Player Matchup

Gilgamesh
Gilgamesh
COALA_RS
Gilgamesh
Level 26
God Stats
10W - 8L
1,085 SR
Queue Stats
65W - 60L
1,390 Elo+
Solo
Bakasura
Bakasura
K Boogie4128
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 95L
1,500 Elo+
Party 3
Olorun
Olorun
Ludugero_pro
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,371 Elo+
Solo
Guan Yu
Guan Yu
O block Corb
Guan Yu
Level 4
God Stats
7W - 9L
1,498 SR
Queue Stats
49W - 50L
1,218 Elo+
Party 3
Ymir
Ymir
peachiepunch
Ymir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 63L
1,531 Elo+
Party 3
Team Averages
Level 10
1,417 SR
1,402 Elo+

VS

Team Averages
Level 14
1,365 SR
1,296 Elo+
Bacchus
Bacchus
JayBird941
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 150L
1,402 Elo+
Solo
Odin
Odin
M A j 8 N X
Odin
Level 28
God Stats
5W - 6L
1,717 SR
Queue Stats
414W - 408L
1,563 Elo+
Party 1
Sol
Sol
Masterlonewolf12
Sol
Level 5
God Stats
1W - 3L
1,200 SR
Queue Stats
2W - 6L
1,103 Elo+
Party 2
Neith
Neith
vwur
Neith
Level 5
God Stats
27W - 19L
1,214 SR
Queue Stats
262W - 267L
1,178 Elo+
Party 1
Yemoja
Yemoja
xula-_-davoni
Yemoja
Level 5
God Stats
1W - 3L
1,193 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
COALA_RS
Gilgamesh
20
12 / 3 / 2
14,681
474
23,998
37,332
23,332
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
K Boogie4128
Bakasura
19
9 / 12 / 10
13,560
437
14,780
33,139
18,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
16
1 / 10 / 2
10,825
349
1,382
16,791
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
O block Corb
Guan Yu
20
6 / 2 / 9
13,241
427
17,097
31,981
27,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 7 / 8
14,480
467
15,383
36,076
40,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JayBird941
Bacchus
20
9 / 4 / 2
16,496
532
22,290
24,047
18,812
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 3
14,476
467
23,264
15,968
13,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
11 / 13 / 3
13,614
439
33,005
31,163
10,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
vwur
Neith
19
1 / 8 / 5
13,816
446
25,803
22,597
10,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 10 / 10
12,419
401
8,676
20,064
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
35
Kills
32
34
Deaths
37
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
COALA_RS
Gilgamesh
12
3
2
4.33
W
Bacchus
JayBird941
Bacchus
9
4
2
2.5
L
Bakasura
K Boogie4128
Bakasura
9
12
10
1.17
L
Olorun
1
10
2
0.2
W
9
2
3
5.25
W
11
13
3
0.96
L
Guan Yu
O block Corb
Guan Yu
6
2
9
5.25
L
7
7
8
1.57
W
Neith
vwur
Neith
1
8
5
0.44
W
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,640
Damage
113,038
155,319
Taken
113,839
115,872
Mitigated
76,811
23,887
Healing
36,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
COALA_RS
Gilgamesh
23,998
7,709
0
9,655
37,332
23,332
227
16,085
21,247
0
90,121
W
Bacchus
JayBird941
Bacchus
22,290
4,735
277
9,984
24,047
18,812
1,275
3,917
20,067
101,090
0
L
Bakasura
K Boogie4128
Bakasura
14,780
10,366
0
1,096
33,139
18,034
200
16,782
16,357
0
45,081
L
Olorun
1,382
740
222
3,528
16,791
6,339
989
3,283
13,508
34,000
0
W
23,264
6,785
0
2,854
15,968
13,237
3,883
2,222
13,466
0
103,717
W
33,005
14,872
0
14,455
31,163
10,034
2,494
3,389
27,289
83,350
0
L
Guan Yu
O block Corb
Guan Yu
17,097
4,097
742
4,370
31,981
27,179
616
11,568
20,413
0
54,993
L
15,383
3,426
0
4,274
36,076
40,988
1,236
16,253
19,823
62,277
0
W
Neith
vwur
Neith
25,803
17,673
0
6,420
22,597
10,178
4,940
5,010
17,517
0
105,501
W
8,676
1,241
832
1,739
20,064
24,550
1,186
2,227
16,750
28,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,787
Gold Earned
70,821
405
Minions Killed
616
0
Camps Cleared
0
2,560,421
Distance Traveled
2,540,620
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,681
474
125
4
0
476,367
1
W
Bacchus
16,496
532
166
5
0
540,625
0
L
Bakasura
13,560
437
93
3
0
599,474
1
L
Olorun
10,825
349
42
1
0
344,006
1
W
Odin
14,476
467
153
5
0
573,311
2
W
Sol
13,614
439
97
3
0
459,739
1
L
Guan Yu
13,241
427
59
2
0
564,053
2
L
Ymir
14,480
467
86
3
0
576,521
0
W
Neith
13,816
446
166
5
0
446,001
0
W
Yemoja
12,419
401
34
1
0
520,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role