Player Matchup

Aphrodite
Aphrodite
Aqcuiant
Aphrodite
Level 104
God Stats
30W - 18L
1,596 SR
Queue Stats
320W - 285L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Awardments
Sylvanus
Level 88
God Stats
38W - 30L
1,555 SR
Queue Stats
262W - 242L
1,510 Elo+
Party 2
Skadi
Skadi
MSU_PhiliTrlolz
Skadi
Level 26
God Stats
11W - 9L
1,530 SR
Queue Stats
32W - 39L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
Sh0_O_14
Sun Wukong
Level 34
God Stats
12W - 13L
1,587 SR
Queue Stats
131W - 177L
1,337 Elo+
Party 3
Arachne
Arachne
nachitoking1510
Arachne
Level 69
God Stats
19W - 14L
1,401 SR
Queue Stats
219W - 260L
1,393 Elo+
Party 3
Team Averages
Level 64
1,534 SR
1,423 Elo+

VS

Team Averages
Level 50
1,526 SR
1,379 Elo+
Izanami
Izanami
AWSoMHEvY-D
Izanami
Level 67
God Stats
198W - 200L
1,449 SR
Queue Stats
450W - 602L
1,343 Elo+
Party 1
Neith
Neith
Centicide
Neith
Level 43
God Stats
24W - 28L
1,534 SR
Queue Stats
283W - 301L
1,499 Elo+
Solo
Bacchus
Bacchus
Detarame_
Bacchus
Level 67
God Stats
9W - 23L
1,397 SR
Queue Stats
700W - 916L
1,365 Elo+
Party 1
Mercury
Mercury
Kcxthekid
Mercury
Level 66
God Stats
18W - 35L
1,402 SR
Queue Stats
500W - 725L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
literal-elixir1
Baron Samedi
Level 9
God Stats
3W - 2L
1,850 SR
Queue Stats
9W - 8L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aqcuiant
Aphrodite
15
8 / 0 / 6
9,065
648
11,480
8,913
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Awardments
Sylvanus
13
6 / 0 / 7
7,799
557
7,433
12,648
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 2
5,930
424
2,539
4,983
2,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Sh0_O_14
Sun Wukong
13
5 / 0 / 2
7,517
537
9,505
9,175
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 5
7,859
561
6,589
9,942
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWSoMHEvY-D
Izanami
13
1 / 6 / 0
7,791
557
6,304
11,419
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Centicide
Neith
10
1 / 5 / 1
6,275
448
6,895
9,442
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Detarame_
Bacchus
10
1 / 4 / 1
6,787
485
4,171
8,793
5,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
Kcxthekid
Mercury
10
1 / 5 / 2
6,583
470
3,673
11,642
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
literal-elixir1
Baron Samedi
11
2 / 4 / 0
7,014
501
8,846
8,865
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
6
6
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AWSoMHEvY-D
Izanami
1
6
0
0.17
W
Aphrodite
Aqcuiant
Aphrodite
8
0
6
11
W
Sylvanus
Awardments
Sylvanus
6
0
7
9.5
L
Neith
Centicide
Neith
1
5
1
0.3
L
Bacchus
Detarame_
Bacchus
1
4
1
0.38
L
Mercury
Kcxthekid
Mercury
1
5
2
0.4
W
1
2
2
1
W
Sun Wukong
Sh0_O_14
Sun Wukong
5
0
2
6
L
Baron Samedi
literal-elixir1
Baron Samedi
2
4
0
0.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
29,889
45,661
Taken
50,161
25,352
Mitigated
18,959
20,848
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AWSoMHEvY-D
Izanami
6,304
5,106
111
2,730
11,419
4,018
584
0
10,849
0
53,670
W
Aphrodite
Aqcuiant
Aphrodite
11,480
2,061
4,303
7,243
8,913
4,012
1,102
4,987
3,530
57,253
0
W
Sylvanus
Awardments
Sylvanus
7,433
3,231
1,056
4,019
12,648
7,530
180
3,015
9,607
31,330
5,972
L
Neith
Centicide
Neith
6,895
2,917
260
2,758
9,442
2,501
807
4,271
5,171
0
36,641
L
Bacchus
Detarame_
Bacchus
4,171
206
0
710
8,793
5,494
173
5,092
3,674
15,245
0
L
Mercury
Kcxthekid
Mercury
3,673
1,974
0
1,120
11,642
3,565
0
4,004
7,548
0
39,679
W
2,539
1,424
0
1,119
4,983
2,130
380
1,551
3,420
0
18,871
W
Sun Wukong
Sh0_O_14
Sun Wukong
9,505
2,228
0
2,331
9,175
7,882
520
0
9,175
0
36,549
L
Baron Samedi
literal-elixir1
Baron Samedi
8,846
687
264
2,316
8,865
3,381
936
4,933
3,932
37,820
0
W
6,589
5,296
0
777
9,942
3,798
672
2,921
6,912
0
45,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
34,450
352
Minions Killed
379
0
Camps Cleared
0
1,247,947
Distance Traveled
1,248,881
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,791
557
129
9
0
230,113
0
W
Aphrodite
9,065
648
124
9
0
264,870
3
W
Sylvanus
7,799
557
60
4
0
235,059
0
L
Neith
6,275
448
67
5
0
221,172
1
L
Bacchus
6,787
485
28
2
0
247,991
1
L
Mercury
6,583
470
70
5
0
310,954
1
W
Skadi
5,930
424
37
3
0
160,665
0
W
Sun Wukong
7,517
537
51
4
0
288,576
2
L
Baron Samedi
7,014
501
85
6
0
238,651
0
W
Arachne
7,859
561
80
6
0
298,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role