Player Matchup

Ares
Ares
KingPetty_95
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 123L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
No Wins Bellona
Morgan Le Fay
Level 24
God Stats
7W - 1L
1,955 SR
Queue Stats
12W - 3L
1,895 Elo+
Solo
Nemesis
Nemesis
SpinGyroSpin
Nemesis
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
692W - 675L
1,509 Elo+
Solo
Mulan
Mulan
TheBlackIce28
Mulan
Level 26
God Stats
26W - 14L
1,507 SR
Queue Stats
130W - 94L
1,378 Elo+
Solo
Ullr
Ullr
fuzzymuffins241
Ullr
Level 28
God Stats
19W - 20L
1,439 SR
Queue Stats
168W - 159L
1,582 Elo+
Solo
Team Averages
Level 27
1,580 SR
1,556 Elo+

VS

Team Averages
Level 15
1,580 SR
1,510 Elo+
Ra
Ra
FAM38393
Ra
Level 5
God Stats
2W - 3L
1,609 SR
Queue Stats
23W - 31L
1,606 Elo+
Solo
Thor
Thor
Gene3sixty
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 91L
1,432 Elo+
Solo
Tyr
Tyr
Isaa_with_c
Tyr
Level 9
God Stats
1W - 3L
1,544 SR
Queue Stats
8W - 9L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JayMelodic
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,419 Elo+
Solo
Tiamat
Tiamat
Royal B1166
Tiamat
Level 28
God Stats
3W - 2L
1,746 SR
Queue Stats
80W - 68L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 17
10,743
1,074
15,252
11,310
11,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
No Wins Bellona
Morgan Le Fay
18
12 / 5 / 12
11,906
1,191
17,609
10,750
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SpinGyroSpin
Nemesis
18
11 / 0 / 9
12,028
1,203
12,470
6,312
2,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 2 / 23
10,893
1,089
13,673
8,874
8,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 0 / 12
11,982
1,198
9,967
3,749
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,292
929
5,322
12,907
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 1
8,210
821
1,621
4,647
1,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 9 / 3
10,771
1,077
10,881
23,072
18,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
JayMelodic
Morgan Le Fay
14
0 / 9 / 3
8,792
879
7,606
14,404
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
16
4 / 8 / 2
10,429
1,043
9,067
20,086
10,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
38
Kills
8
8
Deaths
38
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
0
5
1
0.1
L
4
9
3
0.61
L
Morgan Le Fay
JayMelodic
Morgan Le Fay
0
9
3
0.17
W
4
1
17
12.5
W
Morgan Le Fay
No Wins Bellona
Morgan Le Fay
12
5
12
3.6
L
Tiamat
4
8
2
0.63
W
Nemesis
SpinGyroSpin
Nemesis
11
0
9
15.5
W
3
2
23
7.25
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,971
Damage
34,497
40,995
Taken
75,116
29,325
Mitigated
40,855
4,648
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,322
1,192
840
0
12,907
5,097
0
6,920
5,987
22,271
0
L
1,621
489
0
0
4,647
1,613
0
2,197
2,450
0
2,896
L
10,881
1,747
0
865
23,072
18,004
0
9,989
13,083
0
18,894
L
Morgan Le Fay
JayMelodic
Morgan Le Fay
7,606
1,151
0
468
14,404
5,719
0
7,213
7,191
16,554
0
W
15,252
542
0
0
11,310
11,925
0
7,344
3,966
23,388
0
W
Morgan Le Fay
No Wins Bellona
Morgan Le Fay
17,609
1,574
0
1,561
10,750
4,510
0
4,532
6,218
29,021
0
L
Tiamat
9,067
1,216
0
2,475
20,086
10,422
0
9,899
10,187
24,333
0
W
Nemesis
SpinGyroSpin
Nemesis
12,470
8,247
0
1,282
6,312
2,845
0
3,687
2,625
0
28,503
W
13,673
1,414
0
380
8,874
8,452
0
4,719
4,155
9,613
13,334
W
9,967
4,874
0
1,425
3,749
1,593
0
1,713
2,036
0
41,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,552
Gold Earned
47,494
173
Minions Killed
105
13
Camps Cleared
3
942,302
Distance Traveled
723,723
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,292
929
39
4
1
146,710
0
L
Thor
8,210
821
6
1
1
60,718
0
L
Tyr
10,771
1,077
12
1
0
204,589
0
L
Morgan Le Fay
8,792
879
12
1
1
146,527
0
W
Ares
10,743
1,074
8
1
1
195,923
1
W
Morgan Le Fay
11,906
1,191
24
2
2
156,302
0
L
Tiamat
10,429
1,043
36
4
0
165,179
0
W
Nemesis
12,028
1,203
27
3
7
201,513
0
W
Mulan
10,893
1,089
25
3
1
192,350
1
W
Ullr
11,982
1,198
89
9
2
196,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role