Player Matchup

Sol
Sol
 
Sol
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
GSAAndr3w
Ares
Level 4
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Thanatos
Thanatos
Izrail1337
Thanatos
Level 20
God Stats
44W - 32L
1,589 SR
Queue Stats
86W - 84L
1,447 Elo+
Party 3
Ganesha
Ganesha
RMNZMN
Ganesha
Level 14
God Stats
16W - 7L
1,349 SR
Queue Stats
42W - 40L
1,331 Elo+
Party 1
Ullr
Ullr
nik3266
Ullr
Level 12
God Stats
14W - 4L
1,500 SR
Queue Stats
39W - 36L
1,325 Elo+
Party 1
Team Averages
Level 14
1,529 SR
1,404 Elo+

VS

Team Averages
Level 20
1,496 SR
1,415 Elo+
Ullr
Ullr
 
Ullr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
NAGIBATEL3000
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 2
Ra
Ra
TyanYrus
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,427 Elo+
Party 2
Ymir
Ymir
bushakke
Ymir
Level 12
God Stats
7W - 8L
1,518 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 4
Persephone
Persephone
leftforxxx
Persephone
Level 29
God Stats
9W - 13L
1,464 SR
Queue Stats
71W - 59L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 8 / 8
11,553
462
17,983
19,137
8,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
4
0 / 1 / 1
7,064
283
199
1,579
454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Izrail1337
Thanatos
20
24 / 6 / 4
14,256
570
28,849
24,046
10,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
RMNZMN
Ganesha
17
0 / 0 / 18
11,413
457
8,795
18,541
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
nik3266
Ullr
16
6 / 6 / 5
10,877
435
10,320
16,068
7,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 8 / 6
11,352
454
10,857
20,420
8,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
NAGIBATEL3000
Hachiman
14
1 / 8 / 1
9,283
371
6,072
16,693
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 8 / 4
10,912
436
11,643
15,765
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
16
5 / 4 / 9
11,922
477
13,411
21,453
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
leftforxxx
Persephone
18
6 / 6 / 5
13,473
539
18,226
14,013
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
33
Kills
21
21
Deaths
34
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
8
8
0.88
L
Ullr
 
Ullr
5
8
6
1
W
Ares
0
1
1
0.5
W
Thanatos
Izrail1337
Thanatos
24
6
4
4.33
L
Hachiman
NAGIBATEL3000
Hachiman
1
8
1
0.19
W
Ganesha
RMNZMN
Ganesha
0
0
18
9
L
4
8
4
0.75
L
Ymir
5
4
9
2.38
L
Persephone
leftforxxx
Persephone
6
6
5
1.42
W
Ullr
nik3266
Ullr
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,146
Damage
60,209
79,371
Taken
88,344
46,300
Mitigated
49,243
29,947
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,983
2,651
0
6,754
19,137
8,884
2,254
9,242
9,673
90,869
0
L
Ullr
 
Ullr
10,857
5,831
828
4,816
20,420
8,799
1,172
6,487
13,933
0
53,270
W
Ares
199
32
0
628
1,579
454
0
42
1,537
3,690
0
W
Thanatos
Izrail1337
Thanatos
28,849
11,616
0
18,221
24,046
10,755
393
13,326
10,570
0
80,184
L
Hachiman
NAGIBATEL3000
Hachiman
6,072
4,333
0
2,284
16,693
4,829
2,446
5,898
10,795
0
38,115
W
Ganesha
RMNZMN
Ganesha
8,795
169
807
2,276
18,541
18,704
462
11,797
6,554
35,227
0
L
11,643
1,061
2,976
3,052
15,765
5,520
53
5,441
10,324
65,084
0
L
Ymir
13,411
2,380
0
1,596
21,453
26,066
566
5,347
16,106
44,234
0
L
Persephone
leftforxxx
Persephone
18,226
1,047
0
1,591
14,013
4,029
2,766
3,804
10,203
74,898
0
W
Ullr
nik3266
Ullr
10,320
4,460
0
1,261
16,068
7,503
3,792
8,191
7,757
0
50,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,163
Gold Earned
56,942
361
Minions Killed
441
0
Camps Cleared
0
1,781,553
Distance Traveled
1,968,391
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,553
462
149
6
0
420,200
2
L
Ullr
11,352
454
77
3
0
399,497
1
W
Ares
7,064
283
6
0
0
64,965
1
W
Thanatos
14,256
570
99
4
0
447,882
0
L
Hachiman
9,283
371
65
3
0
353,003
0
W
Ganesha
11,413
457
9
0
0
458,831
0
L
Ra
10,912
436
112
4
0
405,071
1
L
Ymir
11,922
477
59
2
0
439,460
2
L
Persephone
13,473
539
128
5
0
371,360
1
W
Ullr
10,877
435
98
4
0
389,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role