Player Matchup

Izanami
Izanami
PotatoSucker
Izanami
Level 40
God Stats
23W - 4L
1,735 SR
Queue Stats
229W - 183L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
boioftheNile
Baron Samedi
Level 27
God Stats
3W - 1L
1,692 SR
Queue Stats
160W - 134L
1,601 Elo+
Party 1
Ymir
Ymir
bozo18
Ymir
Level 19
God Stats
2W - 1L
1,748 SR
Queue Stats
52W - 58L
1,430 Elo+
Solo
Team Averages
Level 29
1,725 SR
1,552 Elo+

VS

Team Averages
Level 41
1,499 SR
1,646 Elo+
Neith
Neith
LilYomTpro
Neith
Level 18
God Stats
53W - 73L
1,469 SR
Queue Stats
74W - 136L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Veldr
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,528 SR
Queue Stats
28W - 16L
1,633 Elo+
Solo
Guan Yu
Guan Yu
yunglukee
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 80L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PotatoSucker
Izanami
16
6 / 3 / 3
11,894
743
15,759
11,045
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
boioftheNile
Baron Samedi
14
2 / 6 / 5
10,166
635
7,302
10,995
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
bozo18
Ymir
14
1 / 5 / 7
9,975
623
4,837
18,691
17,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 6
10,201
638
11,730
13,162
5,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Veldr
Morgan Le Fay
15
7 / 2 / 5
11,173
698
16,157
11,513
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
yunglukee
Guan Yu
14
3 / 4 / 9
11,546
722
7,460
15,114
17,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
13
14
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
6
2
W
Izanami
PotatoSucker
Izanami
6
3
3
2.5
L
Morgan Le Fay
Veldr
Morgan Le Fay
7
2
5
4.75
W
Baron Samedi
boioftheNile
Baron Samedi
2
6
5
0.75
W
Ymir
bozo18
Ymir
1
5
7
0.9
L
Guan Yu
yunglukee
Guan Yu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
35,347
40,731
Taken
39,789
26,273
Mitigated
27,329
5,852
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,730
6,271
0
2,922
13,162
5,126
801
4,576
8,586
0
37,642
W
Izanami
PotatoSucker
Izanami
15,759
9,366
0
790
11,045
4,238
2,880
5,513
5,532
0
57,094
L
Morgan Le Fay
Veldr
Morgan Le Fay
16,157
739
0
4,446
11,513
5,202
842
3,016
8,497
52,691
0
W
Baron Samedi
boioftheNile
Baron Samedi
7,302
348
1,384
2,305
10,995
4,296
430
5,213
5,782
27,113
0
W
Ymir
bozo18
Ymir
4,837
386
402
971
18,691
17,739
0
5,431
13,260
11,397
0
L
Guan Yu
yunglukee
Guan Yu
7,460
508
953
1,231
15,114
17,001
207
4,547
10,567
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
32,920
137
Minions Killed
165
0
Camps Cleared
0
746,214
Distance Traveled
754,978
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,201
638
62
4
0
222,201
0
W
Izanami
11,894
743
78
5
0
263,595
0
L
Morgan Le Fay
11,173
698
75
5
0
246,743
1
W
Baron Samedi
10,166
635
39
2
0
231,935
1
W
Ymir
9,975
623
20
1
0
250,684
1
L
Guan Yu
11,546
722
28
2
0
286,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role