Player Matchup

Poseidon
Poseidon
Albin-LoL
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 2
Zeus
Zeus
Claim_Reflex
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 2
Neith
Neith
GaryLazerEyes
Neith
Level 23
God Stats
8W - 8L
1,550 SR
Queue Stats
102W - 103L
1,404 Elo+
Solo
Yemoja
Yemoja
bursting_fox69
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,331 Elo+
Solo
Nemesis
Nemesis
mentalsquirrelz
Nemesis
Level 28
God Stats
12W - 5L
1,834 SR
Queue Stats
94W - 99L
1,423 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,415 Elo+

VS

Team Averages
Level 24
1,511 SR
1,484 Elo+
Mercury
Mercury
Biel_player-XD
Mercury
Level 54
God Stats
15W - 14L
1,314 SR
Queue Stats
104W - 103L
1,329 Elo+
Party 1
Chaac
Chaac
DShoterGOD
Chaac
Level 27
God Stats
5W - 0L
1,841 SR
Queue Stats
9W - 8L
1,527 Elo+
Party 1
Cerberus
Cerberus
Lanutella78
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,723 Elo+
Party 1
Izanami
Izanami
OnlySuccess-_-
Izanami
Level 19
God Stats
38W - 25L
1,650 SR
Queue Stats
155W - 160L
1,430 Elo+
Solo
Anubis
Anubis
TH-Sami-MVP
Anubis
Level 18
God Stats
1W - 1L
1,251 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Albin-LoL
Poseidon
13
2 / 16 / 4
8,550
356
9,660
18,329
5,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 13 / 6
10,517
438
11,935
18,605
6,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 8 / 1
12,394
516
16,751
19,774
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 2
7,908
330
1,166
6,113
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 8 / 1
9,220
384
3,281
13,881
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
12,901
538
12,266
15,205
6,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
17
9 / 1 / 8
11,955
498
7,992
17,983
9,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lanutella78
Cerberus
13
2 / 5 / 10
10,113
421
4,175
14,430
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
17 / 4 / 4
14,374
599
20,440
19,116
8,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
16
11 / 4 / 10
11,912
496
15,803
10,642
5,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
13
Kills
48
49
Deaths
16
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Albin-LoL
Poseidon
2
16
4
0.25
W
9
2
9
6.75
L
2
13
6
0.38
W
Chaac
9
1
8
13
L
7
8
1
0.94
W
Cerberus
Lanutella78
Cerberus
2
5
10
1.4
W
17
4
4
4.75
W
Anubis
11
4
10
4
L
1
4
2
0.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
60,676
76,702
Taken
77,376
24,735
Mitigated
41,592
6,471
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Albin-LoL
Poseidon
9,660
1,989
0
1,025
18,329
5,487
0
6,442
11,887
22,363
0
W
12,266
7,410
0
342
15,205
6,620
2,595
5,112
10,093
0
91,166
L
11,935
1,718
0
0
18,605
6,019
0
3,821
14,784
41,591
0
W
Chaac
7,992
676
159
4,074
17,983
9,655
3,284
3,506
14,078
0
57,768
L
16,751
9,534
0
4,053
19,774
5,992
970
5,383
14,391
0
65,426
W
Cerberus
Lanutella78
Cerberus
4,175
90
0
1,662
14,430
11,259
45
5,184
9,246
9,836
0
W
20,440
12,375
843
8,346
19,116
8,545
6,427
3,929
15,187
0
117,403
W
Anubis
15,803
1,336
920
1,526
10,642
5,513
2,659
5,030
5,612
52,197
0
L
1,166
970
242
310
6,113
1,720
0
3,737
2,376
7,722
0
L
3,281
1,046
0
841
13,881
5,517
368
595
13,286
0
51,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
61,255
273
Minions Killed
530
0
Camps Cleared
0
1,369,747
Distance Traveled
2,189,330
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,550
356
24
1
0
319,341
6
W
Mercury
12,901
538
143
6
0
483,443
0
L
Zeus
10,517
438
50
2
0
358,176
4
W
Chaac
11,955
498
91
4
0
533,299
1
L
Neith
12,394
516
101
4
0
311,779
0
W
Cerberus
10,113
421
14
1
0
352,487
0
W
Izanami
14,374
599
192
8
0
442,913
6
W
Anubis
11,912
496
90
4
0
377,188
0
L
Yemoja
7,908
330
10
0
0
106,988
2
L
Nemesis
9,220
384
88
4
0
273,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role