
9,643
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
robotninjaattack
Sun Wukong
13
3 / 4 / 9
8,972
561
5,060
9,778
4,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,886
493
9,473
10,891
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Kaye903
Loki
14
1 / 2 / 3
7,657
479
3,681
9,031
3,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
14
6 / 6 / 3
9,241
578
6,752
14,503
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 4
6,714
420
3,533
13,068
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
10
0 / 8 / 1
6,475
405
1,469
9,508
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
12
12
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
2
2
6.5
W
Janus
 
Janus
1
2
5
1.75
W
4
2
1
2.25
W
Set
4
2
6
3.5
L
4
3
1
1.5
L
Loki
Kaye903
Loki
1
2
3
1.25
L
Thanatos
6
6
3
1.25
L
1
5
4
0.6
L
Ullr
0
8
1
0.06
W
Sun Wukong
robotninjaattack
Sun Wukong
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
24,908
43,531
Taken
57,001
22,071
Mitigated
24,651
17,134
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,095
4,542
0
6,174
10,186
3,748
3,871
2,796
7,324
87,057
0
W
Janus
 
Janus
5,323
215
0
655
4,576
1,347
134
1,951
2,471
53,882
0
W
9,490
2,229
254
3,176
9,348
8,632
0
1,707
7,549
0
62,059
W
Set
5,921
2,987
0
4,472
9,643
3,700
194
2,600
6,853
0
49,201
L
9,473
580
601
4,148
10,891
3,447
380
3,504
7,387
50,150
0
L
Loki
Kaye903
Loki
3,681
597
0
2,485
9,031
3,448
0
706
8,325
0
40,594
L
Thanatos
6,752
2,198
0
7,924
14,503
4,458
0
2,347
12,156
0
45,191
L
3,533
1,342
0
2,487
13,068
10,785
306
6,534
6,534
14,198
0
L
Ullr
1,469
454
0
105
9,508
2,513
0
7,327
2,181
0
29,785
W
Sun Wukong
robotninjaattack
Sun Wukong
5,060
675
0
2,403
9,778
4,644
189
3,274
6,328
0
16,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,295
Gold Earned
37,973
498
Minions Killed
323
0
Camps Cleared
0
1,551,401
Distance Traveled
1,455,617
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,842
678
148
9
0
266,680
3
W
Janus
8,305
519
96
6
0
333,967
1
W
Guan Yu
9,466
592
129
8
0
302,607
3
W
Set
8,710
544
95
6
0
316,764
0
L
Chang'e
7,886
493
91
6
0
310,105
1
L
Loki
7,657
479
76
5
0
327,601
0
L
Thanatos
9,241
578
78
5
0
287,736
1
L
Fafnir
6,714
420
20
1
0
280,674
0
L
Ullr
6,475
405
58
4
0
249,501
3
W
Sun Wukong
8,972
561
30
2
0
331,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role