Player Matchup

Osiris
Osiris
ChainerPH
Osiris
Level 39
God Stats
5W - 8L
1,468 SR
Queue Stats
25W - 38L
1,336 Elo+
Solo
Loki
Loki
GoS iAthemx
Loki
Level 69
God Stats
10W - 12L
1,467 SR
Queue Stats
120W - 129L
1,358 Elo+
Solo
Bakasura
Bakasura
MACHOTACO5616
Bakasura
Level 63
God Stats
2W - 1L
1,709 SR
Queue Stats
228W - 290L
1,372 Elo+
Solo
Medusa
Medusa
PeterPunk999
Medusa
Level 64
God Stats
3W - 3L
1,607 SR
Queue Stats
177W - 202L
1,471 Elo+
Solo
Aphrodite
Aphrodite
XxImmortallexX
Aphrodite
Level 109
God Stats
2W - 3L
1,543 SR
Queue Stats
362W - 402L
1,390 Elo+
Solo
Team Averages
Level 69
1,559 SR
1,385 Elo+

VS

Team Averages
Level 72
1,453 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
AxelTheGamer666
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,281 SR
Queue Stats
14W - 29L
1,271 Elo+
Solo
Yemoja
Yemoja
Niecary
Yemoja
Level 76
God Stats
13W - 7L
1,547 SR
Queue Stats
14W - 9L
1,511 Elo+
Party 1
Arachne
Arachne
SynysterSaint092
Arachne
Level 83
God Stats
21W - 14L
1,686 SR
Queue Stats
80W - 79L
1,463 Elo+
Solo
Izanami
Izanami
The_White_Lash93
Izanami
Level 66
God Stats
77W - 95L
1,510 SR
Queue Stats
467W - 821L
1,342 Elo+
Solo
Sol
Sol
flan_frente8
Sol
Level 68
God Stats
2W - 2L
1,239 SR
Queue Stats
162W - 206L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChainerPH
Osiris
12
0 / 4 / 0
6,905
384
2,947
14,274
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 1
7,590
422
6,852
10,017
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
MACHOTACO5616
Bakasura
11
3 / 4 / 0
7,485
416
5,510
10,071
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
12
1 / 3 / 3
7,064
392
7,172
12,779
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
XxImmortallexX
Aphrodite
14
1 / 3 / 1
7,914
440
5,324
12,451
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxelTheGamer666
Morgan Le Fay
14
3 / 2 / 5
8,816
490
12,553
10,314
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Niecary
Yemoja
13
1 / 2 / 5
7,763
431
3,615
11,367
9,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 3 / 2
10,047
558
8,325
11,894
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 1 / 3
9,110
506
6,180
10,997
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 0 / 3
10,808
600
12,343
9,415
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
15
15
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AxelTheGamer666
Morgan Le Fay
3
2
5
2.75
L
Osiris
ChainerPH
Osiris
0
4
0
0
L
3
1
1
3.5
L
Bakasura
MACHOTACO5616
Bakasura
3
4
0
0.75
W
Yemoja
Niecary
Yemoja
1
2
5
1.75
L
Medusa
1
3
3
0.83
W
4
3
2
1.67
W
0
1
3
1.5
L
Aphrodite
XxImmortallexX
Aphrodite
1
3
1
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
43,016
59,592
Taken
53,987
25,690
Mitigated
27,742
18,827
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AxelTheGamer666
Morgan Le Fay
12,553
2,150
0
2,662
10,314
4,368
2,056
2,460
7,541
49,308
0
L
Osiris
ChainerPH
Osiris
2,947
650
0
4,004
14,274
7,276
748
7,683
6,591
0
34,479
L
6,852
1,812
0
2,222
10,017
3,799
0
3,375
6,642
0
43,521
L
Bakasura
MACHOTACO5616
Bakasura
5,510
3,255
0
2,725
10,071
4,046
0
3,259
6,812
0
28,311
W
Yemoja
Niecary
Yemoja
3,615
1,062
2,755
849
11,367
9,416
1,094
1,445
9,922
21,438
0
L
Medusa
7,172
3,274
0
4,461
12,779
4,499
473
4,879
7,900
0
30,268
W
8,325
5,949
0
3,395
11,894
6,070
657
700
10,902
0
71,478
W
6,180
4,126
978
5,676
10,997
4,184
2,316
719
10,278
0
65,117
L
Aphrodite
XxImmortallexX
Aphrodite
5,324
448
319
5,096
12,451
6,070
726
9,315
3,136
48,571
0
W
12,343
3,247
0
6,950
9,415
3,704
4,556
0
9,076
65,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
46,544
326
Minions Killed
459
0
Camps Cleared
0
1,498,658
Distance Traveled
1,479,951
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,816
490
67
4
0
285,830
3
L
Osiris
6,905
384
56
3
0
262,414
0
L
Loki
7,590
422
72
4
0
379,656
4
L
Bakasura
7,485
416
61
3
0
283,146
0
W
Yemoja
7,763
431
32
2
0
264,987
10
L
Medusa
7,064
392
50
3
0
287,348
1
W
Arachne
10,047
558
127
7
0
340,928
2
W
Izanami
9,110
506
113
6
0
292,762
0
L
Aphrodite
7,914
440
87
5
0
286,094
5
W
Sol
10,808
600
120
7
0
295,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role