Player Matchup

Nemesis
Nemesis
BBCJORDAN
Nemesis
Level 15
God Stats
19W - 10L
1,789 SR
Queue Stats
64W - 54L
1,477 Elo+
Solo
Ymir
Ymir
Gavaal
Ymir
Level 26
God Stats
3W - 3L
1,571 SR
Queue Stats
36W - 38L
1,519 Elo+
Solo
Ra
Ra
ImBeanZ
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
KoeleKnaapKarel
Apollo
Level 18
God Stats
13W - 11L
1,723 SR
Queue Stats
251W - 261L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
kudgoudengids
Sun Wukong
Level 23
God Stats
2W - 2L
1,787 SR
Queue Stats
87W - 79L
1,552 Elo+
Party 1
Team Averages
Level 22
1,674 SR
1,522 Elo+

VS

Team Averages
Level 20
1,539 SR
1,532 Elo+
Anubis
Anubis
Blackwindeo
Anubis
Level 24
God Stats
4W - 1L
1,535 SR
Queue Stats
6W - 4L
1,581 Elo+
Solo
Medusa
Medusa
Dicibel
Medusa
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,637 Elo+
Solo
Cabrakan
Cabrakan
ImNewSoiFeed
Cabrakan
Level 28
God Stats
8W - 3L
1,588 SR
Queue Stats
189W - 152L
1,581 Elo+
Solo
Ares
Ares
MorbidBirdie
Ares
Level 24
God Stats
2W - 0L
1,733 SR
Queue Stats
27W - 20L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
SeñorF
Erlang Shen
Level 18
God Stats
39W - 47L
1,339 SR
Queue Stats
61W - 73L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBCJORDAN
Nemesis
13
4 / 7 / 3
8,279
517
8,433
13,816
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Gavaal
Ymir
12
2 / 7 / 2
7,507
469
3,684
13,005
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 12 / 4
7,097
444
2,790
11,001
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 4
8,394
525
9,662
10,789
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kudgoudengids
Sun Wukong
14
2 / 4 / 3
8,406
525
9,215
14,463
8,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
16 / 5 / 1
11,076
692
14,276
14,857
7,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Dicibel
Medusa
14
6 / 2 / 8
8,923
558
12,828
11,316
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ImNewSoiFeed
Cabrakan
15
7 / 1 / 4
9,867
617
8,580
7,763
5,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 3 / 8
8,988
562
5,116
10,118
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
SeñorF
Erlang Shen
14
2 / 4 / 3
8,537
534
5,385
10,660
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
35
35
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BBCJORDAN
Nemesis
4
7
3
0.79
W
Anubis
16
5
1
3.3
W
Medusa
Dicibel
Medusa
6
2
8
5
L
Ymir
Gavaal
Ymir
2
7
2
0.43
L
2
12
4
0.33
W
Cabrakan
ImNewSoiFeed
Cabrakan
7
1
4
9
L
5
5
4
1.4
W
4
3
8
2.67
W
Erlang Shen
SeñorF
Erlang Shen
2
4
3
0.88
L
Sun Wukong
kudgoudengids
Sun Wukong
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
46,185
63,074
Taken
54,714
28,076
Mitigated
30,732
8,559
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BBCJORDAN
Nemesis
8,433
4,592
0
1,776
13,816
4,929
0
7,772
6,044
0
51,976
W
Anubis
14,276
1,272
0
8,520
14,857
7,308
2,736
2,485
12,372
60,510
0
W
Medusa
Dicibel
Medusa
12,828
6,085
0
5,899
11,316
4,203
3,062
2,124
9,192
0
58,398
L
Ymir
Gavaal
Ymir
3,684
688
0
1,596
13,005
8,936
219
3,073
9,932
25,961
0
L
2,790
481
90
379
11,001
2,567
330
7,099
3,902
20,843
0
W
Cabrakan
ImNewSoiFeed
Cabrakan
8,580
1,220
0
1,692
7,763
5,124
0
96
7,667
59,152
0
L
9,662
6,031
0
1,250
10,789
2,881
1,211
4,543
6,246
0
42,940
W
5,116
229
0
2,942
10,118
8,612
1,290
1,339
8,779
19,984
0
W
Erlang Shen
SeñorF
Erlang Shen
5,385
2,715
0
3,123
10,660
5,485
762
430
10,230
0
37,377
L
Sun Wukong
kudgoudengids
Sun Wukong
9,215
3,322
0
3,468
14,463
8,763
58
5,485
8,978
0
56,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
47,391
353
Minions Killed
408
0
Camps Cleared
0
1,414,053
Distance Traveled
1,415,152
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,279
517
87
5
0
313,165
3
W
Anubis
11,076
692
111
7
0
254,444
2
W
Medusa
8,923
558
88
6
0
282,871
2
L
Ymir
7,507
469
37
2
0
275,520
0
L
Ra
7,097
444
40
3
0
244,162
0
W
Cabrakan
9,867
617
104
7
0
295,148
3
L
Apollo
8,394
525
77
5
0
285,643
1
W
Ares
8,988
562
29
2
0
277,112
3
W
Erlang Shen
8,537
534
76
5
0
305,577
0
L
Sun Wukong
8,406
525
112
7
0
295,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role