Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MAJIN-MERUEM
Guan Yu
Level 6
God Stats
3W - 3L
1,600 SR
Queue Stats
4W - 7L
1,383 Elo+
Party 2
Da Ji
Da Ji
Overgrog33
Da Ji
Level 106
God Stats
1W - 0L
1,168 SR
Queue Stats
53W - 44L
1,609 Elo+
Party 2
Team Averages
Level 47
1,422 SR
1,497 Elo+

VS

Team Averages
Level 48
1,679 SR
1,502 Elo+
Ra
Ra
AugustinasTPT
Ra
Level 4
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo
Jing Wei
Jing Wei
EveGrandt
Jing Wei
Level 127
God Stats
1W - 1L
1,660 SR
Queue Stats
340W - 290L
1,553 Elo+
Party 1
Bacchus
Bacchus
LubluStraponi
Bacchus
Level 13
God Stats
5W - 3L
1,879 SR
Queue Stats
159W - 133L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 0 / 8
9,118
829
10,402
5,571
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MAJIN-MERUEM
Guan Yu
8
0 / 1 / 9
6,900
627
1,445
3,883
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
14
8 / 0 / 5
9,140
831
8,559
6,780
2,605
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,256
569
843
6,403
2,069
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
EveGrandt
Jing Wei
10
1 / 4 / 0
6,665
606
4,152
8,913
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
0 / 5 / 0
6,705
610
3,426
10,761
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
14
Kills
1
1
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
8
10
L
0
5
0
0
L
Jing Wei
EveGrandt
Jing Wei
1
4
0
0.25
L
Bacchus
0
5
0
0
W
Guan Yu
MAJIN-MERUEM
Guan Yu
0
1
9
4.5
W
Da Ji
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
8,421
16,234
Taken
26,077
6,991
Mitigated
13,341
2,603
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,402
2,354
0
1,182
5,571
1,837
1,586
1,509
4,062
52,194
0
L
843
41
88
275
6,403
2,069
0
2,334
4,039
18,503
0
L
Jing Wei
EveGrandt
Jing Wei
4,152
2,741
0
1,363
8,913
3,042
255
4,926
3,957
0
25,257
L
Bacchus
3,426
363
0
516
10,761
8,230
0
3,142
7,508
9,442
0
W
Guan Yu
MAJIN-MERUEM
Guan Yu
1,445
107
628
668
3,883
2,549
86
1,293
2,590
0
3,390
W
Da Ji
8,559
2,657
0
125
6,780
2,605
776
1,467
5,313
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
19,626
137
Minions Killed
93
0
Camps Cleared
0
550,632
Distance Traveled
585,093
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,118
829
104
9
0
207,361
3
L
Ra
6,256
569
38
3
0
166,827
2
L
Jing Wei
6,665
606
35
3
0
217,858
3
L
Bacchus
6,705
610
20
2
0
200,408
0
W
Guan Yu
6,900
627
2
0
0
139,395
0
W
Da Ji
9,140
831
31
3
0
203,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role